My wish for Battlefront II 2019
Hey everyone just a heads up, this is going to be a long post and I'll make a TL:DR at the bottom.
So I've been with this franchise since the beginning. Played the Originals BF games and now the EA games. I love this franchise and it's community to death. Yet there is 1 thing that I would like to see get changed and it probably needs some explaining because it might sound a bit overkill. Hear me out
Basic Lightsaber attacks should One hit the normal infantry
I think when I speak for allot people that being the hero and feeling like the hero is one of the most fun experiences you can have in these games. But the heroes in this game just feel strange.
The last EA battlefront game had heroes that were a bit to OP. But I think they weren't OP because of the one hit kill with basic attack, but because of the abilities that would also one hit normal infantry. Luke could rush in a long hallway and get a massive number of kills. Vader could heavy attack or throw his light-saber and everything in it's path would be destroyed. But take these abilities away and the heroes would be incredibly vulnerable.
Now in this game it's somewhat of a mixed bag right now. Some heroes have the ability to insta kill troopers with basic attack or abilities and some don't. Take Grievous for example. He has a star-card that can achieve what I mean, he can kill almost all normal troopers with the maxed out "Sith trained" star-card. Does that make him OP? No I believe it doesn't. His abilities are well balanced and he can use them to gain the advantage or do some extra damage. What his abilities don't do is mass murder a massive group of people like in the last game. Just image how OP it would be if his "Unrelenting advance" could insta kill the troopers. You would just need grievous to walk down the hallway and nothing could stop him. Grievous feels right.
I think the rest of the lightsaber heroes should be a bit like grievous with his Sith trained star-card. Let their basic attack one hit kill all troopers except for maybe heavy class and troopers that have been over-healed by either a hero or officer. And make their abilities more balanced. We can take Maul as an example here because he is easy to apply this to. Maul's abilities don't need to be changed that much because they can't kill large groups of people. You probably need to increase the time between his Spin attack ability but that's about it. These abilities should be used to eliminate wounded troopers or to do damage to multiple targets so these targets are weakened and your team can take them down more easily.
Right now a hero like Han solo, who can just shoot from a distance, can headshot most infantry and kill them instantly while also using a detonator ability that is frankly quite strong. Why would I pick a lightsaber hero that has to run up to someone, use 2 normal attacks plus extra because most people dodge twice after the first strike, Then get shot while doing these attacks because you are completely defenseless in your animation. It's weird and it makes his lightsaber feel like a balloon. You are better of just waiting to recharge your force push/etc then trying to kill them with your saber.
Honestly this and the block stagger thing is the only thing I'd like to see changed. Troopers need to be scared to face your lightsaber but brave to take down a hero with a group of people. In the last game you would always need to be afraid even if you were surrounded by your teammates. In this game you don't really have to be afraid of the lightsaber hero because you can just vanguard or shoot him a couple of times before he gets to do the second lightsaber strike.
This is of course what I think and would like to see happen. Maybe the community thinks differently about this. What I would do is test this out in a new event like hero's unleashed. Just have a or 2 were these attacks are more powerful and monitor the response from the community, do they love it, hate it, Does is break the balance of the game?
I am really curious as to what the rest of you fine folk have to say about this, I'd like to get a discussion going here and maybe u/F8RGE could jump in. Together brothers
TL:DR Lightsaber heroes feel weak and I would like their basic attack to one hit kill most of the infantry. Grievous can already do this with "Sith trained" card and it doesn't make him to OP. Lightsaber heroes take allot of risk being up front and hit troopers with melee attacks while getting shot while blaster heroes like Han solo can just insta kill troopers with a headshot from the back while using Detonate charge to eliminate massive groups of people. Some lightsaber hero abilities would have to be adjusted to keep a good balance but It would make them better in combat and more supportive for the troops.
Posted Dec 16, 2018, 11:13 PM UTC