r/fo76•
miningmad

Damage Bug occured today... NOT fixed

I triggered the same old damage bug today, using my two-shot + explosive + prime double barrel on the queen.

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Extremely lame to see this wasn't fixed entirely. It's certainly not as easy to trigger before, and it looks like changing weapons allows you to damage mobs again. But 100% this is the exact same bug: couldn't do damage to any mobs once it triggered. Caveat being ofc that I didn't have to re-log to fix it, I just changed to melee for a minute and then my shotgun started doing dmg again.

Posted Dec 21, 2018, 7:09 AM UTC

423
tikijoewho:megasloth: Mega Sloth•

FWIW, I don't think you're crazy.

I feel like I ran into something similar. I was killing a couple scorchbeasts with a friend yesterday and we were testing our explosive weapons(both shotguns). I don't think the damage bug is exactly the same as before, but I do think there's something happening. For reference, we were hanging out near the fissure west of Fissure Prime, roughly 2-3pm EST. Servers were otherwise responsive and we didn't have any large-scale events or other players around us.

We had quite a few hits on the scorchbeasts that lowered their health and then brought it right up and seemed to cause us to not be able to continue damaging with said weapon. We couldn't pinpoint it exactly, but we came to the conclusion there must still be a "max damage per x time" type restraint. I felt like I had to switch to another weapon and hit the scorchbeast before I could switch back and effectively do damage again using the shotgun.

As we kept trying it out, it seemed like spacing out each shotgun blast made it stop happening, so that's what we did. This is miles better than the previous issue, where only a log out could fix you or doom you to melee, so we just kinda shrugged it off and kept playing. That's the only time I've seen it happen. Other creatures and groups haven't given me an issue, probably because they don't need more than one hit, assuming there's any validity to our observations.

2
Tyricale:fre: Free States•

I feel as though two different bugs existed before, and people were simply combining it into "tha damage bug". The full bug and this one. I observed this with the tesla rifle before the patch, but swapping guns or even reducing fire rate seemed to fix it. Just like you described.

2
My_Username_Is_What:lib: Liberator•

I still have the damage+healing bug yesterday, as well. I was using a shotgun on Glowing Ones and sure enough red bar goes down and then heals back.

I thought this was fixed, Beth. Fucking Beth.

2
Tigerman456:enc: Enclave•

Sounds more like a lag issue if you could just wait it out and switch weapons

1
miningmadOP:v96: Vault 96•

It's nothing to do with lag. 100% not lag.

-2
Tigerman456:enc: Enclave•

You wouldn't notice it if it were lag, people don't have to rubberband, you won't freeze, nothing visually might happen but your damage could bug out for a little bit. Happens all the time.

1
miningmadOP:v96: Vault 96•

Lol, it's nothing to do with lag. I play on a symetric gigabit fiber line that shits on every home connection that exists, and latency NEVER fluctauates, not even by a milisecond... stop talking about shit you don't know.

It is 100% the same bug. It doesn't stop triggering by waiting, it stops if you change weapons and wait a bit before changing back. And it stops instantly when you change weapons.

-4
Tigerman456:enc: Enclave•

You can just call it gigabit fiber, no need for the extra words to make you sound smarter. How are you tracking your ping, may I ask.

 

Also if you want to measure dicks, I have 10 gigabit fiber. Yes, I have EPB. I work in I.T. but apparently you know everything. I was just throwing out possibilities based on my observations from playing the game for 200 hours, but sure let's go with what you believe to be the case.

2
Papa_Shekels:enc: Enclave•

Your connection is usually not the issue with this game. The servers tend to be somewhat laggy anyway, and some asshat duping his friend's 20th two shot explosive handmade doesn't help either

1
retartarder•

yeah what your connection is means absolutely nothing. it literally does not.

you should probably stop talking about shit you don't understand. latency and stability has little to do with the type or speed of the connection

1
synkndown:rec: Reclamation Day•

Lag can be caused by other players, duping etc., or the server load, so your godly connection alone is meaningless. Condescending bragging is not helping.

I would like to know more of your issue, I'm glad it is an easy fix, but any bug is bad. Test and report, rather than argue. Queen runs can be server heavy, lots of big guns and containers spawning. Try mirelurk queens and such, see if its repeatable in non lag prone zones.

0
Error404NoUserFound:res: Responders•

I haven't run into this yet with my two shot explo since update but I can tell for sure there are two different damage bug - one which was related to two shot explo weapons and another which is maybe related to server side issue, that made enemies invincible & regen health quickly whatever weapon you were using

0
miningmadOP:v96: Vault 96•

That might be, but they act pretty much exactly the same, and are triggering from the same weapon for me.

My prime modded shotgun and all the ammo I crafted is basically useless. I've had the bug trigger immediately after logging onto a server, fast traveling, and taking a first shot at a scorchbeast. Other weapons? Fine. Tried the prime+explosive+two-shot again, dmg indictator shows grey, but no dmg done.

My best guess is they added detection for when it happens so you don't have to relog to fix it. And if the idea that it was an anticheat malfunctioning is true, they upped the relevant value but still not actually enough to allow for the top dmg weapons in the game. But again, I'm just guessing.

1
Error404NoUserFound:res: Responders•

I'm gonna do some testing. I have no clues but I doubt it's an anticheat thing because you can one shot ppl in PvP all day, would be really weird to nerf only the damage for PvE

2
miningmadOP:v96: Vault 96•

It does affect PvP when triggered tho, at least from my experience.

1