Banned List discussion from members of the CAG and Rules Committee.

The Command Zone just released a video that included members of the Commander Advisory Group and the Rules Committee discussing the Banned List. Note that the video was made before yesterday's announcement but is still relevant.

Link.

For those who are unable to watch the video, the top 4 cards that those who responded believe should be banned are Cyclonic Rift, Sol Ring, Mana Crypt and Iona.

I don't agree with any of what was said but I though it should be brough to the attention of the cEDH community.

Posted Jul 9, 2019, 6:51 PM UTC

84191
Loki_lulamenJelva > Kess•

When the hell did this subreddit become so salty?

When did we descend into insults and calling people names?

The cEDH community is held at arms length by the casual community at the moment and they mostly believe that we are here to pub stomp and destroy peoples fun.

Every day I watch this subreddit grow with people that are new to the format. And this is how we are going to portray ourselves?

People have opinions. Opinions that are different is what makes everything interesting.

I understand that everyone is on edge after the banning yesterday, but c'mon. We are better than this.

181
LoonyPlatypus•

People want thriving and healthy format and an argument can be made that group responsible for that is seemingly unable to manage it, moreover, they ignore the cedh crowd. There is just no way for making constructive criticism-committee is out of reach.

59
Gfdbobthe3(Phase) - Hackin Away•

People want thriving and healthy format and an argument can be made that group responsible for that is seemingly unable to manage it, moreover, they ignore the cedh crowd. There is just no way for making constructive criticism-committee is out of reach.

This entire comment is my whole argument.

7

CEDH is not a format. EDH is. EDH is specifically for casual social environments. If you're insistent on change for cEDH do it yourself. RC has no responsibility to you.

-14

This format was made specifically to not be competitive. cEDH flies in the face of what EDH was built for. If they ignore what you think it's with good reason.

-49
AnilaKufufufufufu•

Had it ever passed by anyones minds that cedh exists as part of and has a fairly big playerbase, and that rather than ignoring it they should maybe make a RC for cedh?

9
hucka•

its not possible to make a RC for cedh though cause when the cRC bans a card, the RC has to ban it as well and vice versa

5
Mr_Grixis•

And EDH was the original intention of vanilla magic? Just stop. Real talk man that just a really bad argument. You sound like someone who recognizes authority solely on authority sake and would rather not have something shook up. While that baby boomer mentality might be great for your everyday life, it’s not great for a game that is an escape for people. Some people might like their escape to be a little bit more competitive than others and this community not being represented is a huge nerf to the potential of what magic could be. cEDH deserves recognition on the grounds that pauper got recognition And that oath breaker got recognition. As of right now, though I don’t want to sound like ad hominem, cEDH is only in the state it’s in (the current banning being only a symptom) is because it is gated off by a very very biased rules committee that is actively and knowingly holding back the enjoyment of others for petty reasons like their individual preferences in MTG.

7
AddictedtoMTG•

Lol yeah I had never heard of oathbreaker until it became official

1
FrostyMash•

But this comment is just so biased man. The RC aren't holding back for some stupid reason like you list, they're holding back because it's a line you can't uncross. Once you say you're banning for pure power level (cEDH) instead of overall play experience impact (EDH), you can't go back. And the RC has made it clear they're going to focus on tailoring to what is the vast majority of peoples EDH experience instead of cEDH.

Protean Hulk is the perfect example of why they are sticking to their guns. The card is part of a two card combo that dominates cEDH. But in LGS's all over the world it's grabbing consecrated sphinx, or any other combination of powerful value creatures. Unbanning hulk was imo a bad move for cEDH, but it was a good one for EDH. It perfectly illustrates how if you're goal is going to be focusing on normal games of EDH, you need to ignore cEDH entirely as they are just so different. Flash itself is similar in the opposite sense: format defining for cEDH while barely playable outside of it.

I think people in this sub need to stop with the rhetoric of 'cEDH is just playing EDH to win!'. It's playing EDH to win with a hyperly efficient and tuned deck usually built to do one thing as quickly as possible and knowing that the three other players in your pod are likely doing the same. I know it is the same format, but unlike with standard or modern, the upper power level of what you can do in EDH is only seen at a fraction of tables instead of the majority, and banning with the latter in mind will hurt the format. Something everyone on this sub says isn't true even though they're all complaining about how banning with normal EDH in mind is hurting cEDH...

