[Announcement] SGS Accepting Moderator Applications + New Rules + Flame War

PinnedImportant

Welcome to the Town Hall! Please use this thread to voice any concerns or questions or grievances regarding r/SteamGameSwap. This is the time and place to suggest changes to the subreddit, and to have a civil discussion about its rules; all opinions are welcome. If there is something that you'd rather discuss with us in private, feel free to shoot us a message using this link.


MODERATOR RECRUITMENT

Please give u/antim00 and u/orijinal a warm welcome for having joined our moderating team. Both of them have years of trading experience, which I hope would prove useful in them becoming valuable assets to this community. Considering the fact that the subreddit user-base is growing steadily, we are seeking well meaning individuals who only prefer the functioning buzz of power instead of being completely drunk on it. Moderating can leave you quite jaded and burn you out, so be warned that the best advice for moderating is to simply not do it.

Previous mod experience is not required, and most of the "skills" can be learnt easily, so don't fret about that. We could use a couple of people with technical skills (programming background, CSS, etc.), who could choose to restrict themselves to the technical side and not have to deal with the day-to-day moderating affairs. The bare minimum expectations from you would be:

  1. Knowing and understanding our rules.

  2. Agreeing to follow the letter and spirit of our rules, and to lead by example.

  3. Having and agreeing to devote your time into our community.

If you're crazy enough to still want the responsibility, fill out the form below. We'll leave the applications open for a while and make a new announcement when we've reached a decision.


RULE CHANGES

After having discussed each and every issue raised in the previous town hall in great detail, we are announcing a few changes in our rules that will go into effect from April 1st.

##Sharking

In its simplest form, sharking is when a trader (the shark) takes advantage of someone's lack of trade experience and makes an extremely unfair trade. A shark often goes to great lengths to make the victim believe that their games are worthless, and that they should be thankful for the offer they're getting.

Sharking is now a bannable offence subjected to moderator discretion. We shall not be actively seeking out defaulters by going through each and every trade, but warnings and bans will be handed out if and when we come across any instance of excessive greed resulting in someone being unfairly taken advantage of. Any and all such discretionary calls will go through review and will have to be approved by at-least one other moderator.

Because of the volatility of the open market (game prices never stay fixed), it has been a challenge for us to figure out where to draw the line. We've thought long and hard about this and have decided that we are not going to go out of our way to help someone who refuses to help themself by not taking the time to assess the value of their items. Apropos, if someone wishes to sell the redemption code of a AAA game bundled with a new GPU for $10 and someone else takes them up on this offer, this will not be deemed sharking. The seller might get a message from us that they could be getting a lot more for their code, but we shall not be penalizing the buyer for accepting an attractive offer that's the result of the seller not doing due diligence.

  • ##Example of NOT Sharking

      Seller: [H] Division 2 AMD Code that came with my new GPU [W] $10
    
      Buyer: I can do this trade, message me your PayPal address.
    
  • ##Example of Sharking

      Seller: [H] Division 2 AMD Code that came with my new GPU [W] $30
    
      Buyer: It's not worth more than $10 because the game has tons of negative reviews and the market is flooded with these AMD codes.
    
      (proceeds to convince the OP via subterfuge)
    

Trade Hijacking

We are doing away with the 1-hour condition with respect to trade interference on threads that don't belong to you. You will have no business commenting on someone else's thread unless you're making an offer to OP or OP has already declined an offer that you're interested in.

###Old Rule: If someone has made an offer in OP's thread, you may not accept, reply to, or interfere with that offer until 1 hour has expired, or the OP has declined the offer.

###New Rule: If someone has made an offer in OP's thread, you may not accept, reply to, or interfere with that offer until the OP has explicitly declined the offer. If OP has not responded yet, move on; do not hijack their offers.


Trade Transparency

The PMing on this sub in particular is getting out of control. Anytime I go to a thread it's just 10 people saying PM and I rarely ever see public offers anymore. I've been trading for a very long time so it's a bit surreal to see how private trading seems to be on SGS nowadays.

Can the offers be made publicly compulsorily to cut down on sharking? Avoid DM for offers. It may cause someone else to see it and DM the person being taken advantage of.

I never accept initial offers via DM so that negotiations are transparent for rep purposes, and I've seen this rule other trading subs have this rule as well.

I think all starting offers should be public. It would make offers a lot less malicious, and cause new traders to be ripped off less since re-sellers would need to offer more than other re-sellers. imo if the seller wants to talk about the offer that was public in private that should be allowed, causes a lot less junk to be in the comment section.

I feel transparency helps ensure a level playing field. The "PM" comments give the advantage to big traders who know the relative value of games better than anyone else - certainly better than "little guys" like me.

Case in point.

All initial offers are now required to be made publicly on OP's thread, and not via PM. This rule also applies to phrases like "added on Steam to discuss" or "message me for prices". If the OP of a thread wishes to switch to PM to discuss the finer details of a trade, that would be fine, but please don't make it their only option. We'd really appreciate it if the negotiations (offers and counter-offers) happen on the thread itself, and PM is used only for the final stage of the trade to exchange sensitive information such as game codes, HB gift links, PayPal addresses, etc.

In addition to helping new users not getting taken advantage of, each trade-thread would serve as an indicator for a game's trade-value at that point in time. Any person who wishes to get a rough idea about the worth of their game(s) need only to search the subreddit for past such trades.

Seeing as how a handful of scammers have been abusing the PM feature of reddit to scam unsuspecting users on a pretty grand scale, we'd be happy to see everyone move away from this "PM culture". We realize that this could expose us to bidding wars, but we are fine with it at this point in time since it would be beneficial to OP in the end. However, we will be keeping a close eye on such situations and fine-tune this rule as necessary (introduce minimum bidding increment - percentage or something of the sort) if it becomes too much of an issue.


Mentioning your region is compulsory for PayPal & Steam Wallet

Can we implement a rule where if PayPal is involved that the traders region must be specified? Reason being that for example if a user is in UK and wants to trade for PayPal with a AUS user there is a £3.99 fee on top of the usual fee(s). This would save some time and hassle.

