New player experience

So a buddy of mine has a new comp and when we got to deciding what game to play he said SC. He has not tried it since 2.0.

I had not logged in 3.5 live patch, I did do the ptu, so said sure.

We had 40 mins of bad. He stepped off the platform at oli and got the EVA bug. Ghat was simple to fix. He spawned his 300i and we get in to show him, door killed us both. I spawned a Cutlass and the back ramp killed us both, which happened in the Connie I spawned only it was the elevator.

I loaned him an Arrow and he had no HUD. So he mucks around with the 300i until he got on and the doorway didn't kill him.

We go to yela and I showed him how to land on the moon. Next we tried a pve mission in the belt which worked good but the first engagement took so much work to kill the Npc we both ran out of ballistics.

We then limped back oli because he had crashed into an asteroid.

We tried to explore a HH but it killed us just trying to walk around it so much we called time.

When we closed out SC I said to him I think I'll make it a point to play it a bit before we both try next patch because that was not awesome. He said yeah it looks great but not really worth logging in because you can't even do anything when walking or entering ships kills you with such a high rate.

Posted May 27, 2019, 9:54 PM UTC

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Hanzo581Space Care Bear•

I certainly won't defend 3.5.0, but that sounds like an extra level of bad luck chief. It's nowhere near that bad usually at least for me. Maybe you were on a bad server...did you try to log off and see if you could get on a different one?

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Wilhell_OP•

No might try that, like I said I was surprised as u did play a fair bit of the ptu, was my comments about it that led him to saying let's fire it up and kill some people... I mean do some courier missions.

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sverebomnew user/low karma•

When lock in, first check if the stores have inventory. If the stores are empty, the server might be in late stages of degradation (which can lead to all kinds of oddities like for example the physics grids freaking out breaking legs left and right) and I would immediately switch to a different server instance.

For now wait for 3.5.1 which will contain bugfixes and server optimisations for many of the problem that were introduced with 3.5.0 (presumably through the additional server load that ArcCorp added as many of the current problems are related to degrading background services).

4

careful, experience and knowing how to avoid or work through bugs can make it seem like they are not there...

1
ValkyrientGrand Admiral•

I've said it before and I'll say it again..... x.x.0 patches should never be used as a first experience or as a patch to come back to after a long break. They tend to have the most fundamental changes and therefore tend to be riddled with the worst bugs. People should wait for x.x.1 or x.x.2 fix patches.

9
KitKats12new user/low karma•

Bad luck mate, this patch has not been that great. Seems like the servers are struggling atm and seems to cause a lot of dysnc.

7
Wilhell_OP•

It just caught me by surprise I played the PTU a fair bit and didn't remember this happening.

Not the end of be world though, there's plenty of other things to play waiting for a better patch.

2
KitKats12new user/low karma•

Its kinda funny as I found the PTU better than the live patch.

Oh well joys of Alpha :-D

1
DerBrizon•

I basically had the same issue. We spent an hour trying to just meet, but between bugs, random dying, my ship disappearing, him running out of fuel, then trying to learn to navigate places we finally met... after he got jumped by pirates, so I jumped to him. The pirates couldn't shoot him, and he couldn't damage any of them. My cutlass couldn't do anything to them.

We didn't even run in to as many bugs as you and it was still a pretty not-fun experience. I've gotten used to some issues, but the game is still basically unplayable in regards to it actually being a game unless you've bought heaps of big ships/guns, and/or you're willing to just do delivery boxes... Otherwise, it's a sandbox techdemo of some of the most impressive visual stuff in gaming.

3
MixmixMcFatcatnew user/low karma•

You'll be hearing this a lot, but make sure you got the game on an SSD and you deleted your USER folder as instructed by the patch notes.

You ran into an astonishing amount of bugs, maybe all of them at the same time, which is weird to say the least. A few helpful tips:

  • Ship sharing is kinda bugged at the moment. If you want to share ships, designate one pilot for it. If either of you gets off the seat, the next person to sit won't have MFDs/HUD. If you're in a group/party you won't have to unlock the ship for him, he will have access.
  • If you try to EVA into ships, don't use the elevators, try the airlocks/hatches. You won't be able to enter a personel elevator from below with the way gravity grids work.
  • To avoid crashing on asteroids while cruising, aim the direction of your ship to a "patch" of void among the asteroids. Sounds obvious, but sometimes asteroids seem to just plop in front of you, which I don't think is the case.
  • Use your Assist mode when fighting with gimbaled weapons (default key R) and engage at distances smaller than ~800m, especially when you have ballistic weapons. But I would advise on changing ballistic weaponry to energy, since dogfighting right now has issues, and armor/shields don't work as intended if at all.
  • Avoid delivery missions.
  • edit: Patch 3.5.1 is on the way. Hopefully it will be a huge improvement.
2
Binomyonew user/low karma•

If you upgrade from a very old version, you're likely to have problem if you don't delete your USER folder.
If you get bugs into bugs, try to change server.