All this for me to say that we need our own banlist. The RC have made their stance and even if I enjoy cEDH, I actually think they are making the right call for the health of the format. A new ban list for cEDH would solve the problems the cEDH have been feeling for years and minimise the hate the RC receive from a community they never wanted anything to do in the first place. While it would definitely have issues of its own, I think they'd be smaller than the gain, imo.

-2

This is the most nonsensical bs I've read here...

You have your own agency, go and use it. Don't expect people to cater to your loud minority. The majority is fine with RC. cEDH is crying because why not.

-11
[deleted]•

[deleted]

1
Dissident_Mage•

It's shameful to see this so downvoted, because you're right and the folks here are more interested in blaming and putting that responsibility on a group that has made their intentions clear. Commander started and was focused on the casual players. That's their primary demographic. Why people are upset they aren't getting a bigger voice as the anomaly rather than the intended crowd is beyond me.

-16
LTtheWombat•

Magic is a competitive game. If you’re looking for co-op play get in a D&D group,

13
Capraclysm•

Yupp, i completely agree, and this place is just too damn toxic. this thread has finally done in the sub for me. Unsubbed.

-4

It was expected. The behaviour this sub has shown lately was a dead giveaway.

E:Also, school's out; the collective IQ and discourse of reddit between June and September dips heavily.

-5
Biggydoggo•

I haven't noticed any insults, but I just want to say that it's ok to be angry. It means that you're passionate about mtg.

36
Cupinacup•

This sub was always salty, but I agree it has gotten worse. Somehow now it’s unacceptable to play “casual” EDH to a lot of posters here.

31
ClassicSchmosby1Rashmi is bae•

I don't think it's unacceptable - I just don't think having our opinions like, say, "partners are fucking broken" or "protean hulk is way dumber than paradox engine" brushed off with "oh but it's a casual format!" is a particularly fun way to have a conversation about the efficacy of the RC.

The solution to balancing formats isn't giving whiny people control of what others play. The solution cannot be "well your playgroup will ostracize you if you do something more complicated or powerful than play an 8-drop on turn 5 and call counterspells 'cheap magic'"

69
bestryanever•

Yeah, but the cedh community is using the casual EDH rules and banlist. You don't walk into a restaurant with a no smoking sign and bitch about not being able to smoke, you either stick around and deal with the rules that you're presented with or go make your own fucking restaurant.

4†
ClassicSchmosby1Rashmi is bae•

I don't like that comparison because it compares caring about the competitive community to doing something toxic. When, instead, it's more akin to walking into a restaurant with a friend and saying "they shouldn't say they serve waygu in the United States, since it's basically impossible to get"

The RC is offering fake "balance" and people who have experienced pushing the format - should have a say in that.

7
attila954•

The issue is that there will be a divide in ban lists for games played in stores and at GPs. I don't think that powerful cards should be banned because people whine about them rather than play answers in their decks or be more careful about who they play with. These cards have been legal for a long time and have been neither format warping nor the most unpopular, yet a small play group that would probably be considered more casual than 70% of players that decided they weren't having fun with them banned them and killed multiple decks

3
ArchontesThe Lich King of Korozda•

I agree, so you know what? I won't play Hulk if you don't.

2
Hissp•

Did you read the philosophy document the RC posted?

-12
ClassicSchmosby1Rashmi is bae•

Sheldon's writing is that of a 7 year old. I have no desire to subject myself to any more than a skim.

10
ChristOnFire•

Well said, I am so sick of this Salty magic player BS. Most of us are fucking adults why can't we seem to behave like them. People are allowed different opinions to you. Sorry just a teeny rant.

2
jeacaveo•

Saltines it's an opinion, so let it be.

Also, when you see the video and the reasoning behind most of the decisions, it's almost idiotic.

-1†
Loki_lulamenJelva > Kess•

No, being salty is an attitude. Not an opinion.

An opinion is having a different point of view and having well constructed and rational reasoning behind it.

Being salty about something and resorting to name calling is the attitude that my 2 year old daughter takes when she doesn't get her way.

11
jeacaveo•

An opinion can be salty.

A two year old can also come up with 'hidden commanders until first casted', that doesn't mean it's fine.

