For those running Hild in Void Zephyr
Please save your shield for the knockback. Sincerely dps. I'm not 100% on if this prevents dull as I don't have one to test this with personally. However it does prevent all the damage, and more importantly the knockback. This is an additional 2 seconds you gain in dps for each of the members of your group. If anyone can verify if the dull still applies even though the hit is for 0 that would be cool as well.
Would be great for speed run strats with real weapons since this is the only attack that is able to apply dull despite perfect play.
Posted Feb 23, 2019, 12:53 PM UTC
The dull isn´t prevented
Ty for the verification.