For those cashing out their Steam Wallet for PayPal or other means of currency, I think it would be a good idea to require them to state which region they are buying games from. Regional differences can hinder these types of trades due to PayPal fees and because gifting can be restricted depending on the price differences between the two regions. By stating the region in the post, it allows people to know whether or not there will be restrictions beforehand.

Pretty self explanatory. You are now required to list your region in the post if you're offering to buy games with wallet / balance, or if you wish to transact with PayPal.


Close your old trade-thread before creating a new one

Users are encouraged to make use of the "close thread" button that can be found next to "delete" once a trade is complete. For those of you using redesigned reddit, the option is called "mark as nsfw" and can be found by clicking the three dots in the options. You should ideally have only one active trade-thread at any given time. Please make this a habit to reduce subreddit clutter and to prevent other users from contacting you on such old threads which might contain outdated lists of games / prices. We have been doing this on your behalf until now in order to keep things tidy, but might start calling you out for this faux pas if we're feeling particularly bored or jobless.




TOP POINTS OF CONCERN FROM THE PREVIOUS TOWN HALL

Have the mods considered requiring sellers to list an asking price if they are going to add PayPal to their [W] section? It would cut down significantly on new users or those unaware of a game's current market value from getting taken advantage of via offers cloaked in PMs.

Or if PayPal is being asked for, have the OP post prices for each game similar to how r/hardwareswap requires prices be listed.

We considered this but decided in the end that such a rule would be too restrictive for the not-so-regular traders, in particular for the new users who have just found the subreddit and have months' worth of bundled games. They'd be required to spend a good amount of time looking up old trade-threads or websites like G2A in order to decide on a buying price for each and every game. We'd be more than happy to hear any suggestions that would help us overcome this issue.

A suggestion for the subreddit owners/ mods from a new guy: There are near identical repeat postings here from 'pro' traders here who make a new post every day or every couple of days. This not only gives them more visibility, and others less, but also makes searching that much more difficult because out of every other 'new' results, one is the same old in a new post. On the whole, this subreddit seems more for regular traders than those who occasionally swap.

It would be nice if mods can increase the cooldown for posting in this sub from 24 hours to 72 hours or more.

This is something that we can take a look at if enough people find the issue an annoyance. It's no secret that reddit's native search leaves much to be desired. Something that could alleviate this issue to a certain extent is hidden in the sidebar under quick links > browse trades. We'll make it a point to publicize this link more prominently once we're done with the CSS overhaul of the subreddit.

its a bit hard to know the price for certain games that belong to humble monthly since its a free market and all, but couldnt there be like a definite price for a current month's game?

is there a listing anywhere to see how much a game from e.g humble is worth? Like, some people put a price in their post, and I understand the humble games are a lot cheaper if you trade them because they were cheaper to acquire. But say I want X game worth 30€, I can‘t just offer everything in my humble library to the dude?

There are a lot of factors that go into determining a game's price. "A game is worth how much ever a buyer wishes to pay for it" would be over-simplifying it, but the fact exists that different people trade for different reasons. A quick way to check a game's rough current market value, in addition to searching trading subreddits like ours, would be to check unauthorized retailer websites like G2A & Kinguin. Please remember though that games bought from such websites may not be traded here and will result in the loss of posting privileges if found guilty.


BANS AND YOU

Anyone who creates a thread henceforth will automatically be sent a link to this post and shall thus be assumed to have read and understood the above changes in policy. Users who continue to violate the said rules will be temporarily banned for a day or more to drive the point across. As has always been the policy, those who willfully and repeatedly ignore our rules will be penalized for a longer duration. All our rules are in place for a good reason, with most of them having to do with prevention of scams. You may be a good person and would perhaps never scam someone, but helping create an environment that is scammer friendly is unacceptable and is something that we cannot condone.

Allow me to use this opportunity to make something clear. Moderating is not a paid job; we are volunteers who are opting to spend our free time to help out the users of a community that we love. We do not enjoy handing out bans to our users for rule-related infractions. Demonstrating our power over you does not give us any pleasure, but the fact remains that temporary bans are an excellent form of disciplinary measure. In most of the cases, responding to a ban message with an apology or an acknowledgement of the violation would result in the ban being revoked or shortened, because we're reasonable human beings too after all. At the same time, lying / being disrespectful or toxic / forging evidence / displaying any form of dishonesty would only needlessly escalate a situation. Example: If you're guilty of selling a game from G2A and are being questioned for the same, admitting your mistake and apologizing for breaking that rule might lead to you getting away with a warning or a short temporary ban of a few days. However, if you try to bluff, evade, or attempt to cover up your misdeed, you'd only be giving us sufficient grounds to make your ban permanent. Believe me when I say that we do not enjoy permanently banning people here since we firmly believe that perma-bans should be reserved for scammers only.

This community has always been self-governing to an extent and we need your continued cooperation to keep it so. It's not possible for us to check each comment made in every thread for rule violations. If you see any post that breaks our rules, please report it using the report button (completely anonymous) and optionally leave a brief message in the custom text box; we'll take care of it as soon as we can. If you're reporting posts and find that they're not being handled how you believe they should be, do not hesitate to use the "Message the Moderators" link in the sidebar to contact us directly.


Thoughts / Questions / Concerns

I'd like to now open the floor to discussions including but not limited to the following topics:

  • Do you use reddit's redesign while browsing the subreddit? If so, is there anything in the front-page layout that needs changing?

  • What can we do to make your trading experience better?

  • Have any ideas? Want to see some changes?

  • Find any of the rules too restrictive?


Edits:

G2A and other shady / unauthorized resellers

Something I should've included here but forgot to. Since we're recommending them for price-checks, AutoModerator shall no longer be removing comments that mention G2A and other similar websites from this subreddit. It will however respond with a warning about the relevant rule in place. Linking to and advocating (for buying) such unauthorized retailers is still not allowed. Copy-pasting the following section from the previous town hall thread:

Games/items bought from unauthorized resellers are not allowed here. G2A and Kinguin are two examples of such sources - they have a history of selling keys that get revoked later. One look at the recent posts in the G2A subreddit should tell you everything you need to know about their legitimacy. Here is a detailed post from r/Steam and r/GameDeals on this topic including, but not limited to, a list of authorized sources to buy games from. If someone wishes to try their luck with shady unauthorized websites despite all these warnings, that'd be their call, but know that anyone found selling games and items bought from such unauthorized retailers will be instantly banned here.