11
___Shaggy___*Pays 8 to keep Remora*•

hidden commanders until first casted

That's an interesting idea. Completely busted and bad, but neat.

2
KateMetalBard•

You're a good human, i like you.

-1†
pj1843•

Still working through the video, but honestly I'd say it's pretty balanced and I don't understand the hate for the CZ here.

That being said I do agree that banning a lot of the fast Mana positive rocks would be good for commander in general. It would change the format dramatically, but it would increase card choices on deck building as you would eliminate auto includes, and it would make decks have more balanced starts as having one player drop 4+ Mana on turn one tends to speed up a game dramatically in that players favor.

That being said I also think it's probably time for a split of a cedh and edh ban lists.

43
AllForTix•

Banning fast mana is a bad idea. The card choices would actually decrease since everyone would be forced to play green or be left behind.

90
Gelnar-Bloodwing•

This. This. This one of the truest statements I have EVER heard. If we ban Crypt, Ring, and Vault every color loses ramp power except Green, dorks get way more value because they can accelerate into lands or other rocks it would not be healthy for the format at any level. Yea it sucks being behind in a game of EDH because of ring, vault, crypt but without those Green or Green/X just becomes way more dominant and way faster.

I know people are starting to advocate for a split RC for cEDH but I'm not sure people really understand that there's a lot going into deciding bans you have to think and factor how it affects the game in general. So when people say Ban generic fast mana how does that affect the game afterwards? That's what you have to think about when you ban cards from a format or make balance changes and I'm not sure a lot of people think about that.

34
LordCorelton•

Green has always been about speed. It’s the identity. Other colors get board wipes, better removal, COUNTERSPELLS. It all balances out. If you wanted to play fast you always played green or some variant of it. So what you want is those other colors to have fast mana while having all those other spells as well? Waaah I’m a blue player that has Force Of Will and Cyclonic Rift but I should also be able to be as fast as the guy playing Yisan or Selvala! Waaaah.

I’m not saying this is you personally, I’m just making a case.

Again, this is why the game will never be balanced towards cEDH because it was never intended to be in the first place.

4†
Gelnar-Bloodwing•

I totally get the case that you are making my friend, and I think its valid to say, but I think looking at it from a Game Design perspective its healthier for the format even cEDH.

Sultai and other Green offshoots are already decently powerful. So dorks are prevalent across the the format Green has an inherent advantage and because it can be paired to make the best color combinations arguably in the game its very powerful.

Now if we remove, Crypt, Sol, and Vault the game state across the board favors green and its offshoots. People say things like.|

"Turn 1 Sol Ring into Mind Stone when I'm playing against Red, Feels Bad Man".

But in this hypothetical world, everyone plays a land and the Green/Green/X player drops a land and Birds, then turn 2 another land a Elves of Deep Shadow and a Mind Stone well we're in the same situation as before but leaning towards Green.

That doesn't seem healthy for the game, now completely different side note but Blue having really busted things from decades ago and even today yea obviously you look at it has that stigma of the best color. I don't wanna get into that discussion but yes I see your point and agree them crying about fast mana to play their already top tier busted response is not a very good arguement.

But back on track, this world we'd live in would be a much more Green focused world and people would start to complain well my color doesn't have dorks or as cheap of dorks or something along those lines. I 100% can lay money this would happen, because I never have personally complained about a Sol Ring turn 1 when I don't have one in my hand because that's just the luck of the draw it happens.

I've seen people burn out from it, and I've seen people essentially say "SOL RING IS UNFUN BECAUSE I CAN'T GET ONE IF THEY HAVE ONE" and I'm not saying that's everyone but that's how it comes off at times. I get that Dorks aren't as fast 100% do but I feel people would switch to that, there is no getting around it and that's unhealthy for a game in general.

Sometimes you have to take a stance, I will take the controversial stance that I think we need Sol Ring, Crypt, and Vault in the game space. Yes it makes Blue more powerful but it lets other color combinations be able to keep up with Green/X, which is an incredibly popular color or color combination. But that's just me and I get why people would disagree with me and they aren't wrong but I just disagree having more viability and speed throughout the game is better to me then letting Green/X have mana ramp, good board wipes, removal, and counterspells.

