mmchicago•

Extraordinary!

87
midderOP•

I will be your death!

concedes

48
heymr_•

Sees the concede

You will learn to fear your shadow.

2
iqfauzi•

I greet you.

29
heymr_•

The pleasure is mine.

13
rukk1339•

By the HOLY light!

2
max_evo•

Wait for [[vilespine slayer]] or [[kidnapper]]

37
Hq3473•

I mean, rogue will still lose.

It just won't have enough resources to deal with zoo flood.

10
Nicomarsh3•

not in this brawl. rogue is insanely op. you can draw like 8 cards, double fungal mancer, and alexstraza off like 3 mana if you set up spirit the turn before.

22
Tiber727•

Based on my experience in this Brawl, the response involves Malygos, Razorpetals, Sinister Strikes, and maybe an Alexstrasza.

12
hearthscan-botHello! Hello! Hello!•
  • Vilespine Slayer Rogue Minion Epic UNG 🐦 ^HP, ^HH, ^Wiki
    5/3/4 | Combo: Destroy a minion.
  • Kidnapper Rogue Minion Epic Classic 🐦 ^HP, ^HH, ^Wiki
    6/5/3 | Combo: Return a minion to its owner's hand.

^(Call/)^PM ^( me with up to 7 [[cardname]]. )^About.

7
Twinnblade•

Incredible

Incredible

I give up

Incredible

17
BenElegance•

Why does Edwin have keyword 'combo'. Seems kind of redundant.

12
Twodeegee•

Probably because they wanted to have it iconically rogue-like. Back then there were no real differences in how it acted; nowadays though there's brann for example. God forbid edwin would've worked with brann.

7
frobrojoe•

Edwin works with the shark, though.

1
[deleted]•

[deleted]

1
Twodeegee•

Yeah but there are more powerful ways to deal with big minions right now; for practically all classes. Not so much during the brann days.

1
AurionBlack•

Because it has to do with cards that trigger around combos like spirit of the shark or the pirate that draws a combo card from your deck.

4
Twodeegee•

But back when it was designed, there was no difference.

2
[deleted]•

Combo is the activation requirement, he gains the buffs for every card after. Stating just combo would mean it could only get 1 buff.

-3
MasterOfNap•

I think he means why shouldn’t he just get Battlecry instead.

“Battlecry: gain +2/+2 for every other care you played this turn” would make perfect sense.

3
Yeah_Right_Mister•

To emphasise rogues identity as combo class back in the early days of hearthstone

10
AurionBlack•

Because some effects work with battery but not combos.

6
Riotingsealion•

Correct me if I'm wrong, but I don't remember any effects that would interact with battlecry or combo until LoE with Brann? I dunno, don't think that was a relevant concern to them at the time.

1
door_of_doom•

I mean, if the two would be practically equivilant, why not choose the keyword that only that class has, if only for flavor?

1
AllenWL•

Possibly because 'Combo' is shorter than 'Battlecry' and the card text is long enough without adding extra letters to it.

-3
here-for-the-snacks•

Agree, if the additional text is necessary, combo is insufficient and ultimately redundant. Perhaps they want this to synergies with future combo triggered cards?

-5
legman5000•

I'd be so pissed

5
Voice_2016•

Its Tavern Brawl, Id laugh pretty hard, cause its typical Hearthstone

​

0
Geckonavajo•

Mind Control Tech is such a poorly designed card

5†
TheR3dcommander•

Wide board player detected. Engage TC 130: Mental Dislocator.

3
Jakenumber9•

I disagree. It's useful, has flavor, and isn't broken.

3
claypigeons003•

Don't worry, it'll get HoFed eventually, as all classic cards will.

0†
Drej-Mon•

Hahahahaha this makes me so happy!!!

2
franconee•

Mine now

2
--Jester--•

Then storm wind champ and frostwolf warlord to rub it in.

2
Legendary_Seycu•

Destruction 100

2
[deleted]•

[removed]

1
mangodrawsstuff•

LOL

1
SpaceCage•

"This card is the pinnacle..."

1
BlakieBlue•

Edwin Van Yoink’d

1
BamShazam86•

Dat APM skillz!!

1
[deleted]•

[deleted]

1
ShadowFlux85•

1 mana 38/38

1
MACS5952•

Got EEM.

1
joannes3000•

Decent value play.

1
squagoo•

THATS BM

1