Transitions in Tangent game

Tangent is a cool game from Ludum Dare whose primary mechanic is that rooms transition smoothly with a circular visual effect. You have to play it to understand what I mean.

I am curious about how this effect was accomplished. The only way I can sort of imagine doing it would be quite inefficient and require a lot of duplicated and hard to modify level data. Thanks!

Posted Jun 6, 2019, 2:11 AM UTC

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