Interceptor - Melee Button Functionality Needs a Rework

Fan Works

So, as anyone playing an interceptor already knows, the melee button is less than ideal.

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The fact that you have to spam it constantly, without the ability to hold it down, makes it very tiring on your finger/wrist.

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Personally I'd prefer that melee was a 3rd weapon slot that you actually scroll to and then you just use your mouse for melee, like you would for any other weapon slot. But it would still be fantastic if we could hold it down for melee attacks, because having to spam it is going to destroy our hardware, as well.

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What did you guys all end up doing with your melee keys? I made mine F and interact: G, but even on F, it's not much better.

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Posted Feb 28, 2019, 12:57 PM UTC

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Impressive_Client•

On a controller that would be very weird. So I vote no for consoles. But I guess having the option makes sense for Pc.

2
ScamboxOP•

Yea I suppose it doesn't work at all for consoles. Would feel weird. I'd even settle for being able to map melee to shift+LMB or something. I haven't actually tried to make it a button combo. Wonder if this works.

1
VideoGainzzz•

I put mine on my mouse button on the side and it’s much better

1
ScamboxOP•

I have fly and hover on the side, suppose I could put them back to C I think it was and shift, but after 115 hours, I'm pretty much set on using it this way.

1
laarchi•

I use a mouse button and it work perfectly, no need to change imo

1
cfalch•

I bound melee to one of the side buttons, hover to the other, i also have dodge on mouse wheel press

1
breyzipp•

I think melee is fine except for the fact that you get stuck in the animations. When I stop to melee and use the movement stick, my character is always busy finishing off some melee moves combating against... air (since the enemy target died seconds ago).

1
Vincs1s•

If you dash or jump you will stop instantly ;)

4
breyzipp•

Ok I didn’t know, thanks!

1
RaccoonDuPC - :Interceptor:•

Yeah, that tip is like the hidden godsend trick to mastering Int. It's literally like animation cancelling in other games, which is so important and I'm happy this adds a bit of skill Knowledge, especially since one melee attack has like a fucking 4 second animation -_-

1
batzenbubu•

I put my on my G502, same with ctrl,y,x,shift.

1
TaranTatsuuchi•

I wouldn't mind the ability to hold melee buton to continue comboing...

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At least, since there's no disparate combos for button timing, it's just mashing at this point.

1
B8nk_Shot•

I'm having the same problem with PS4 console! I really is hard on my phalanges, lol! I was so relieved when I realized I could simply hold down the melee button when playing Diablo. Anthem should really address this issue. Holding down melee is extremely helpful on console. Trust me. Besides you wouldn't need to hold it down; you could just continue pressing it that is your preference. Please make this change!

1