Requiem Scripts Not Initialized

I installed 3.0.1 and started a new character, and I wanted to check my stats in the MCM menu after a few hours of gameplay. When I looked, it said that Requiem scripts are not initialized, but I know they ran at the beginning of the new character. Then, I also tested a new character and the same thing happened. After that, I redownloaded Requiem and installed it, and the problem persists. Any thoughts?

https://modwat.ch/u/NotTipsy/plugins

I also see https://imgur.com/a/VLXVXKs which I dont know if it is related or not.

Update: SOLVED

Issue was Smart Training Requiem Patch. Back when the Requiem menu would also allow you to change training per level, there needed to be a patch between smart training and requiem. Now that it is removed from the MCM, the patch is trying to reference something in the MCM that is no longer there, causing both the $REQ_cat_4 to appear and the skills menu to not load. Patch is no longer needed.

Posted Apr 9, 2019, 6:59 PM UTC · edited

23
llangatha'one who speaks weird•

You have a few heavy mods,like footsprints and might be enb with snowfall? Try checking your script latency before undoing things.

Have you noticed any lag in your game?

2
NotTipsyOP•

No, I was running at mostly 60 fps for the 4 levels before checking the skills menu. It also seemed like the game was reqtified and everything was working correctly, I just couldnt see the skills menu. Damage felt about right, carry weight was increasing properly, etc.

Edit: Disabled snowfall and footprints, still same issues. I don't think it is script lag. I think it may be a SkyUI display issue, but I dont know what is causing it.

1
NotTipsyOP•

So Ive removed almost all of my mods except SkyUI, req, and as-lal, and it works fine. I will enable them in batches and report back what the problem was for anyone else who sees this problem.

1