We've never been a fan of their unethical business practices, and as long as the majority of the moderating team is in agreement, games and items from G2A and other similar websites will not be allowed here. We'd like to encourage trading between actual people, and would rather this subreddit not become a front for large unauthorized stores to conduct their business through.


Safety Guide | Subreddit Rules | Previous Town Hall Thread

Posted Mar 29, 2019, 11:10 AM UTC · edited

4083
OneEyedTurkeyhttp://steamcommunity.com/profiles/76561198299568886•

For anyone that has trouble searching because someone posts the same thread everyday, just put in the search "-author:Username" This would filter out the name of the threads and make your searches easier

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icetalon91https://steamcommunity.com/profiles/76561198019571893•

^ this, I was using it as well. Works great.

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curious-childrenhttps://steamcommunity.com/profiles/76561198398177585•

TIL, thanks. if you wanted to remove multiple would you just do "-author:Username1,Username2"?

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OneEyedTurkeyhttp://steamcommunity.com/profiles/76561198299568886•

Seperately for each username so

"-author:Username1 -author:Username2"

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curious-childrenhttps://steamcommunity.com/profiles/76561198398177585•

TIL, thanks!

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Quantumbinmanhttp://steamcommunity.com/profiles/76561198068869557•

I’m a fan of the proposed changes, glad to see you guys continuing to work on improving the subreddit for everyone even after all this time :-)

Good luck to the new mods!

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Beevmantishttp://steamcommunity.com/profiles/76561198174068927•

My game collection and I are grateful to you wonderful mods. Keep up the good work and thank you for your time :)

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-Axle-http://steamcommunity.com/profiles/76561198079888394•

Just wanted to give a "thanks" to the mods.

This must have been a tremendous effort and undertaking to read all of the comments, understand them, and then debate them.

Fully supportive of listing region in posts and while I would've loved mandatory pricing as well, can also understand why it isn't a rule.

Keep up the good work!

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acmannftwhttps://steamcommunity.com/profiles/76561198077796532•

Just found this sub but it seems like the mods are really working hard!

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mostlylurkingmostlyhttp://steamcommunity.com/profiles/76561198052766460•

so be warned that the best advice for moderating is to simply not do it.

most factual thing here.

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Elrondelhttp://steamcommunity.com/profiles/76561198043864211•

There's some pretty big changes here. Hope to be able to adapt and I humbly request leniency and a few warnings if I forget at first (especially with the PM rule). Thanks guys!

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bazzingabearOPhttp://steamcommunity.com/profiles/76561198031529947•

We understand that it might be a hard habit to break for some of you. :) Fret not, enough warnings shall be given!

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jatjacob1http://steamcommunity.com/profiles/76561198077435149•

Glad to see a new rule against excessive PMs. If the trade hijacking rules are enforced properly there shouldn't be too many issues with bidding wars.

Regarding this example of sharking:

Seller: [H] Division 2 AMD Code that came with my new GPU [W] $30

Buyer: It's not worth more than $10 because the game has tons of negative reviews and the market is flooded with these AMD codes.

Do the mods here consider any form of significant price negotiation sharking? If not (and I assume that's the case), how do you determine what's fair and legitimate and what's predatory?

While I agree that the example given is a pretty clear cut case of sharking since The Division 2 is generally valued at $25 - $35, I think there may be other cases of large discrepancies between game valuations between different traders simply due to different methodologies for determining value.

For example, I've seen quite a few trade threads where the OP was offering Van Helsing Final Cut for around $2 - $3. Personally, I value it at ~$0.75 since it was featured in a $1 bundle. If I were to comment in of those trade threads offering $0.75 instead of their stated $2 - $3 with an explanation as to why I think it's worth that much, would that be considered sharking? If not, could you clarify approximately where you draw the line?

Also, regarding game valuation:

A quick way to check a game's current market value, in addition to searching trading subreddits like ours, would be to check unauthorized retailer websites[.]

(Names of the particular sites omitted so my post doesn't get automatically removed.)

Completely disagree here, from a cursory glance at one of them cheap bundle games tend to be significantly overvalued while more expensive games are arbitrarily either overvalued and undervalued. It also doesn't help a new trader understand why certain games are valued in certain ways as all they get is a seemingly random price. And that's not going into the far more pressing issues with these websites.

A far better alternative, in my opinion, would be to link them to sites such as Isthereanydeal, as that gives any trader all the information they could possibly need to make reasonable offers.

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dinkomaricichttp://steamcommunity.com/profiles/76561198029772478•

Even with van helsing's price,it was sold for that price 1.5 years ago.Does that mean that game is worth 30 cents because it was in a bundle 1.5 years ago?

I think not.

I am sorry,but I will not trade that game for such a low price

Does that also mean I should sell my copy of project cars 2 or portal knights or forts for max 2$ because it was in humble monthly?

I am sorry,but I value my games how much I want to,not you or anybody else

Where to draw the line with bundled games?1 year,2 years?The fact that some game was in some bundle years ago,to me does not diminish it's value.If you missed the bundle,then be ready to pay more then 30 cents for it

Because otherwise-99% of the game were at some point in SOME bundle & worth peanuts

If you or anybody else does not like MY prices,you are more then encouraged to decline the trade.

Move on(but I'm almost sure that nobody will sell you van helsing:final cut for such low price)

​

Just my take-don't shoot me for it ;)

​

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jatjacob1http://steamcommunity.com/profiles/76561198077435149•

My point wasn't that my valuation of Van Helsing is inherently correct and that anyone else who disagrees is wrong. My point is that clearly my methods of valuation are different than some others, meaning if I suggest a much lower price it's not sharking, it's just a disagreement. So at what point does it become sharking?

If you wish to argue about my valuation of Van Helsing: Final Cut, post in my thread and I'll argue there.

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dinkomaricichttp://steamcommunity.com/profiles/76561198029772478•

No arguing here,I just think that nobody will sell that game or ANY for that matter just because it was in a bundle years ago.

Like I said,if you missed the bundle,then be ready to pay more for it then the initial bundle was sold for otherwise ,like I said,99% of the games would be worth peanuts because they we're in a bundle at some point in time.

