Werewolf buff bug?
Today in a match, I had {{circle iniciate}} in play (not converted in werewolf yet). My opponent played {{lay down arms}} and set her to a 1/1. In my next turn I attacked face with other creatures and broke 1 rune. Circle Iniciate transformed into werewolf, but she still was 1/1 and not a 3/2 creature. Why?
Why didn't gain the werewolf buff +2/+1? Lay arms set normal C. I. stats to 1/1 but later when she transformed into werewolf she should had gained the buff, or am I missing anything?
Posted Dec 24, 2018, 6:56 PM UTC
The only thing I can think of is that when you transform, you keep all stat adjustments...so maybe the Lay Down Arms overrides the werewolf buff? Might be a bug, might be intended...
You're right. Technically the wording is changed into a werewolf and not transform in the ability Beast Form. Since TESL makes the distinction that change is the same creature with the same items and stat mods while transform is a straight up new creature, the Lay Down Arms carries over and keeps the werewolf at 1/1. Should the initiate become silenced afterwards, she would become a 4/3.