24
Grieflax•

This argument only works in a world of mono colored commanders. Cutting fast mana wrecks any commander not in a green color identity. Why play any of those anymore when you could play UGx and have counters AND fast ramp? You didn't think this through very well.

4
AllForTix•

I was making a case for commander in general not only cEDH. Without fast mana why would someone play for blue for instance without splashing for green for Cultivate, Explosive Vegetation, Kodama's Reach and the like? There is no reason not to. By splashing green you will hit your land drops much more consistently and ramp above the table to cast your big splashy kicked Rites of Replications.

2
[deleted]•

[removed]

1
Astral_Visions•

Ban cards in edh the way they ban cards in Modern and Legacy. Due to format-warping presence. Banning the fastest mana in the form of Artifacts is pretty heavy-handed and unnecessary.

A Tymna ban seems interesting to a lot of people I've spoken with (or in podcasts), as interacting with her ability is difficult, but I'd be fine with no bans as well. Limiting the archetypes and strategies in edh isn't necessary imho.

-2†
AndyMolez•

So we should unban Moxes?

2

I say yes but I’m a radical when it comes to this

3
AllForTix•

Moxes have two special factors that I think work against them:

  • Price - huge, can't be brought down.
  • Color identity - the more colors you play the more moxes you can use. Talismans and signets also have this problem but their CMC and drawbacks sort of balance them out.
1
[deleted]•

Yes, prices casuals/undesirables out of the format

1
SAjoats•

Just like in legacy, oh wait...

1
mr_indigo•

Banning all fast mana, sure.

You can ban Sol Ring and Crypt and all decks still have plenty of other sources of ramp to keep pace with green.

The problem with mana dorks is that they're horribly exposed to blowouts from sweepers which put you behind on card and mana. There's a risk-reward balance there that Crypt and Ring don't give you.

-7
armoredporpoise•

I’d rather them have a “recommended ban” list and an “opt in ban” list. The first would be the thicker ban list that they would suggest tables use unless players opt into the pruned list. The second being the thinner core list of cards that are 100% ban worthy and probably not ever healthy, much like the restricted list in vintage/legacy.

The idea here would be to provide cEDH tables access to a more open format but without directly splitting the format in two. It’s softer language that encourages experimentation between the lists/formats.

11
perkinos•

I really like the idea of a split banlist, that way people can still play their cards and them being banned casually doesnt decrease the card value significantly like paradox engine for example.

4
pj1843•

Honestly I could give two fucks about card prices as they are irrelevant to bans/unbans in my opinion. The reason I want a split is because the RC believes edh to be a casual format with a certain style of gameplay in mind, competitive edh believes in well competitive play. They are functionally two different formats both of which have merit, but are drastically different.

Having me sit down to a cedh table with my casual ezuri deck is going to be about as fun as me sitting at a casual table with my competitive kess deck. Have the RC get much more strict on forcing edh to be casual, and let a competitive RC focus on creating a high power environment with bans focusing on balance and meta.

17
perkinos•

You are right lol im just salty i just bought a paradox engine last week

6
pj1843•

Fair enough and that's a good reason to be salty, I have a bunch but never bought any either pulled them in prize packs or traded for them a long time ago.

4
ienjoymemesalot•

The issue isn't always card price, but card availability. How many people do you know that have access to the original Moxen, Black Lotus, Ancestral Recall...

Yes, the card prices have an effect, but in reality, there are far more cEDH players than there are available copies of the Power 9. This problem came up with Mana Crypt when the book promo was the only printing available. Back then, their solution was to reprint the card in EMA, but these Reserved List cards can't be reprinted, and much of the community that has the money to buy into an expensive format like cEDH doesn't want them to be.

1
cardboard-cutout•

Thing is, a good banlist of Cedh would actually force it to be more "casual"

Sol ring and mana vault / crypt are only unbanned because in a casual format they dont matter that much. In a cedh banlist, any card that is in 100% of decks likely deserves a ban,

0
[deleted]•

[removed]

1
short_bus_special•

You really wanna ban something? Eminence is one of the worst keywords to ever be pronted on cards. That shows up in wayyyy more casual games than PE

30
SAjoats•

Seconded.

Aditionally only one "creature" should be in the command zone.

4
RobotWeasel•

Agreed

2
KixarElementals Only•

Rift is still hated on that bad? Wow...