​

But,like I said,I have MY prices YOU yours & you are encouraged to decline the trade if you dont like MY prices(I'm sorry,but I set prices for MY games-not you or anybody else)

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icetalon91https://steamcommunity.com/profiles/76561198019571893•

This is basicaly the point: At which point does it become sharking?

That's the question. Because it is clear that everyone has incredibly different opinions on prices.

When we talk about trades the way you talk (not that I condone your methods or pricing, I don't), where is the line where it becomes sharking?

That's the question Jatjacob is trying to convey. I am also behind that question, even if, perhaps my opinion on pricing is different than both of yours.

Which opinion triumphs? His, yours, the mod's ?

In a competitive market, there will always be sharks and there will always be prey. I was the prey dozens of times when I started trading, why is that bad? I am not mad on anyone that ripped me off in the past, it just forced me research more. I had none of the resources that this forum is offering and they are A TON.

If a new user is getting sharked, why is it so bad? After all it's his lack of interest that made him prey.

Now, I'm not saying sharking is good !! But what exactly is making someone a shark, when we all have such different opinions on pricing and value?

Edit: I for one, am for full transparency (including profit). I'd have nothing to hide as long as everyone is doing it.

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curious-childrenhttps://steamcommunity.com/profiles/76561198398177585•

A far better alternative, in my opinion, would be to link them to sites such as Isthereanydeal, as that gives any trader all the information they could possibly need to make reasonable offers.

I have to HEAVILY disagree with this. imo checking isthereanydeal to get a value estimate is one of the worse ways to do it. it completely ignores one of the largest factors of value, supply.

for example, Zombie Army Trillogy's historical low is $8.99, when in reality it isnt even close to that value here on this sub. Rust's historical low is $6.79, been in four humble bundles, and it is worth TRIPLE it's historical low (people are selling copies for $20+, anything under is considered a steal, resellers are offering ~$17 for a copy). also it is ignoring all the promos. wow my copy of devils may cry 5 has a historical low of $44.86, why cant I sell it for $30!1!1 because it isnt worth that much anymore timmy no thumbs.

now retracted website isnt the best way to determine value, a lot of times they overprice things, however it is MUCH better to do so from that website than isthereanydeal will ever be.

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jatjacob1http://steamcommunity.com/profiles/76561198077435149•

Obviously it can be more complicated than just looking at the historical low and the number of bundles it has been in and how expensive they are. At no point did I claim that was the case. No method is going to be 100% accurate for every single game.

For your given examples:

Zombie Army Trilogy: Don't have much of an answer for this other than that particular monthly had other more desirable games in it (Cities Sylines, MGS V) that overshadowed Zombie Army Trilogy. It also doesn't help that not very many people actually want it. Both of which will drive down its value.

Rust: It is true that Rust has a significantly lower historical low and cheaper bundles than what it currently priced at now. But let me be absolutely crystal clear: I am not saying that only looking at the historical low and past bundles is the best method of valuation for any given game. It is up to you whether or not said method will be accurate for any particular game. In this case, both the historical low and those 4 bundles are old, and the game has gotten significantly more popular since it was featured in those bundles. Both of these factors drive up demand, and the older cheaper supply diminishes over time, leaving us with the price we have right now.

Also, Rust was recently on sale for $17.5, so anyone asking for $20 is overcharging.

Devil May Cry V: The only case where the relevant information cannot be pulled from Isthereanydeal. Promos only account for a select handful of games, making them much easier to keep track of. I do agree that promotions almost always override the historical low, but using that as a reason to invalidate Isthereanydeal seems overzealous.

I think the issue you have is mainly to do with people treating the historical low and previous bundles as the only relevant information. However, Isthereanydeal does provide other information necessary to put those values into context. And people disregarding that information has far less to do with the site and more to do with traders either purposefully omitting it for their own self-interest, or simply not knowing better.

And just to elaborate on what I would like the mods to do: Link Isthereanydeal in the "How much is my game worth?" section of the FAQ as a way of looking up pricing and bundle information, not say that Isthereanydeal is the end-all be-all of game valuation.

0
curious-childrenhttps://steamcommunity.com/profiles/76561198398177585•

edit:id just like to clarify that I dont dislike you nor have any disrespect for you, i just heavily disagree that we should tell new traders to look at that website instead of retracted website.

dont think isthereanydeal is even slightly good is my point, absolutely zero consistency when it comes to it.

Zombie Trilogy: yup it's supply was simply too high for it's demand, isthereanydeal would have helped absolutely 0%, while retracted website would have (since it literally relies on the principle of supply vs demand)

Rust: I brought this game up because it is an example of demand being higher than supply actually. having the price at $20 is like a slightly more expensive sale price, and that is alright due to the huge demand for the game. even though it's sale price is lower, $20 is not a ripoff in this instance. if you used isthereanydeal, you would have not even the slightest clue the value of a key/gift kink is ~$20.

DMC5: it was more of a reason to show how isthereanydeal fails again.

However, Isthereanydeal does provide other information necessary to put those values into context.

like what? my main question is, why should someone look at isthereanydeal to value their games over a third party reseller? what information does isthereanydeal give that causes it to be better?

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icetalon91https://steamcommunity.com/profiles/76561198019571893•

A quick way to check a game's current market value, in addition to searching trading subreddits like ours, would be to check unauthorized retailer websites[.]

I strongly oppose this recommendation as well.

My arguments are (on top of yours) that the prices of those games are severely inflated by taxes and fees.

One could say that, when looking at prices on "G......TO.......A" for instance, the price that makes up the game is composed of:

Buyer Tax(for your protection) + Seller Tax(imposed by the platform for letting you use it) + Game value + Profit(what the seller earns) + Conversion rate losses (because you lose money in their wallet from conversion rates just like on Paypal, but worse.

A fair way to assess the real value of games would be to educate every user of the platform how prices are really calculated (using tools such as Isthereanydeal).

Why is hiding the buying price accepted practice if you want people to be fair traders?

Let me elaborate:

If someone buys a game for 1 $ and resells at 9 $ that's a clear case of rippoff (in my opinion) regardless if 1 year has passed since it was bundled at that price.

