Hippo and catchalot balance

Suggestion

HIPPO

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The hippo is probably the most unbalanced animal in the whole game. It is OP in 1 vs 1 and pretty bad in FFA.

The hippo's ability that is now should be charged boost as long as AST's (1500ms) (to the red is ability like now and to the yellow 2 times shorter duration). Its normal boost should be it's first, original ability but slightly modified. He will make a roar that scares nearby animals. Scared animals will be 30% faster while swimming AWAY FROM the hippo and 30% slower while swimming TO the hippo. Also, they will have decreased damage by 40%.

Hippo also should sink like AST but it will be 30% faster near the ground (like isopod).

Also, it will have a 75% speed buff and it won't sink while using riot shield ability.

Also, I think it should be ungrabbable but I'm not sure if that won't affect gameplay and biome too much.

This will make the hippo more defensive and less aggressive animal.

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CACHALOT

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Cachalot was always meant to be a giant squid counter. To make it more like this I suggest some changes.

Cachalot should have charged boost in addition to it's normal slowing down ability. The charge boost will be charging for 1250ms and will produce a sound wave that has 30% shorter range than normal boost's wave and will steal 1 enemy's boost (if a shark has 2 boosts when he is hit by it he has 1 now) (I think that sound wave should be black). To don't make it so OP the cachalot while charging its boost and for 5 seconds after using it will have damage decreased by 15% (and 20% for GS) (so people will see when he is charging its boost and will have time to flee).

Also if cachalot hits the giant squid, he has damage that he deals to it increased by 10% for 30 seconds (it do NOT multiply by more attacks).

If cachalot hits GS while it's slowed down by cachalot's sound wave, it will see GS as a vibration when it flees beyond catch's vision for 45 seconds (it is in addition to damage buff).

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That's all for this post. If you have any opinions and suggestions please write them in the comments.

Posted Jun 4, 2019, 3:27 PM UTC · edited

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