26
Rudhao•

among the casual players of every game store I've ever played in its literally in every blue deck ...

23
ZippieD•

It should be, and people should expect to see it if a blue player is sitting with 7 open Mana. Blue has very few board wipes, just because the best one is completely one-sided doesn't make it unfair.

14
Finnegan_Bob•

Hit the nail on the head. Blue should have it's own board wipe.

​

I think the problem many casual players have with it is that it also hits non-creatures.

I can see how destroying a whole board state can be a big set-back for some people, but if entire playgroups are incapable of dealing with a single Cyclonic Rift, that says more about the group than anything else. Is no one able to counter that spell? Is no one able to deny mana to the blue player? Is no one adjusting their decks to that card?

6
TheSchaffernoth•

Case and point last weekend I had a game where we were able to fight thru a cyclonic rift with a Tamiyo emblem. I countered it twice and the entire table ganged up.

2
SeeScottRockwww.twitch.tv/scottyknowsmtg•

[[Hamnation]]

1
Vennomite•

If you are playing slow "casual" edh. It's miserable. Even if it at higher levels it's unplayable.

-16
Ninja_Bobcat•

Aggro: I swing the team at the control/stax player

C/S: [[Cyclonic Rift]] overloaded.

Aggro: bitches about how broken cyc rift is and threatens to scoop because they couldn't get a clean swing in

EVERY. TIME.

15
MTGCardFetcher•

Cyclonic Rift - (G) (SF) (txt) (ER)
^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call

2
KixarElementals Only•

I can't agree with you on it not being played at higher levels. It sees play in cedh decks.

2
cocainasaur•

I’ve been out of the loop, but is command zone still seen as a joke, or do people take them more serious now?

22
TorinoAK•

I thought their discussion was pretty balanced. They just don't like to play competitively.

39
cocainasaur•

What do you mean by balanced?

4†

They've acknowledged that cEDH is a thing that exists.

47
cocainasaur•

That’s a poor measure for the efficacy of a discussion

-18
TorinoAK•

That it's very powerful but not more powerful than other cards like flash, it's 5 CMC, it requires other cards, that his individual opinion is strongly against a ban. That they could understand Iona as a ban more but still didn't think it should be banned as it isn't competitively viable and affects casual players feels disproportionately. Banning the cards is a wallet hurt for some players.

6
[deleted]•

[deleted]

19
[deleted]•

[deleted]

-1
Mutt_Zeppi_•

Because you're an "expert".

2
BeatusnoxFCP, Godo-Helm, Teysa.•

They have an ungodly amount of sway over the general masses as people for some reason enjoy their hokey over produced game play and cringeworthy ideations regarding the format.

11†
Scubasage•

Even if their gameplay isn't of the highest caliber, they're popular because they include face cam and table discussions, their special effects are actually good, and they run full length games.

The only other groups that do that are Starcity Games Commander VS (which is wayyyyy more casual, if you think Game Knights are bad), Spike Feeders and Lab Maniacs (no face cam but they leave most of table chat in at least).

Like I get a lot of people enjoy the 10-15 minute edited games with narration instead of table talk, but theres a large amount of people who enjoy the social side of EDH and unfortunately those quick edit videos are the exact opposite of that.

7
attila954•

I hate those quick summaries of games with a passion. It's nearly impossible to keep up with and hardly entertaining

2
cocainasaur•

Yeah I stopped watching their videos when I realized you could learn more from the comment section in reddit than their videos

1†
gawagPlaying Yisan since before it was cool •

Only the hottest of takes about the reddit comment section here in the... reddit comment section

27
fillebriseeTymna/Thrasios: Better Than Your Brew•

to be fair, it's pretty fucking sad when you really can learn more from the reddit comment section

0
stenti36•

This is very true. I still watch their EDH gameplay when they show up. Mostly to wonder why the hell are they playing that card or that ability that way. Also to cringe when they make a stupid decision and show terrible threat awareness. Also to keep reminding myself that simply running high cost cards does not make a strong deck.

​

The best example I can think of is when one person played [[Firesong and Sunspeaker]] and didn't auto-include [[Lightning Helix]]. Very much a /shakes head moment.

