r/Warframe•
Creror

Decimal difference in cost depending on order of Efficiency mods?

Bug

So after shifting around my mods, I noticed that there is a slight difference in energy costs depending on the order of the Streamline and Fleeting Expertise mods in the loadout.

Streamline (Rank 5) + Fleeting Expertise (Rank 3) = 170% Efficiency

Switch them around -
Fleeting Expertise (Rank 3) + Streamline (Rank 5) = 170% Efficiency

  • and it's "worse" (red) than the one above.

Sure enough, Titania's abilities cost 7 and 22 while having Streamline first, Fleeting Expertise second.

But having Fleeting Expertise first and Streamline second, the costs are 8 and 23.

Bug or is there some strange math at work, resulting in a little, decimal difference?

Posted Dec 25, 2018, 3:22 PM UTC

306
silverlarch•

Yes, there's a rounding error.

15
AwkLemon•

It's a rounding error with the way mods are calculated. It's been in the game for longer than I can't remember. I don't think it'll be fixed.

9
ImSullymon•

"Longer than I can remember"

FTFY

7
Knucklesskjf•

Not 100% sure though, But i think warframe adds or substracts values to turn them to real numbers, So if the efficiency was > 169.5% and < 170.5% warframe just shows right away 170% to simplify numbers for players, Which explains why in the the Fleeting + Streamline swap it showed the same percentage but with red font.

About the energy costs changing with mod swaps, I think warframe does the math operations starting from the left to the right. In maths multiplying the efficiency with 2 percentages changes the value depending on which percentage is multiplied first, For example: Multiplying 50 by a 30% mod then multiplying the result by 40% and adding the result to the original 50 will come out with 76 (+26 than the original), However if you multiply 50 by the 40% first then the 30% it will result in 71 (+21 than the original). To sum it all up, I think the order of the mods affects the final result but by a small irrational number that is between 0.5-1 so warframe doesn't write it like that and rather shows it as a real number but still uses the original number in fights. So the Streamline + Fleeting swap is better.

Please don't take my comment serious as I am not sure at all if what I'm saying is true, It's just a theory that I thought of that somehow makes some sense.

4
Knucklesskjf•

Nevermind, Other people already explained it very simply.

0
Critical-Michael•

In before "played 1,000,000 hours and this is the first time I realised this" posts.

1