Damage Bug occured today... NOT fixed
I triggered the same old damage bug today, using my two-shot + explosive + prime double barrel on the queen.
Extremely lame to see this wasn't fixed entirely. It's certainly not as easy to trigger before, and it looks like changing weapons allows you to damage mobs again. But 100% this is the exact same bug: couldn't do damage to any mobs once it triggered. Caveat being ofc that I didn't have to re-log to fix it, I just changed to melee for a minute and then my shotgun started doing dmg again.
Posted Dec 21, 2018, 7:09 AM UTC
FWIW, I don't think you're crazy.
I feel like I ran into something similar. I was killing a couple scorchbeasts with a friend yesterday and we were testing our explosive weapons(both shotguns). I don't think the damage bug is exactly the same as before, but I do think there's something happening. For reference, we were hanging out near the fissure west of Fissure Prime, roughly 2-3pm EST. Servers were otherwise responsive and we didn't have any large-scale events or other players around us.
We had quite a few hits on the scorchbeasts that lowered their health and then brought it right up and seemed to cause us to not be able to continue damaging with said weapon. We couldn't pinpoint it exactly, but we came to the conclusion there must still be a "max damage per x time" type restraint. I felt like I had to switch to another weapon and hit the scorchbeast before I could switch back and effectively do damage again using the shotgun.
As we kept trying it out, it seemed like spacing out each shotgun blast made it stop happening, so that's what we did. This is miles better than the previous issue, where only a log out could fix you or doom you to melee, so we just kinda shrugged it off and kept playing. That's the only time I've seen it happen. Other creatures and groups haven't given me an issue, probably because they don't need more than one hit, assuming there's any validity to our observations.