I feel prices can easily be calculated by doing additions and deductions only based on the original buying price. (which can also be listed, since why should it be a secret if fairness for the buyer is the aim?)

The PMing on this sub in particular is getting out of control. Anytime I go to a thread it's just 10 people saying PM and I rarely ever see public offers anymore. I've been trading for a very long time so it's a bit surreal to see how private trading seems to be on SGS nowadays.

If you want people to avoid PMs and be fair traders, then why not make posters and repliers show how much they profit in the OP? That'd be certainly fair for the buyer, no ?

Edit:

You know what's the best indicator of fair price sometimes? It's not the gray markets, it's usually the regular traders's listed "buying" prices.

They generally know how much the game is really worth.

I'm not talking about lowballers now, but if a game was bought with 2.5 euro at some point, a regular trader might buy it at (up to) 5 euro, which allows profit as well.

Other OPs will generally list it at 9-11 euros, which is a clear case of ripoff.

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bazzingabearOPhttp://steamcommunity.com/profiles/76561198031529947•

Do the mods here consider any form of significant price negotiation sharking? If not (and I assume that's the case), how do you determine what's fair and legitimate and what's predatory?

Replied to in the above stickied comment.

For example, I've seen quite a few trade threads where the OP was offering Van Helsing Final Cut for around $2 - $3. Personally, I value it at ~$0.75 since it was featured in a $1 bundle. If I were to comment in of those trade threads offering $0.75 instead of their stated $2 - $3 with an explanation as to why I think it's worth that much, would that be considered sharking?

Not speaking as a mod, but as an ex-trader:

You shouldn't value Van Helsing at ~0.75 for the same reason you sold SimplePlanes for $1.5 recently, which was also part of a $1 bundle. Almost each and every game has either been part of a bundle or heavily discounted in the past, and quoting years-old sale prices to demand a game for dirt-cheap is not a fair justification.

Speaking as a mod:

I have no business in telling you how you should and shouldn't arrive at your buying and selling prices. You're free to offer your line of reasoning as long as they are backed by facts and not falsehood. The eradication of the "PM" comments should help with that to some degree. It falls on OP to educate themself about price evaluation and current market values before making the final decision. In the end, OP has indeed paid $1 for the Van Helsing bundle and it's very much possible that they don't care about making a profit, and simply wish to play the cheap bundled game that you're offering instead of Van Helsing. To answer your question honestly, I wouldn't conclude that you're a shark right away because low-baller is not = shark, but would probably keep an eye out for any reports about you.

A far better alternative, in my opinion, would be to link them to sites such as Isthereanydeal, as that gives any trader all the information they could possibly need to make reasonable offers.

Isthereanydeal is already listed in some of the wikis, but I disagree that that website would help a new user who has zero trading experience with fixing a monetary value to their game. I personally dislike G2A and their shady ethics, but I can't deny the fact that a good part of the games being traded on this subreddit end up there and that they are a major player in this scene. If I wanted to know the current going value of a game I wish to buy, checking G2A would give me a rough number, whereas isthereanydeal would only tell me that this game was part of a bundle 6 months ago which won't help me much because I'd only know what you bought it for, but not how much you should or shouldn't be selling it for.

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jatjacob1http://steamcommunity.com/profiles/76561198077435149•

Thank you for your response, I appreciate the clarifications.

You shouldn't value Van Helsing at ~0.75 for the same reason you sold SimplePlanes for $1.5 recently, which was also part of a $1 bundle. Almost each and every game has either been part of a bundle or heavily discounted in the past, and quoting years-old sale prices to demand a game for dirt-cheap is not a fair justification.

Still heavily disagree, but I'm not going to keep arguing about my personal methods for valuation here nor was I looking to argue about it in the first place.

Also, I sold Simpleplanes for $1.5 because that's how much the trader I sold it to offered for it. I'll accept Paypal offers that are significantly more than what I value a game at to a point (I'll agree to a lower price if I feel like someone is paying way too much).

And if you checked my trading history further you would have found trades where I sold games at prices more consistent with my valuation methods.

You're free to offer your line of reasoning as long as they are backed by facts and not falsehood.

This still seems vague to me, what exactly is considered "falsehood"? In particular I'm interested to know if my reasoning is considered "falsehood".

I wouldn't conclude that you're a shark right away because low-baller is not = shark, but would probably keep an eye out for any reports about you.

So is low-balling suspicious just without context or is having a different valuation method that explains seemingly low-ball offers still suspicious?

Isthereanydeal is already listed in some of the wikis,

I did not know this, my mistake.

but I disagree that that website would help a new user who has zero trading experience with fixing a monetary value to their game. (...) whereas isthereanydeal would only tell me that this game was part of a bundle 6 months ago which won't help me much because I'd only know what you bought it for, but not how much you should or shouldn't be selling it for.

How someone obtained a game is extremely important to how much it's worth, with only certain exceptions having significant valuation discrepancies from the price / bundle they were bought from. For those exceptions searching the subreddit for how much said game is being sold or bought is enough to determine value. Granted, you could do that with any game, but personally for transparency reasons I would like to know if a game I'm about to buy for $3 was featured in a $1 bundle or not.

The linked FAQ section already contains the guidelines needed to make valuations of games, linking Isthereanydeal would just make it more convenient to find most if not all of the information used to make those judgements. As long as it's not advertised as anything other than a way to look up old and current pricing and bundles, then I don't see any problem with it.

If I wanted to know the current going value of a game I wish to buy, checking G2A would give me a rough number,

First as a thought, it seems strange to automatically remove any posts mentioning specific third-party sites and then turn around and argue that it's a legitimate method of valuation.

Anyway, using third party sites for pricing assumes that the prices there are controlled primarily by market forces with little to no external factors that would not be present elsewhere. However, I don't think that's the case for at least two reasons. Disclaimer: these are either speculative or I'm not 100% sure about them. If you have any information to clarify whether these assertions are valid or not, let me know.

  1. I have seen at least a couple users claim that one of the most popular third party sites has significant overhead fees. If that is indeed the case, then that would inflate prices in a manner not applicable here.

  2. There are plenty of examples of illegal or illegitimate supply being sold on third party sites, which may deflate prices of certain games due to sellers wanting to rid themselves of it as quickly as possible.