-7
inflammablepenguin•

They have explicitly explained they play suboptimally for the sake of the show. They don't playthe best cards or even make the best plays with the cards they have because they want to make the show look more exciting(pad their video length)

4
stenti36•

Oh I know that. But when they include $200+ cards that don't really do much in the way of their deck, but don't include a $2 card that synergizes really well, it's really stupid on their part. Beyond knowing they play sub-optimally.

6
MTGCardFetcher•

Firesong and Sunspeaker - (G) (SF) (txt) (ER)
Lightning Helix - (G) (SF) (txt) (ER)
^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call

1
VeraKelland•

I'm pretty sure Josh is literally on the RC now so yeah, they are taken a bit more seriously. That being said, most of their gameplay opinions are pretty irrelevant for competitive.

11

Josh isn't on the RC, but he is on the CAG/Advisory Group to the RC. FWIW, JLK advocated for no bans.

33
armoredporpoise•

The Command Zone team does have a nuanced understanding of the competitive side of the format though. They play more casual games and decks, but they’re all longtime magic players and understand how to balance for the entire power spectrum of the format.

13
cocainasaur•

I remember that! It’s was a popularity contest because lots of people would have picked different players

0†
ienjoymemesalot•

Would you rather the Rules Committee just picked more people that are a part of their playgroups? People (including nearly everyone in the CZ video) constantly complain that the RC is just one playgroup that makes all the decisions. Despite that not being true at all, what would the reaction have been like if Sheldon decided to just appoint 5 people that he knows personally but have no value to the community to a Commander Advisory Group?

5
warddav16•

Super cool video honestly. Really cool seeing the views of different people and power levels. Really enjoyed the parts around the general rules that people would change. Thanks for sharing.

22
greedzito•

I'm in real fear for the format. If we are banning Staples now, should I even spend money with the format?

18
MutavaultPillowsBrago stax •

Nah, just keep putting in basics to replace those lost souls. Go all the way to 99!

6
fillebriseeTymna/Thrasios: Better Than Your Brew•

Omnath, Locus of Rage and 99 basic lands is actually able to win games at a lot of casual tables.

1
MutavaultPillowsBrago stax •

I'm down to boogie

1
kirdie•

Just proxy, noone I know buys expensive commander cards anyways anymore because they don't have any problem with proxies and it's just too risky to get beer on the cards or lose them in a bar or something. Even people who own the cards replace them with proxies because they are too expensive and thus too risky.

2†
greedzito•

I'm one of those people who owns one copy of the cards and proxies more for other decks! But proxy's of cards I don't own are looking like the way it's gonna end for me.

7
hucka•

we arent banning staples though

we had no bans for 2 years, the next ban will be not happen for the next 2 years, at least not for cards already printed. if not longer

0
Sovarius•

Real fear? Come on. Like cards are even banned with any frequency.

0
ComicSys•

Cyclonic Rift is more dangerous than Flash? LMAO.

11
poddingtonpeas•

Flash isn't played at the casual level, and that's typically what the rules committee is concerned with

2
ComicSys•

Which is why we need a second committee for cEDH.

7
poddingtonpeas•

In my opinion the current banlist doesn't really serve competitive or casual players. It needs a complete overhaul using a data-driven approach, and I'm not sure who has access to that much data beyond WotC and maybe EDHrec

4
ComicSys•

I can agree with that. A data-driven approach would be awesome. I think mtgtop8 would likely also be able to assist in that as well.

2
attila954•

First of all: yes, Paradox Engine is my favorite card ever. Might as well get that out of the way. Second of all: I don't think that "the card makes the format less fun" is a good reason to ban something. Neither is "it's good in every deck". I'm sure that in it's infancy, the format would have benefited from a small casual playgroup deciding what was good for the format, but now EDH is one of if not the biggest format in the game right now, and the system is outdated.

To the credit of the RC, I do like the formation of an advisory committee, and I would like to know what their input was on the decision.

As far as the cEDH vs kitchen table argument, I don't think it's valid. Sure, the format started as purely casual, but one of the biggest draws to the format is that it's a brewer's paradise. It lets players build around cards (like PE) that are virtually unplayable everywhere else, and there are many players, regardless of how competitively they play, who like to do powerful things with powerful cards.

