r/blender•
hef

Loose Pet

Posted Jul 8, 2019, 7:42 PM UTC

86
alxqs•

This is fantastic and creepy as hell.

6
bossofthesea123•

Made my skin crawl

1
hefOP•

Anyone got any suggestions for fixing/compositing in the mirror correctly?

I tried a couple things, but none worked well:

  • If I use a glossy material, I get blackness (unlit background) all around the creature.
  • If I Mix a Glossy and Transparent, the reflection is semi transparent.
  • I tried a couple of things with the ray test node, but none seemed to have any meaningful effect.
  • I tried making a mask in the composite view, but the final image was really wonky and pixelated.
2
alxqs•

I didn't even know there was a mirror

2
qwiglydee•

Seems like you forgot to turn "film transparency" in render settings. I'm not sure, but I suppose that the black void in mirror should become transparent.

1
hefOP•

film transparency is on for the scene layer the mirror is on, and the rest of the background is transparent. "reflected transparency" doesn't seem to work the same way, I'm guessing the ray property changes when it hits a glossy surface and blender doesn't know that I want that ray to also be transparent.

1