But more importantly: Even if third party sites had perfect determinations of game value, they'd still provide no information as to why a certain game is valued at what it's valued at. I'd imagine it's a lot fairer to newer users if they're given an easy way to determine where the games being sold came from, and Isthereanydeal makes that trivial. Additionally, it would help newer users determine whether they want to wait for a certain game to go on sale or be featured in another bundle or if they want to just buy one from a trader now. Again though, my arguments for Isthereanydeal were made under the assumption it wasn't being linked, and I did not thoroughly check whether it was (only checked the FAQ you linked).

As for third party sites, at the very least it'd probably be better to check this subreddit first.

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bazzingabearOPhttp://steamcommunity.com/profiles/76561198031529947•

These are my personal opinions, and I'll let the other mods address these concerns if they wish to.

This still seems vague to me, what exactly is considered "falsehood"? In particular I'm interested to know if my reasoning is considered "falsehood".

Before I respond, let me ask you this. Consider the June 2018 HB monthly bundle as an example. It contained Destiny 2 along with 7-8 other games. Price of the bundle was $12. In a matter of 3 or 4 months, Destiny 2 alone was selling for $25-30 here IIRC before it became free on battle.net in November. If it were October now and a new trader just made a post [H] June 2018 Monthly [W] PayPal, would you still try to get him to sell Destiny 2 for $6 via your reasoning while convincing him that he's getting a great deal since he paid only $12 for 8 games and he's getting half that bundle price with 1 game, knowing fully well that you're going to turn around and sell his Destiny 2 for $30?

So is low-balling suspicious just without context or is having a different valuation method that explains seemingly low-ball offers still suspicious?

You call it that, but I don't consider it a valuation method at all because it fails to take into account other important factors such as supply and demand. Any commodity tends to increase in value as supply goes down (as is bound to) if the demand stays constant or increases, until the next sale happens. I might be wrong, but you seem to be justifying low-ball buyouts by claiming that a game once bundled should always retain the bundled price that it sold for originally. The problem I have with this premise is that people adopt this "method" only while buying games, but conveniently ignore it while selling the same games to others. I'm fine with the whole "buy low sell high" scene (I used to buy Steam gifts during sales and sold them for a profit later), but I take issue with it when the difference between the low and high becomes too extreme to ignore.

First as a thought, it seems strange to automatically remove any posts mentioning specific third-party sites and then turn around and argue that it's a legitimate method of valuation.

I'm not claiming that it's a legitimate valuation and that people should consider it as the bible for all things price related. Though it came from me, I'm not too happy about this decision either, but it seems to be the best option considering the alternatives. Besides, you wouldn't feel so if you saw the number of moderator mails we receive from users asking what they should be selling their games for. We usually point them towards the price valuation wiki, but the fact remains that these are the same users who for some reason immensely dislike reading and even fail to pay attention to the "check for comment before trading" advice, and then go on to post PSAs about having been scammed via PM. Checking the subreddit for prices should hopefully become a viable option now that offers and counter-offers are required to be made in public and threads will no longer be full of "Sent a PM". We have certain ideas about implementing these into confirmations as well, which should further aid with price-checks.

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jatjacob1http://steamcommunity.com/profiles/76561198077435149•

Before I respond, let me ask you this. Consider the June 2018 HB monthly bundle as an example. It contained Destiny 2 along with 7-8 other games. Price of the bundle was $12. In a matter of 3 or 4 months, Destiny 2 alone was selling for $25-30 here IIRC before it became free on battle.net in November. If it were October now and a new trader just made a post [H] June 2018 Monthly [W] PayPal, would you still try to get him to sell Destiny 2 for $6 via your reasoning while convincing him that he's getting a great deal since he paid only $12 for 8 games and he's getting half that bundle price with 1 game, knowing fully well that you're going to turn around and sell his Destiny 2 for $30?

If I knew the general going rate was $25 - $30, I would not, if I didn't, then I wouldn't see any issue with offering >$12 for it. In most cases I'll defer to the subreddit's valuation when relevant, but in some cases, I refuse to buy it at that price or I'd prefer to wait and see if it comes out in another bundle.

I suppose the question then is would I only be willing to sell at the price the rest of the subreddit sold it at if my personal valuation was lower? Possibly, I'd for sure defer to the subreddit's price for something like Destiny 2, but I'm not sure about something like Van Helsing, I don't think I've been in that situation before, at least knowingly anyway.

You call it that, but I don't consider it a valuation method at all because it fails to take into account other important factors such as supply and demand.

I disagree that you can't estimate supply from Isthereanydeal, although it'd be more convenient to just check the subreddit. The site will inform you about the historical lows and the current lows, so you can see if there are significant discrepancies. This will tell you whether there might be a limited cheap supply or not. If there isn't, then you can safely use the historical low and cheapest bundles as a pricing point. If there is, then you need to estimate demand. I agree that you can't determine whether demand is high or not from Isthereanydeal, but it's not really that hard to do roughly anyway, generally you just need to determine whether it's popular or not, and there are a number of figures you could use to for that. So if there is high demand and low cheap supply, then the most recent pricing point becomes a far more accurate estimate. But generally I don't trade those types of games, so I usually use historical low / cheapest bundle far more often.

I might be wrong, but you seem to be justifying low-ball buyouts by claiming that a game once bundled should always retain the bundled price that it sold for originally. The problem I have with this premise is that people adopt this "method" only while buying games, but conveniently ignore it while selling the same games to others.

You are absolutely wrong and I don't exactly appreciate these accusations being levied against me when they're not difficult to rebut. Again, there are quite a few examples of me selling games using prices determined using just the cheapest prices from Isthereanydeal, but if someone offers me more than I consider a game to be worth I'm not going to say no unless I think it's too high.

I cannot say anything about how other users trade though and I wouldn't be surprised if this statement accurately describes a significant number of people on this subreddit.

I'm fine with the whole "buy low sell high" scene (I used to buy Steam gifts during sales and sold them for a profit later), but I take issue with it when the difference between the low and high becomes too extreme to ignore.

Agreed.