There are no real replacements for Paradox Engine or Iona that the now obsolete archetypes can use to become viable again, and there are many new, unique archetypes that could emerge with access to currently banned cards if Flash-Hulk is any indicator. Archetypes that don't currently exist because a turn four Craw Wurm can't beat them.

Back to the kitchen table: sure, losing to these cards the first time or two stings, but do you know what YOU can do to fix it? Build your deck better. I'm not trying to sound like at Spike telling little Jimmy "git gud" after dragging his face across the concrete with my $2000 combo deck, but if you keep losing to a card, it's because three of the people at the table aren't prepared for it. Jace the Mind Sculptor is a very good card, but he dies to Lightning Bolt. PE dies to Disenchant. Counterspells exist. Without Boogeymen in the format for players to prepare for, linear decks with little to no interaction will run rampant, gameplay will be simple, and new players won't have the opportunities to learn to be better deck builders.

In short: I think the purpose of a ban list shouldn't be to tailor to the kitchen table, they can have house rules. The ban list should promote diversity across a wide variety of archetypes for those who play in a public or tournament setting.

10
bragothrowaway•

Can I point out that Josh thinks Gifts Ungiven is okay but Prime Time is not? Anyone have any arguments to support that? Because seeing those two laugh about PT after seriously considering GU breaks my brain.

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bmbowdishSigil Hulk, Gitrog•

Gifts doesn’t do anything that doesn’t already exist freely in the format.

Prime Time promotes certain gameplay that the RC doesn’t want the format to move towards. It’s sort of a problem where the best thing to do at a casual power level is play the card or copy it or bribery it or reanimate it.

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bragothrowaway•

I hear you, but I think both should stay banned.

Gifts promotes more unhealthy play than PT does. What other card lets you fetch 4 cards out of your deck at instant speed? Buried Alive is sorcery speed and Intuition is close but it's also RL, keeping it out of many peoples hands. Every other tutor worth playing only grabs one card (that i'm aware of, please do correct me).

However, I think PT could come off before GU does. I don't buy "best thing to do at a casual power level" as an argument. First, a lot of casual pods aren't going to run PT, if it was unbanned the price would spike to an undesirable level for "casuals". Second, to do broken things with PT you need expensive lands, another thing that "casuals" don't usually have. Anyone who would play PT at a "casual level" would understand not to do broken things, lest their fellow casuals be butthurt.

The best thing to do to win at a casual level is to focus your deck on winning, not just playing big, splashy, bad cards and hoping you eventually do 120 damage. Prime Time isn't gonna change how casuals play anymore than Protean Hulk has. Speaking of which, we should have banned Flash too.

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bmbowdishSigil Hulk, Gitrog•

My comment doesn’t reflect my view whatsoever.

3
yakob67•

GU is one of those cards that at worst its basically 2 demonic tutors. At best its 4 mana tutor for 4 different cards.

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Sovarius•

Coming from a casual play experience, one of those cards is degenerate and the other is a dolashy multitutor. Gifts is busted, sure, but in a casual deck its more often going to be 4 of the same or 2 of something and 2 recursion. Every casual game i've played i don't think i've ever thought "wow, glad that card is banned, this deck i'm playing against would be broken with it". I could really see an argument for an unban as long as we are talking about 'what a casual player will do'.

Primeval was just not fun to play against. So even though i really don't think we need extensive bans over dumb stuff like primeval, i kind of 'get it'. I get what they are trying to say.

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greedzito•

Did that guy on the CAG seriously say that they should unban painter's servant because the art looks beautiful? What even?

3
simondiamond2012•
  1. There's no reasonable reason to ban Paradox Engine. It's a card that can be interacted with, and there's a natural counterbalance with Stax being a prominent archetype in the format, via Blood Pod and Meta Pod, of which has the ability to neuter it. Beyond that it's no less or more functional than "Ghetto Engine" (Dramatic-Scepter combo).

  2. There's no reasonable reason to unban Painter's Servant. Wash Out + P.S. = Upheval, and Upheval is banned. That's not counting Ugin and other mass color hosers. As a cEDH'er, I can tolerate an unban like this, but that doesn't mean average casuals are prepared to face this harsh reality.

2
mabatsis•

Can I be upset that all the cards I sunk money into (partially as an investment and partially to compete) are potentially just going to tank in value and also be useless to me (and I've heard rumors of leaks/"insider trading") all at the whim of some 3rd party's nebulous, self-righteous definition of fun?

