The Mo Long counter Advent Calendar - Day 1
Hey guys, thought I'd do something fun this holiday season. Since we all hate love Mo Long so much, every day this December I'll be posting a different team to use against a Mo Long defence in GW or Siege. I'll be holding myself to siege rules - so no re-using any monster across all 31 days, but dupes are allowed if I've built them.
Expect this to be a mix of serious and fun - obviously I don't have nearly that many super reliable Mo Long counters. A lot of these teams will require some amount of prayer to RNGesus to work and aren't recommended as teams you should actually use if you want to win :)
Also I don't have this fully planned out at all, so if there are any specific Mo Long teams you want to see a counter for, or specific monsters you want to see be used as a counter, let me know!
Anyway, here's Day 1 - we'll start with a fun one!
The team: Hraesvelg, Huan, Rina
Usable against: Any team that does not have a strong fire threat like Perna. Good against combinations of Mo Long with Seara, Harmonia, Jeanne, Elad, Triana, etc.
How it works: It's a basic Wind Wind Water comp that's great against any Mo Long team that doesn't have other sources of def break like Ritesh (you'll be seeing a lot more of these Wind/Water combos this month). You use a strong water tank that only Mo Long will hit, giving you a lot of flexibility for your other 2 monsters. Between the 2 wind monsters, there should be a mix of damage and sustain.
Ever since the Drunken Master buff a few months ago, I've found them to be very fun and useful across a lot of different content. In addition to GW, I like both Wind and Light DM for R5 and lab. In this team, Huan provides a good mix of damage, debuff, and sustain. His S1 ignores def (great against Harmonia/Triana who often keep up immunity), and also atk breaks which can help your water tank tank another threat better like Seara. Both his S2 and S3 provides aoe healing, and his S3 also def breaks which can set up another DD you have on your team.
Rina is always an excellent water tank for GW. In this team specifically, I found that she can tank both Seara + Mo Long. With will, Seara cannot bomb first turn, and if Mo Long procs and uses both S2 and S3 on first turn, his S2 will likely trigger Rina's shield so Rina will still be able to survive both a bomb and a Mo Long S3. Once you survive the first turn you have plenty of sustain to keep tanking almost indefinitely.
Hraesvelg's atk lead and atk buff synergizes perfectly with Huan, since Huan's S2 heal is based off his atk stat. He also does good damage and easily cleans up whichever target Huan def breaks.
Strategy: There's not too much to it. Your Rina tanks the enemy's turn 1, then Huan proceeds to use S2 and S3 to keep her alive. You should prioritize S3 as the stronger heal, since S3's heal is just the regen buff which is based off max HP. S2's heal is a flat heal based off your atk, which is weaker on the HP-stacking Rina. The reason I went with S2 first in the video is because the enemy had immunity up and I wanted to save S3 for the def break.
Runing considerations:
Rina is on her standard build - high HP, max res, and on will.
Huan can be runed either Spd/CD/Atk, or Spd/Atk/Atk. CD will give him more damage, Atk will make him a better support. Although I have mine on vio, it's not really necessary, you can use any set you want. In both cases I do prefer spd slot 2 over atk though, since I still treat him mostly as a support.
Hraesvelg can be either on a vio bruiser build, or a despair support build. If yours is on a despair support build, I recommend putting Huan on Spd/CD/Atk so you have enough damage on your team.
For speed tuning, I like having Hraesvelg go after Huan since Huan has the def break and my Hraesvelg is damage oriented. Other than that it doesn't really matter.
Seriousness factor: 8/10. This is actually a pretty legit team. While there are definitely safer combinations of Wind/Water monsters to use, this team is good enough to get the job done pretty reliably.
Posted Dec 1, 2018, 10:49 PM UTC · edited