I'm not claiming that it's a legitimate valuation and that people should consider it as the bible for all things price related. Though it came from me, I'm not too happy about this decision either, but it seems to be the best option considering the alternatives. Besides, you wouldn't feel so if you saw the number of moderator mails we receive from users asking what they should be selling their games for. We usually point them towards the price valuation wiki, but the fact remains that these are the same users who for some reason immensely dislike reading and even fail to pay attention to the "check for comment before trading" advice, and then go on to post PSAs about having been scammed via PM. Checking the subreddit for prices should hopefully become a viable option now that offers and counter-offers are required to be made in public and threads will no longer be full of "Sent a PM". We have certain ideas about implementing these into confirmations as well, which should further aid with price-checks.

I agree that you shouldn't try too hard to help people who won't help themselves, but I don't see why that justifies recommending third party sites without serious disclaimers regarding its usefulness. Why can't you link to the FAQ page and tell them to search the subreddit for different prices and leave it at that? No need to involve third party sites then.

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Hutchniphttps://steamcommunity.com/profiles/76561197998890447•

I think posting the origin of sale is an absolute must. The amount of time wasted with "Oh can I knock you down because I've just realised you are in the UK and I now how more fees to pay" is pretty annoying even when you have clearly put £ next to the price in the listing

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Aitchy21http://steamcommunity.com/profiles/76561198035124010•
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AlphaMarker48https://steamcommunity.com/profiles/76561198031828126•

Is there a time limit on how long we have add a trade to our flair profile to get the trade confirmed?

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bazzingabearOPhttp://steamcommunity.com/profiles/76561198031529947•

No. As long as the originating comment hasn't been deleted and your trade-partner is able to confirm the trade, there is no time-limit.

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Flintloqhttps://steamcommunity.com/profiles/76561198030834418•

Well done on introducing the "initial offers must be public" rule. I'm very glad to see it.

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icetalon91https://steamcommunity.com/profiles/76561198019571893•

I want to voice some concerns and hear the thoughts of other people on this.

 

The issue at hand:

I'm not sure how to call this "phenomenon", because to me this is the definition of/or at least is a sub-tree of "sharking".

I won't insist on slapping a tag on it, we can definitely call it something else if needed, since the sharking term has taken great effort to be defined already on these forums. It's not important how we call it, but it's important that we acknowledge it's existence and perhaps work towards a common resolution.

  • The problem:

Some people like to hoard many copies of the same games for themselves just so they can control the market. They are always refreshing and keeping an eye on the /new/ section, ready to pounce on every occasion they see, to buy-off games in order to resell them at(generally) minimum 3 times the value they paid(which was a decent price). >3x a decent price => will inevitably result in ripoff.

The problem to me, is not the existence of these people or their way of action, but the fact that they are unregulated. They are going rampant on all other trading markets, but it looks to me that this market is looking to improve itself and is looking after all it's trader "classes".

Generally, when I'm looking for a game, I know it's exact buying value and know how much it's really worth and will always look to buy games in order to play them not hoard x100 copies of each in order to resell for profit. I don't care if it takes me 1 year or 1 week, I will be looking for that 1 user who will be happy gaining a reasonable profit, while me being happy that I haven't lost a whole lot of money because I've missed a bundle in the past.

The way things are right now is: If an opportunity arises, you cannot get a specific game that you want, because you are literally forced to buy it from high volume traders, who are selling it at abnormal values. Every time I come back to the front page of this forum to take a look at recent posts, you will find out that it's the same people every time that out-reply you and therefore, you are barred by the hijacking rule to wait for the OP to deny the trade with the one before you. But generally, they buy it. OVER AND OVER AGAIN. THE SAME PEOPLE.

I would understand it if they were looking to buy for a friend or buy for themselves, that is totally acceptable, but what is unacceptable (in my opinion) is manipulating the market. That's when you cross over other people and bar their capability to get the game for themselves, so you can make an astronomical profit instead of settling for a decent one. It is ... "barbaric" the very least.

How is this considered fair or even reasonable towards normal traders? As in people who are looking to get only 1 copy of the game to play it, they can't because they are literally forced to get it from these people at (generally) minimum 3 times the price they "stole" it from under your nose.

  • A (proposed) solution:

There should be a rule where people are limited from buying more than 1(max 2) titles / per buyer / per day from the same OP. This will allow multiple people to benefit from someone (occasionally) selling their games for reasonable prices. If an OP really wants to liquidate his stock and he didn't manage to do so in the 1st day, he should be allowed to do so in the next day by linking his thread from yesterday in his liquidation thread, the 2nd day. This will provide simple verification that people have been allowed time to split the good games and now, the sharks can just dig in if there's anything left for them to prey on.

Because the way that these people generally deal is posting a comment as fast as they can, then editing it to buy ALL the worth-some games IN 1 SHOT, leaving the thread only with crap.

The OP would feel as if they are getting a good offer(because the sum of many games would generally exceed values such as 30+$, which feels as if it's a good value, since it looks high), but they are actually getting undercut badly on individual level.

We are only concerning ourselves with newcomers as victims, but they are not the only victims on these forums.

So, your thoughts on this?

Obviously expecting backlash...

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LG03http://steamcommunity.com/profiles/76561197978166052•

You're talking about something that is unrealistic to enforce. There's a limit to what mods can reasonably act on without it being a full time job.

For my part I just try to avoid trading with people that look like key-flippers, more people should do the same.

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icetalon91https://steamcommunity.com/profiles/76561198019571893•

I can see your concern, but I wasn't aware that we have an enforcing problem.

I like to believe that these forums are populated with very reasonable people when it comes to respecting rules. The only ones that seem to slip through them are occasional newbies, people who don't read updates or sneaky bastards. But they are all occasional, from what I've seen.

That or the mods are some super ninjas. :)

In any case, I don't feel like that would be the problem. The problem, from my perspective, would be: are other people feeling the same way? If a good majority are, then perhaps it would wise to at least debate about this. I can understand if others might feel that this situation is a non-problem. I'm now looking to see what others feel about this.

I've been looking for some games for literally months, only for them to be bought by the same people, over and over again. Whenever I see hope, it's shattered when I see their comment first. I don't even need to check what they are buying, once they dropped the comment, it's done. They beat me to it and are editing at that very moment what they'll snipe (generally everything that user has that is non-trash). I mean, yeah it's great that the user is liquidating his games, but he could sell them to multiple people. Why not? If someone would say "I'll buy everything you have" then, yeah ... In that case he should be allowed to do it, because it would benefit the seller to liquidate everything. But when they pick only the cherries, they could split them with other people as well perhaps.

