[Need an Advice] What is the most mobile cc build in the game?

Hello everyone, I'm new to Albion and I need your help to figure it out. In RPG's I usually play annoying cc build that would run around teamfight and cause the disturbance. It also has to be very mobile and evasive, so I could keep this up for a while or just simply run away if I want to.

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My choices are iron clad staff or double dash dagger(forgot the name) with some armor that would be a mix of plate and leather with whatever cc's. As you already can tell it doesn't add up -dagger doesnt have the cc, but it's very mobile. And staff has reverse result of that. So the question goes:

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What are the other options that would combine extreme mobility and cc?

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P.S. If you could comment my grammar, I would really appreciate it. I strive to improve my English. Thank you.

Posted May 10, 2019, 3:07 AM UTC

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havagrim•

To be honest double bladed is probably the best bet. But they dont really shine untill you go high spec. But they are a bit underrated in my oppinion. Only downside is they drain alot of energy.The double dash dagger you are refering to is the bloodletter wich is also a great weapon and one of the most mobile weapons you can use in the game.

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But double bladed staff provides cc and mobility, so its very nice imo. Just a bit lackluster on the dmg front. But pair it up with mage cowl, t8 poison, demon cape (use autoattack after stun to procc it) and it should be pretty nice.

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Also soldier boots is very nice for a long run with wanderlust (but it has quite high cd).

As for helmet, as I said mage cowl for dmg, demon helmet to silence people (render them unable to use skills for a few sec) or maybe something else. I use fiend cowl to purge people usually when im out ganking, as they use abilities or try to run away, wich is also a great option. But if you have the stun and cc its not as important. Id prob go for dmg or silence instead then.

For chest piece if you want to go the dmg route you could try out stalker jacket wich is pretty fun paired with the double bladed staff. Or assassin jacket to go invis to have some defensive ability if you need some kind of defensive ability. Armor and weapon also depends alot if you are solo or in a group.

Play around a bit around the double bladed staff. Hope you will have fun and you come up with a fun non meta build :)

Good luck!

2
havagrim•

Forgot to mention that if you are in a teamfight I think Ironclad is not a bad option. it has a little less mobility then the double bladed staff, but its the better choice for say a bigger team fight.
Double bladed staff is more a gank weapon and is usually not accepted in the bigger team fights, where people rely on solid meta builds. Running Iron clad is a tank weapon in those situations, so the lack of some mobility is added up by wearing plate and being able to take alot of dmg.

As I said previously. Play around with some different builds and think about if it is for a ganking, 5v5 or zvz content. In albion you can make anything work really.

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Hey, havagrim, just a quick heads-up:
alot is actually spelled a lot. You can remember it by it is one lot, 'a lot'.
Have a nice day!

^^^^The ^^^^parent ^^^^commenter ^^^^can ^^^^reply ^^^^with ^^^^'delete' ^^^^to ^^^^delete ^^^^this ^^^^comment.

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l4ngsuy4r•

Maybe frost mage. Double mobility with frost nova + boots skill, CC in most if not all abilities. I'd suggest Permafrost Prism, it just got a nice buff and it looks sick!

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l4ngsuy4r•

Another option would be tanks. They are very CC driven in this game. Just choose one with good mobility. But, you'll have to frontline, peel and engage for your team.

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Maddchar•

Great hammer is great for catching. Also if your ballsy enough the log is awesome. Lower damage but still fun, Assasins jacket into log smash, then snaring charge.

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