Waypoint loves Hollow Knight, even the GB crew couldn't get into it(no shade).
The Waypoint crew has hollow knight fan's back and did a short podcast about their love for Hornet. And Patrick hates the Deep Nest. For those wanting to hear a podcast about their favorite game of 2017, this is pretty good.
Also, Fuck the Radiance.
https://waypoint.vice.com/en_us/article/a3magb/our-favorite-games-of-2018-hollow-knight
Posted Dec 20, 2018, 5:55 PM UTC
Could totally understand why the GB crew didn’t like it, but God I love this game (and on the other hand I can’t get into Dead Cells even though that comparison never made complete sense).
Fuck the Nightmare King I guess, but I actually loved beating him after 2 hours of trying.
I will argue that the first 5 hours of that game are very bad because they hold back the dash and wall jump. Peoples discomfort with the map system is well documented of course. But I think that discomfort is rooted in the fact that it sucks to move around until you have both of those abilities. Once you have them, the game is a joy because you are equipped to explore the world without fear of being harshly punished for a single mistake.
I love Hollow Knight to death and I’m saving the latest DLC for this Xmass break, but the early parts of that game far meaner than the rest of the game is.
Also: Nintendo needs to give me the power to buy a Hornet and Knight amiibo.
Edit: Also Dead Cells is great and I can't wait for the new patch that makes the RNG slightly less bullshit.
My only problem with it is the map system and how I put it down while I was on vacation and now have no idea what to do or where to go.
This happens to me in every metroidvania game I play, including Hollow Knight. It's why I prefer these games to be pretty short. If I don't beat them in 3-4 days I'll basically be guaranteed to forget what I'm doing and different parts of the map.