Or wait for the coming 3.5.1 version which will solve a lot of the frequent frustrating bugs we have in 3.5.0.

Compared to 3.3 and 3.4, there was more major changes which introduced a lot of bugs in 3.5.0.

1
Amathyst7564onionknight•

This is why I feel death of a spaceman isn’t realistic.

1
Wilhell_OP•

This was actually something I thought myself when it was going on.

2
TRNC84•

We do not have incapacitated states and the medical gameplay that comes with it. Right now you are either alive or dead, nothing in between. Death of a spaceman does not make sense in the game's current state

1
Amathyst7564onionknight•

None of that is going to help if you fall through the planet. Or your ship randomly explodes. Heck even if you just wanna see a view from the top of an arc Corp building and take one step too much and fall off the building into a no go zone you are screwed

1
TRNC84•

That's why I said it wouldn't make sense in the game's current state. All these are bugs and will get fixed at some point.

Taking one step too much off a building and plummeting to your death is another story, that's on you.

4
Amathyst7564onionknight•

Most of those bugs will be fixed, hopefully. No game is ever bug free.

Yes falling off the building is your fault but it could still be a harsh penalty that can turn people off. It would be weird if being an explorer going over mountain tops was more dangerous than fire fights. I supposed they could add parachutes into the game but if you fall gently down onto arc Corp streets it still the games fault you die in an arbitrary no go zone

1
thr3sk•

That's a post launch mechanic once there is significantly improved stability and fewer bugs.

1
Typhooni•

Who cares about the new player experience, we are not at that stage yet. Maybe in a year or two. For now, just read yourself into the game, and the patch notes, like we all did.

1
Wilhell_OP•

CIG care about it, they are the ones who said their focus was going to be on the new player experience, its why they revamped the tutorial prompts and several other things.

3
Genji4Lyfe•

As long as they’re doing Free Flys and whatnot, they should definitely care about the new player experience, at least to a degree.

1
Didactic_Tomato🍅Ellis System is Best System🍅•

They absolutely should care about it if they want people buying packages. They advertise the game as playable, they should probably try to maintain it as so

1
GodwinWUniversalist•

Sucks man, randomness can suck sometimes. I never had anything non-intended kill me in the last months of quite frequent play.

1
Commander_Stovenew user/low karma•

You learn how to navigate all the things you just mention happen to you with in a day of playing so it doesnt happen again. Im not defending the patch or the many bugs with it, but with a few hours you will start learning to avoid death ladders and ramps when you open them. And just to go to a different server if dsync is to bad.

3.5.1 is in the pipeline on PTU which fixes a lot of bugs. Id try that one. There is a game to play and its quite fun when your not getting bogged down by bugs. I wouldnt let one isolated experience keep you from trying it out. Because that is all that was. I play daily and do not have any issues once I learned the ins and outs.

1
[deleted]•

[deleted]

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Wilhell_OP•

I have a huge amount of hours in the alpha, no need for cliched responses from my ironically named fellow reddit user.

2
SmartFriendnew user/low karma•

So you actually waste your time playing a bug ridden Alpha of a game that wont be out for at least 2 years?

1
Typhooni•

This is the only correct answer in the thread, the game is just a bug hunting season for now.

1
Genji4Lyfe•

He was saying that even for the Alpha this was uncharacteristically bad for him, thus the thread.

1
Papadragon666banu•

Everything is fine. Don't worry. CIG has everything under control.

7 years and 200 millions is not that much for a video game. Most games needed whaaaay more than that [insert graph here].

Why don't you buy a few +$1000 ships while they fix those little glitches ?

-5
Wilhell_OP•

I was more just referencing CIG has genuinely put a lot of effort into the new user experience and seem to have released something that far surpassed the old frustrations.

There are plenty of other games we will play waiting for next patch or we may even try again as some have suggested.

2
Papadragon666banu•

Of course, sorry.

I'm just a little bit bitter about this game. I backed in 2012, back when he said release would be in 2014...
Now, nearly 300% late and we don't even have 1 system from the 100 he promised.

-2
Typhooni•

I am a 2012 backer as well, but to be honest, with the current state of the industry, SC is really the light at the end of the tunnel. No need to rush things. Makes me wonder why you have grown impatient anyways, not enjoying triple A? Heh, heh....yeah we came full circle.

3
Papadragon666banu•

SC is really the light at the end of the tunnel

SC development is a tunnel without light in sight.

​

not enjoying triple A?

Yes, why ? Do you really still think this game takes so much time to make because of it's quality ??

No, it takes so long because there is no red line, no canvas, no frame. Just freefall unlimited feature creep under the rule of a mad chaotic micromanager narcissist.

0