Ægon Combo - Round down, KO hit and after don't count

Information

When figuring out what'll carry over, the killing blow and any overkill hits do not count. You also round down.

I saw a comment in another thread and realized this might not be common knowledge so I'm sharing it a bit more explicitly.

You can test this with easy content, simply get hit until you have an SP1 and then fire it off, if you have over 50% persistence, you'll need the third hit or later to KO in order to persist any combo.

For low combos Ægon's sig has some thresholds, in practice this doesn't make a big difference.

His sig curve.

Sig 12 for 25%, 25 for 33.4%, 71 for 50%, 149 for 66.8%, and 200 for 75%

Posted Mar 30, 2019, 12:06 PM UTC

2014
mwsawyers•

As someone with him at sig 100, would you continue to pour sig stones into him? I also have another skill awakening gem with no skill stones atm.

3
DickSlugOPCarnage•

It would depend on what you're goals are in the game and how often you're using him.

The easy answer is "just dump everything into him!" but I think that's short sighted. The difference between where you have him now, and where you'll have him on your next stone.. and the next.. you won't notice it.

One of his most valuable uses is in LoL, I 100% explored LoL (not counting my first easy path long ago) with just him for every fight (Void for X-23), and I did the majority of it at 100 sig. Once you hit 999, which is very soon in LoL, then the extra levels don't matter. For LoL I'd tell people to aim for sig 71, but even 20 would work.

For 6.1 I used him for most content as well, and while his sig is higher now (140) I think I'd have been fine at 100 still - I can get him to 200 today, I have the stones for it, but I prefer having them available in case something else will benefit more.

When it comes to using him in quests, you're generally trying to hit either 100 or 150 combo before a fight where you need tenacity or true strike (you may need 3 buffs for a 6.1.6 path, but the cute part is that if you don't have furies yet... you'll build all the combo you need in that first fight). The difference between needing 133 hits for 100 persistence at sig 200 and needing 175 hits at sig 100, that's one or two fights (if it's challenging content, which is all that matters for this conversation), that's hard to justify 100 extra sig stones.

Getting to 500 persistent for Defensive Ability Reduction, the difference is 877 hits for sig 100, vs 746 hits for sig 150 and 666 hits for sig 200. Yes, 200 hits sooner, but how often are you in that situation?

No question it's better when it's higher but it's unlikely to change how you play, just means you need to fight a bit longer.

You don't want to find yourself in a position where you need those stones for someone else in the future and not have them, and if you hold onto the stones and you're tackling content that'll really need you at a higher sig ... use them then.

7
mwsawyers•

Thank you for such a detailed response. I screenshot your hit combo comparisons. I will likely hold onto the skill stones.

I have him at 4/55 and want to 100% lol. I did easy path with blade long ago and been doing a couple paths wth aegon. Completion of act 6 made me cavalier but I don’t plan on exploring just yet. Focusing on variant and LoL. Don’t know if I want to r5 ægon because I already have a skill r5 blade and want to rank up for diversity. It is a very difficult decision.

1
CaptainCanuck2•

Did you 100% LOL with him at rank 4 or rank 5? Pondering whether he is better at rank 4...

1
DickSlugOPCarnage•

I did this at Rank 5, he is better at rank 5 but it's not crucial - you get to 999 before Unstoppable Colossus (or if you're going SL path it's like two fights), even at Rank 5.

Obviously the extra attack of Rank 5 is a huge boost, but really it's the same tactic, just longer. You simply bait out specials when they have them, and then nightcrawler trick them into blocking and then break their block. I intentionally did not leverage his "get hit for huge furies" simply to reduce the cost, longer fights, but very simple.

I would just restart if I had any issues, and took my time. I would start an attempt before going to bed, if I got hit at all, I'd clear and try again the next day. For several runs I didn't bother bringing SL/Proxima synergy (near the end I got impatient and brought them). Instead Heimdall, Angela, Hela, Loki (Loki heal is really great when you're low on health). Since you're not parrying and you rarely have to intercept the risk and chip damage is really low.

1
msami92Killmonger•

I know his sig says that the last combo is carried over. I’m confused as to what number actually does carry over. Is it the combo you end the fight with? Let’s say you build up a combo of 200 during the fight, then lose your combo and end the fight with a combo of 20. Is the 20 carried over or your highest one which is 200? Or is it the total hits you had in the fight? I have him as a 5* and I have a generic gem for him too. And I don’t want to use the resources to take him up before knowing how he actually works.

1
DickSlugOPCarnage•

If you build up to 200, get hit, then kill them with a combo of 20 showing, you'll use 19 times the sig percent.

The 200 hits don't count for anything once you lose the combo.

The combo right before they die is used. The killing blow does not count, even though it shows up on the screen as part of the combo.

1
msami92Killmonger•

Oh okay. I get it now. Thanks for the explanation.

1
Black_Metallic•

One thing I've been meaning to test: if Aegon is KOed by block damage, does that still allow him to keep some the combo he had at the end of the fight? Does the Star-Lord/Proxima combo shield impact that?

1
Linx79•

He keeps the combo if knocked out by block damage. Also if you force quit. I just finished exploring LOL with him and there were several fights that I pushed them to sp3 and quit the fight to avoid losing combo.

3
DickSlugOPCarnage•

It also keeps the combo if you're KOed and you have combo shield up, or you die from some other effect like recoil or bleed damage.

1
timewarp9Magik•

If it doesn't end the fight, does his sp3 count as 1 hit or however many the animation shows?

1
mwsawyers•

It’s one hit. The animation only shows 1 hit.

2
timewarp9Magik•

Oh, thanks.

1