BunsinHoneyDewCrisssppppyyyyy•

I actually think it is more satisfying not seeing them.

Makes it funny when you accidentally kill someone in the fog.

31
cuivronOP•

I understand what you mean, a random kill with Scream of Pain isn't the example I had in mind.

You know when you have an exciting chase with someone, and they keep juking into the fog, and you send that last attack just as they disappear behind a tree and pray it finishes the job... and it actually does? I feel that deserves some visual "reward" there, rather than just a UI notification in a corner. It would also be clearer for new players to get that immediate feedback.

If not the full animation, it could at least show the little skull icon they recently added

3
tha-Ramdaddyrazi•

I don't think this should be implemented simply because I can see this causing some gamebreaking bug a few patches down the line

22
rainbossGGA sense of pride and accomplishment.•

Not to mention the possibility of fog data being leaked somehow during match and made available to access for hackers to make a maphack. Yeah I'll pass.

10
Bu3nyy•

There is a very simple way to implement this without hacks being able to abuse it.

When dying, add a modifier (a hidden debuff) to the unit that reveals the unit to the enemy similar to how e.g. Track does it, and remove it on respawn.

6
rainbossGGA sense of pride and accomplishment.•

That's actually a good idea.

1
le_ble•

This is already possible, but yeah, agree.

0
hedosh•

Why do you think that should be implemented?

19
Anderkent•

Well it doesn't give you any more information (You already have the kill feed and gold sound), but it's definitely more fun to see enemies die.

10
EpicN00b_TopazZDEF HG BITCHES•

When it comes to gem it could be unfair...

19
dotavoka•

If it works like Track or Thirst it only shows the hero model. You don't have ground vision so you can't see gem or divine

1
le_ble•

No, because now gem gives ground vision.

-4
Bu3nyy•

To the team that dropped it, not to both teams.

5
cryinbmw•

Gives addtional information if enemy carries gem or divine. Unfair

12
le_ble•

Do you want to bug the game? Because that's how you bug the game.

4
imguralbumbot•

^(Hi, I'm a bot for linking direct images of albums with only 1 image)

https://i.imgur.com/Es18MqN.mp4

^^Source ^^| ^^Why? ^^| ^^Creator ^^| ^^ignoreme^^| ^^deletthis

2
gifv-bot•

GIFV link


^I ^am ^a ^bot. ^FAQ ^// ^code

1
Tr0wB3d3rhttps://www.dotabuff.com/players/41226361•

No plz

1
cslul•

Is it only me or is there a delay between kill notification and the actual death itself when the death happens in fog? I'm almost certain that this is true, I've been experiencing this feeling for years but never bothered checking it.

1
[deleted]•

[deleted]

1
netweavr•

I'll agree only if there's a special death sound to account for the additional humiliation of being killed by someone who cannot see you.

1