This may sound slightly communist, but it's from the perspective of someone who isn't a high volume trader. I'm looking for games for myself. I won't be buying to flip, that's not my plan. I could (rarely) have the chance to offer others a good deal while making a small profit, but I'm generally looking for games for my personal library, not flipping.

I believe that it would be fair if they would pick a few, sure... but they want to control the market this way. So you don't have any other options, but to buy from them afterwards.

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Terminatornhttp://steamcommunity.com/profiles/76561198088132931•

I don't know where to ask but I'll try to ask here instead. bought a RX 570 and it came with the code. I would like to know how people trade for this properly as I heard they don't give out steam keys. Anyone can teach me how I can properly sell this?

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bazzingabearOPhttp://steamcommunity.com/profiles/76561198031529947•
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Terminatornhttp://steamcommunity.com/profiles/76561198088132931•

Thank you so much for this. It seems the safest method is for me to create an AMD rewards account, redeeming that key, the selling that account so buyer can redeem it. Thank you so much.

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LG03http://steamcommunity.com/profiles/76561197978166052•

Honestly I'd assumed the 'no PMs, offers in the comments' rule was already a rule and had been treating it as such for pretty much forever.

I'd just add that the automod reply now is a bit obnoxious in its length and due to the fact that you've bolded all of it. When everything is bolded, nothing is bolded and you actually get people to actively ignore it instead. Bit counter productive there if you ask me.

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celeryman727http://steamcommunity.com/profiles/76561197971155323•

Why the change with the 24 hour posting? The old system worked so much better. If it's going to be based on your last post, it needs to be 23 hours instead of 24, so you dont have to keep posting later and later each day.

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[deleted]•

[removed]

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Galguhttps://steamcommunity.com/profiles/76561197965013074•

Thank you a LOT for [Mentioning your region is compulsory for PayPal & Steam Wallet] !! Can you give details on how it will be enforced ?

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bazzingabearOPhttp://steamcommunity.com/profiles/76561198031529947•

Whenever we see threads that mention PayPal or Steam wallet but no region, we'll remove them and ask the OP to include their region before restoring them.

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curious-childrenhttps://steamcommunity.com/profiles/76561198398177585•

amazing changes, kind of sad OP now needs to reply to a comment reguardless of how long he takes instead of just having to wait an hour+ but I get it.

crazy happy about the new PM rule. it only helps OP, which is great. hopefully I dont comment PM as an instinct.

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bazzingabearOPhttp://steamcommunity.com/profiles/76561198031529947•

There have been far too many cases of OP creating a thread and going to bed only to come back the next day to see the best offers gone because of the 1-hour rule, hence this change.

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MJuniorDC9http://steamcommunity.com/profiles/76561198140961454•

All initial offers are now required to be made publicly on OP's thread, and not via PM. This rule also applies to phrases like "added on Steam to discuss" or "message me for prices". If the OP of a thread wishes to switch to PM to discuss the finer details of a trade, that would be fine, but please don't make it their only option. We'd really appreciate it if the negotiations (offers and counter-offers) happen on the thread itself, and PM is used only for the final stage of the trade to exchange sensitive information such as game codes, HB gift links, PayPal addresses, etc.

Fricking A+, that will improve the experience for everyone here. 'PM'ing' messages were incredibly bothersome and to some extent, even shady. People without a single flair constantly commenting 'PMing' in newcomers' threads never sounded very secure, after all. Fortunately I never had issues with thread hijacking, but feels good to see you guys covering that area too.

If I can leave a suggestion here, I think that SGS could use r/giftcardexchange approach to how they message their users, not only send an PM, but also use AutoMod to make a public comment with links to the UniversalScammerList, other useful links, like this own post and maybe a FAQ explaining common scammer approaches (including the fake comment). I feel that there's already little to no excuse to be scammed here, but more warnings could be used.

And welcome u/antim00 and u/orijinal!

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bazzingabearOPhttp://steamcommunity.com/profiles/76561198031529947•

As promised, enjoy the AutoModerator spam in all threads! :) In addition, we've been discussing and deliberating over adopting r/giftcardexchange's quiz system on a far-less restrictive scale. We should hopefully have something for you guys in a month's time.

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bazzingabearOPhttp://steamcommunity.com/profiles/76561198031529947•

If I can leave a suggestion here..

I did not include it here because it is going to happen anyway and didn't warrant a debate, but yeah, it's happening.

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DreTones014https://steamcommunity.com/profiles/76561198043860981•

Hi, I'm very new here but are Key for Key trades from Humble Bundle or Fanatical allowed?

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OneEyedTurkeyhttp://steamcommunity.com/profiles/76561198299568886•

Yeah they are allowed.

It used to be a subreddit for inventory gifts, but Steam doesnt allow inventory gifts anymore except for special circumstances. So the mods allow steam key trades now

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antim00http://steamcommunity.com/profiles/76561198084726810•

Keys were also allowed in the past, they just had to come from authorized resellers (and not bundles).

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curious-childrenhttps://steamcommunity.com/profiles/76561198398177585•

yes sir, Keys, Gift Links, Account Links, Straight up gifting through steam, pretty much every way is viable as long as you didn't get them through illegal or against TOS methods.

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DreTones014https://steamcommunity.com/profiles/76561198043860981•

I don't know about account link, I think that's off-limits based on their rules if your talking about trading it. Thanks for the help though 👍

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curious-childrenhttps://steamcommunity.com/profiles/76561198398177585•

yeah talking about trading it, account links are tradable (ex. overwatch copies are account links, BO4 account links, EVGA account links for Anthem/Meteo Exodus, AMD's promos are account links. selling accounts isnt allowed, but trading account links (games you need to link your account in order to redeem) is allowed

and my pleasure, if you have any questions let me know (:

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DreTones014https://steamcommunity.com/profiles/76561198043860981•

Ah I see, thought you meant selling, my mistake. Enjoy the rest of your day mate and thanks again :D

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