How to End Curse of Strahd: Chaotic Player edition
> Be Me
> DMing Curse of Strahd
> * [Spoilers] *
β
> Party had a quest to protect an NPC from the vampire Strahd.
> they mostly succeeded, and brought her to this city where she will presumably be safe.
> Party then basically leaves her at an inn for a couple days while doing side quests:
> * collect some seeds for a druid
> * uncover character backstory elements.
> * discover a vast web of political alliances and power
> * set fire to vast web of political alliances.
> ... wait, what was that last one?
β
> Party was approached by several political figures, all seeking their help.
> Each promises rewards for assistance in overthrowing their political rival
> Party decides to "Fuck Everyone"
> Double crosses all the NPCs, and gets all of them killed.
> They then incite a violent revolution of the people, against the city nobility and oppressive city guard
> Revolution quickly gets out of hand
> * session notes -> Garbage can *
β
> Party has forgotten that the NPC girl they were protecting is a noble's daughter.
> party goes looking for the NPC girl, and she is in a carriage being driven by a young lord friend of theirs.
> This Lord was courting the NPC girl for a little bit, but party didn't think much of it.
> Party is glad she is safe with him, despite their negligence.
> Carriage with horses suddenly becomes nightmarish, and flies into the sky.
> the lord friend was actually The vampire Strahd the whole time
> Party: ...oh fuck
β
> Barbarian does some crazy rolls: sprinting, grabbing onto the cart's rear axle, and being carried into the air hanging off the back
> strahd is casting spells at Barb, while one of the party couterspells from the ground
> Barbarian shimmies along the side of the carriage, mid-air mind you, and rips the door off
β
> I am utterly delighted by this Death-Metal-Music-Video level of craziness.
> I ask the player what they do to try to save the NPC girl?
> Barb: " I grab her, and throw her out of the carriage"
> ...
> * blink blink *
β
> look at NPC character sheet
> 9 Hitpoints
β
> Me: "I'm sorry...You want to take the NPC... and throw her out of the carriage... which is currently 60 feet in the air over a cobblestone street? "
> "Is that correct?"
β
> Barb: YEEEEEEEEEEEEEEET
β
> Me: .... okay... i guess...
> *Sound of rolling 6D6 bludgeoning damage*
> ...Thats a lot of 6's
> Cleric: "Dm, i'm gonna stand near where she'll land so i can heal her"
> oh... oh honey...
β
> "You watch, as the NPC Girl, the one who you swore to her brother to protect, falls from the carriage screaming. Cleric, you are standing right in front, and bare witness: as her body slams into the unforgiving cobblestone ground. There is a cascade of simultaneous cracking and squishing noises, as the force of impact breaks every bone in her body, spraying blood, viscera, and organs about the street and all over your person."
> Party: oh fuck
> Party: oh god...what have we done?!
β
> This may be a time to inform you, the audience, that this was no ordinary NPC girl.
> Strahd was in love with this NPC girl
> Because the NPC girl is the reincarnation of his former lover
> Who tragically died 700 years ago
> after falling from a great height...
β
> The party murdered a Vampire Lord's lover, in the exact way she was originally killed
> right in front of him.
> right after her managed to finally 'get' her.
> after becoming a vampire and waiting 700 years for her return.
> Party realizing they just triggered Strahd: OH FUCK FUCK OH FUCK OH GOD NO
β
> Queue TPK by the vampire
> who now needs to spend another 700 years waiting for his lover to return
β
> This is why I love my players:
> they fuck up so badly, that not only does it destroy themselves, the game world, and the entire campaign: But they also drag the BBEG down with them.
> Forcing strahd to suffer in his self-made prison, because of their stupidity
> best way to end Curse of Strahd 10/10
Posted Jun 18, 2019, 6:58 PM UTC
I dont know where it would land on the scale but it's definitively an Henderson (between 1 and 2 I would guess)
According to this , I would put it at 1.75 Hendersons.
I'm not even mad though, it was so memorable.
1.75 would mean the story is unsalvagable, I'd put it at a 1.5 myself