About deniable spells (w/ captions)
imgur.com/a/ukGXOk7Posted Apr 13, 2019, 4:18 PM UTC
Posted Apr 13, 2019, 4:18 PM UTC
I feel the concept is good, denying teammates isn't hard and gives a good advantage. This concept would give a good reason to deny on pubs and punish enemies not taking advantage from it.
They should bring more deniable spells. Anyway your concept is good but the rewards are OP or not intuitive at all.
Venomous Gale health reg debuff is pretty much ok, it fits his skillset and give him a slight buff considering he won't get the kill most of the time.
Doom does not sound bad, but we have a lot of illusion/copy things already, it would fit his aghanim maybe. I would change it for a stackable debuff that gives 5% debuff duration on enemies. He does not need a buff right now but I think it fits better.
I think the dagger is a rework that has nothing to do with denials? I would actually like to see a dagger rework from Akasha, or at least a gameplay fix because right now it gives lag and if she takes the aoe dagger the game fucks up.
The spiders rework looks amazing but it's a huge nerf. Maybe hatching delay should only apply to Heroes, if hatched you get stronger spiders, if not you get the current spiders.
I really like the ideas to give deniable spells a buff if they don´t get denied. Personally I think more spell should give the option to deny, but that´s another topic.
Venomous Gale: I don´t think a health-reg-debuff fits Venomancer. Better give it a debuff, that prolongs the Duration of every DOT of Venomancer by 3 seconds. Debuff lasts, until the hero dies.
Doom: I like the longer debuff duration, but I would make it 10% and not stacking.
QoP-dagger should give a debuff, that amplifies all damage done by QoP by 10%. Lasts until the hero dies.
You can´t deny a hero if he gets hit by Spawn Spiderlings (iirc), however I like the idea to have better Spiderlings it the target doesn´t die instantly to the nuke.
I don't feel the main aspect of these reworks are on the denial aspect. I think a better way to title this might be More On Kill Effects, and then just mention they don't take place if the hero is denied.
Not to say I don't like these, I really do as someone who's shifted more to reworks recently, just feel like this could've been labelled better. I certainly felt a little misled by the title.
It feels like LoL "mini game" concept. The "do this to avoid that" or "collect x of this to gain that permanently"
There is no place for it in dota, we don't need gimmicks like that.
Yeah, just let me with that invisible passive from Silencer/Pudge that collect stats, or Slark, or Underlord...
And? It's nowhere near being a mini game.
Do you mind explaining how you think these proposed ideas are mini games?
It forces the player to do something very specific because of a mechanic.
It's a term that's been used for years. It's like draven's axe catching, bard/tresh collecting stuff, skarner's pylon thingies. I'm not really against them, but it's unnecessary.
Which is the difference? You can argue that the mini game aspect is already on play, as you can already deny gold and experience when those skills are on the game. You only add an stackable buff as slark/underlord/pudge/silencer and so already have. If the enemy dies by another enemy after the debuff of the skill is gone you dont get the buff as it happens already with Slark/Lion. So where is the difference or the comparisson with LoL minigames? They are not related at all. If you dont like changes you shouldn't be subscribed to this sub.
I don't disagree with you, but I've gotta point out that for your last statement, not everyone on this subreddit is here for reworks. There are people who just like creating new stuff and leaving the stuff in game alone. Sure I wish they were a bit more open minded in this regard, but they're not forced to include changing current things in their interests.
This is from someone who's received tons of comments like "Just leave it be" and "Don't make this League of Legends". It's less stressful to ignore them if their discussion starts taking these directions. Better to agree to disagree with people like this.