cbourd•

I think your track selection is very good high energy neuro! But man you are playing neurofunk and you don't have a single double drop in your mix. The nice thing about neuro (as opposed to jungle or liquid for example) is that you can play super aggressively. In 17 minutes you played 10 tracks (i think) which is not bad, but you could be aiming for 1 track a minute. Double drops are often what make a set more interesting, its a show of skill and track knowledge. Not every drop has to be a double drop i'm just saying include some in your mix! Especially if you are doing a promomix which is about showcasing your talent as a DJ. Next I would focus on mixing in key as this makes your set sound more coherent. Finally it is a cardinal sin to drop dead limit on its own, that is literally the most double-dropable track in existence.

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