Understanding the lightforge tier list and algorithm
You guys talk a lot about the program that generates the lightforge tier list. Would it be possible for one lightforge podcast for you to go into a lot more depth about how your algorithm works? You've hinted at what it does, but I'm curious about how it calculates all the scenarios and the probabilities of certain board states occurring.
Because you've touched on it throughout your podcast, I have a feeling that listeners would be interested to learn more. Also, it may help us with evaluating the likelihood of certain board states occurring in our own games!
Posted Dec 16, 2018, 11:54 PM UTC
85