Problems with black background effects
Hello everyone, lately I had a question and I did not find a clear answer on the internet.
I'm making a game, and I found many special effects that could serve well, but the background of the effects is black, and removing the background without losing the quality of the brightness of the effects is something complicated to damn.
People use the effects in MUGEN and it seems that the program itself can remove the background without losing quality with something called "additive", I wonder if the gamemaker has some code do the same, anyone have any ideas?
Detail: I'm using Gamemaker: Studio
Posted Dec 6, 2018, 1:16 AM UTC · edited
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