r/MobiusFF•
psiwar

Al Bhed Huntress has Extended Break +1. If you don't want it, you may choose to lose 50% Piercing Break

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Al Bhed Huntress has Extended Break +1. If you don't want it, you may choose to lose 50% Piercing Break

Posted Sep 5, 2018, 10:46 AM UTC

234
MrGianni89•

Honestly Prima Donna extra extended break let me in top 500 last tower, I don't see it that bad. Yes chainbreaking is harder than before, but there are always other jobs and quicken cards that can make the whole thing works.

7
psiwarOP•

I didn't say Prima Donna is bad for chainbreaking, in fact, I'm an advocate for extended break +2. I said it requires a different chainbreaking technique (you break using your last action and timing it in a way that the next turn you don't have haste), not the "usual". One of my examples: https://youtu.be/BTfZHgzlcvM?t=141

4
stevenynwa•

I noticed that 1 turn free that you get on PD during that same tower while trying to kill the Buffalo. I was using Nausicaa - Emerald - Aerith&Tiffa - Palamecian Tale.

It certainly is a thing and I hope you can elaborate more on extended break.

1
psiwarOP•

I may write a thread about some of these, like a trick to deal with sicaree immunity shields when one of them dies and other tricks.

2
HoxP2•

Maybe this explains why I was having so much trouble with the buffalo and Prima Donna.

1
NepoDumaop•

extended breaks exactly fit the mechanics of the last tower, however it doesn't shine in every situation.

1
MrGianni89•

however it doesn't shine in every situation.

Sure thing, but unless you have a really limited job selection I don't see the problem of unlocking that panel

1
psiwarOP•

Personally, I chose to have more extended break (+5) because she isn't built for chainbreaking anyway: she doesn't have Ultimate Charger nor Auto-charge, so if you want to chainbreak with her you'll need Ultimate Charge cards (LoH, Tropical Dream, etc.) and/or Artemis Bow.

Something to remember, although she has lower magic than other Sarah jobs, she has innate 150% FlashBreak and 10% Prismatic Reunion + her weapon (Magical Rave) is exceptionally good for breaking (100% FlashBreak + 25% PR).

5
Solo_KLightning Quick Breaker•

Choosing to lose the 50% is a lot. She only has 100% at max panels so its a good chunk of pierce lost. 1 extra extended break is fine when you consider she already has (lesser) quicken in her ulti lol.

5
psiwarOP•

Even without that 50% Piercingbreak, you can still reach cap break damage with her ultimate anyway so you don't really lose anything (unless the enemy is immune to BDD AND Flashbreak is ruined).

1
DickNormous•

Curious. Explain more please.

2
darewin•

Let's say you have 12 actions. Using a job with a normal Extended Break (that Breaks the enemy fo 7 actions), you need to have 6 actions left after the enemy gets broken for the most efficient chain-break (you'd want the enemy to stay broken for only 1 action on the next turn so you have max actions for the next break). This means you have 6 actions to do the Breaking. Once the enemy recovers from Break, you'd be on your next turn with 11 actions left.

So, if you want to go for another chain-break, you'd have 5 actions left in order to Break the enemy with 6 actions left (only necessary if you think you need a third Break). If you are successful, the enemy will recover from the 2nd Break on the 3rd turn with you having 11 actions left (the same as when the enemy just recovered from the 1st Break). Just repeat the process if you need a 3rd Break.

Now, if you are using PD that Breaks enemies for 9 actions, it means that you need to have 8 actions left when you Break in order for the enemy to stay Broken for only 1 action on the next turn. With just the standard 12 actions, that leaves you with just 3 actions to do the breaking (again, this only matters if you think you will need to Break the enemy again).

Hence, additional Extended Break makes it easier to kill in one Break but makes a 2nd Break (and any additional Breaks) harder to achieve.

9
DickNormous•

Absolutely right, thx. Never thought about using it like that

1
soundedgoodbefore•

Thanks bro. Still learning this, i have all the sarah jobs except Sazh and whatever EX job already dropped. I didnt know that EX jobs were only available once, then gone forever...how bout telling us guys a week or 2 before 1 comes so we can save up. Please...i think thats crap that SE does that...

1
HoxP2•

Sazh is a ranger not a Sarah, and only one EX job has dropped so far and it was the EX Monk.

1
psiwarOP•

There are people who rather have low extended break to make it easier to chainbreak. All jobs have +4 extended break, but some have a little bit more. Prima Donna has +6 extended break (2 more than "normal") which requires a different technique to chainbreaking because the normal method falls short because there isn't enough actions to clear yellow and/or recharge your ultimate gauge.

3
CopainChevalier•

How come more time means you would have less actions to accomplish what you need? I get mobs who have multiple turns; but the way you worded it, you're talking about getting extra turns.

1
PlazmaSnake417•

It extends the amount of turns the enemy stays in Break.

Extra turns during enemy's break means less turns for you to Break.

Edit: replace the word "turns" with "actions"

1
CopainChevalier•

I'm still confused; I don't mean to be difficult. If you have 10 actions (for example) every turn, why would the enemy being in break a turn longer before your actions refill to 10 be an issue?

1
DickNormous•

Absolutely right. Now I know why the Sarah jobs were off. Thx.

1
Taurenkey•

It's all to do with the chain breaking meta. Enemies are broken for X amount of turns which is great for pumping out damage the higher X is. However, in chain breaking the goal is to have them broken when it fits in with rolling around to the next turn so you can break them again before they get a turn, rinse and repeat. Extended break adds duration to the amount of turns they are broken which can make it more difficult to play in with your turns.

1
[deleted]•

[deleted]

1
LupusNoxFleuret20ee - 9f08 - 263a (WoL FF1)•

Tough choice. I wish it was like PD where it was the last 2 panels. Don't know if I want to sacrifice 50% Piercing Break for a normal extended break, but I haven't pulled her yet anyway.

1
psiwarOP•

Yeah, ExBr+2 is useful to get 1 more turn without haste, but ExBr+1 isn't enough for that trick. Even without that 50% Piercingbreak, you still reach cap damage anyway so you don't really lose anything (unless Flashbreak is ruined AND the enemy is immune to BDD).

2
DickNormous•

Good catch. As usual, I am impressed by your knowledge of the game. Especially when you started way after me. Good job buddy.

2
iarley23Day 1 player, IGN: Tomy•

What bothers about Al Bhed is the 2 turn debuffs that comes with the ultimate. A 2 action stun isn't very useful, same thing happens with Psicom Officer.

1
HoxP2•

I'm confused. Does this mean that when you unlock the PB panel the ext br panel no longer confers the bonus? For real? What if you want to undo it? Can you? Lolwtf.

1
darewin•

No, he means that if you don't want the extra Extended Break then you can't get the final 50% Piercing Break.

2
MICHAELMOO22•

I’m confused. Why can’t you just unlock both?

1
psiwarOP•

You can unlock both (like I did), but some people don't want Extended Break, so if they don't unlock it, they won't be able to unlock 50% Piercing Break

1
LourdeInc•

Refresh my memory: Don't you only get access to Custom Panels after all Skill Panels are unlocked? Is this worth losing access to CP over?

1
psiwarOP•

You don't need to have all 8 panels unlocked to be able to set SkillCards in the Custom Panel

1
LourdeInc•

Alright. It's been awhile since I've had a job that I didn't just rush to 8*, I thought there was some kind of requirement.

1