Are true endings detrimental to a game's experience?
Guacamelee was free on Steam the other day so I decided to download it because why not. In general, I wouldn't consider myself a Metroidvania fan for various reasons but I really enjoyed the gameplay and combat. The dated memes were an eyesore but other than that I finished the game in 9 hours and felt accomplished when I beat the final boss. Then the ending came. I won't spoil exactly what happens out of courtesy but I was satisfied with the bittersweet ending I got for the most part. I kinda wanted a bit more of an epilogue but what I got was wholesome in a way. So I started looking into the game's sequel and inadvertently found out that the game I just beat had a different ending. I watched it out of curiosity and seeing a much more typical happy ending for the characters left a somewhat bad taste in my mouth. What it essentially boils down to collecting hidden items.
I know that multiple endings aren't all that uncommon in video games but I've never really thought much about it until now. Walking dead season 1, Fallout New Vegas, Fable 3. All these games have multiple endings but you decide your ending through the choices that you make in gameplay. Whether or not you make a good/bad impact on the world is up to you and your personal interpretation of what that means and I'm personally fine with that. However, learning that I don't get to see the true intended ending of a story because I didn't search hard enough for a bunch of hidden items or I didn't complete enough of the side missions just feels cheap to me. I wouldn't say it ruined Metroidvanias for me and I'll probably still buy Guacamelee 2 in the near future but I feel like I retroactively enjoyed the game less because of this.
Curious to see what other's thoughts are.
Posted May 26, 2019, 7:02 AM UTC
God the way Arkham Knight did this really ticked me off. For those who don't know they locked away the "secret" ending - aka the PROPER ending - behind a ridiculous completion wall. Requiring you to finish most of the side missions and collecting the 200+ riddler trophies first, effectively asking you to 100% the game before you get to see a thing that amounts to just a regular ending cutscene in any other game
The icing on the cake is the cutscene itself is a complete disappointment. It's sure as shit not worth the time and effort it takes to get to it. The funny thing is I'd have been a lot more forgiving if they just made it the default ending. I'd have said "eh, kinda lame but standard for a AAA story". But man, making it your "reward" for doing countless hours of mundane busywork is beyond stupid and really soured me
To anyone playing the game who decides on going for the secret ending, unless you're a completionist by nature I suggest just looking it up on youtube and be done with it tbh. It's worth checking out that way at least
Super off-topic but yeah I found Arkham Knight to be the worst of the trilogy. Lots of "do X but 10 times"-style quests that Asylum and City didn't have. Those were a lot more unique experiences whereas Arkham Knight had basically a single-player MMO style to its missions and played like "Batman Tank Fighter Simulator."
I just googled the true ending because I couldn't be fucked to do the same thing over and over for 50 hours when the game already dragged on way longer than it should have anyway.
This and my absolute hatred of the Batmobile segments are why I refuse to play Arkham Knight again. It’s really the worst of the series.
Meh. It didn't bother me too much. I wasn't going to do all of the side stuff. YouTube exists. So it's not like there wasn't an incredibly easy way to watch that cut scene.
That and it doesn't change anything and is just as stupid an ending as the regular one.
I had no issues with any of the content except for the Riddler trophies. They expect me do to 1000+ trophies for a twenty second cutscene? Yeah right
You want to know what the worst part about this was? If you completed all but one of the villain captures when completing the story, then in order to trigger the ending cutscene, you need to capture that final villain instead of being able to end with the regular default ending. Of course, the only villain I hadn't captured by that point was the Riddler, so in order for me to get ANY ending, I would need to collect every single Riddler trophy. After lots of troubleshooting and searching, I found out that this was not actually a bug and is an intentional decision. Really ended that series on a sour note for me.
I mean hot take
Sure it wasn't great, but for what the ending did, it makes sense