Maybe some of them retain value due to usage in other formats, but the demand for them will necessarily decrease.

2
Gleemax_MTG•

Again, my stance is that an individual rules committee is the wrong way to go about doing this. The rules committee is biased towards Timmy decks. Anything that isn’t big dumb beaters and slow games with tons of board wipes will not be considered. We need to petition for official WotC control of the banned list. Let’s not forget that this is a multiplayer format at Iona is a 9 mana cost card that 3 people can counter/remove. Paradox engine is a 5 mana cost artifact that 3 people can counter or destroy. There is no reason why cards like these should be banned in the format. It’s completely stupid

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[deleted]•

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[deleted]•

[deleted]

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ManBearScientist•

Let's talk about the play pattern of Cyclonic Rift, Sol Ring, and Mana Crypt on both sides of the format.

Cyclonic Rift in casual is an expensive card that gives a large, swingy bonus to the player that casts it. It tends to come down late during crowded board states and allow for a win 'out of nowhere', but if it doesn't generate a win it effectively acts as a reset button and extends the game. If multiple people are playing the card in decks that don't generate strong board presences, this can add up to an even greater extent.

It is also important to note that unlike other boardwipes, this does not give non-blue opponents many meaningful avenues to respond. White, green, and to a lesser extent red have color-pie appropriate ways to negate removal. They can give indestructibility, hexproof, redirect removal, or play cards that limit casting options or negate sacrifices. This gives these decks that ability to counterplay most wraths or targeted removal. Only blue's counterspells and an extremely limited number of specific cards provide any counterplay for Cyclonic Rift.

So in casual, Cyclonic Rift does meet several of the criteria mentioned for ban-worthy status. It:

  • generates wins 'out-of-nowhere'
  • can 'reset the game'
  • is a 'must-run' card that pushes out other options
  • has limited counterplay

In competitive EDH, Cyclonic Rift is played differently. It is run in a wide variety of blue decks, but not all of them. The 7 mana cost for its Overload is a very real factor, and the competitive scene rarely gets to the type of stalled out board state that allows the card to 'win out of nowhere.'

Instead, the card gives heavy blue decks and slower decks a way to meaningfully interact with a diverse board. This benefits midrange and control more than hard combo, which many feel is healthy for the format. It provides considerable advantage, but most cEDH decks have the type of counterplay to handle the card and in general a 7 mana investment should provide that level of advantage in a format where the standard for board wipes is 3 mana (Toxic Deluge, Fire Covenant).

In my opinion, there is a dichotomy between casual and competitive EDH in the play patterns of this card. In casual it serves as blue's Craterhoof Behemoth, a game-ender that primarily benefits decks that are already more capable than others at generating large board states that if aggressively searched for eliminates the variance in the game. In competitive it is more of a safety-check that every interactive deck in the format can meaningfully counterplay by denying mana or countering, and it mainly pushes the format away from fast combo in a relatively healthy way.


Fast mana is another difference between the two formats. A casual deck with just Sol Ring for fast mana, no good tutors for it, and a reliance on slower ramp (land ramp, Signets, Talismans, Manaliths, Worn Powerstone, Thran Dynamo, and/or Gilded Lotus) is going see tremendous variance in its mana production. Most games will have at most one player with a Sol Ring start, and that player will be able to compound on their lead with slower ramp. They might have 4 mana on turn 2, 7 on turn 3 while the other players are still leagues behind, and this creates either 3-on-1 dogpiles or noncompetitive games. Sol Ring being in every deck is also the classic example of a card crowding out other options and creating a 98 card deck. Mana Crypt is effectively 'Sol Ring 2' for those with more money and has the same concerns without the protection of being in introductory products for the format.

Competitive EDH, however, has an abundance of fast mana. Even the slowest decks will typically have an array of tutors and 4 pieces of fast mana (Sol Ring, Mana Crypt, Chrome Mox, Mox Diamond) while many others have significantly more (Lotus Petal, LED, Grim Monolith, Carpet of Flowers). This dramatically reduces the variance problem of casual, as most cEDH starting hands will have mana acceleration. Some hands will have more than others, but it rarely leads to a game-winning resource advantage. The fast mana in the format is also a defining factor to its unique feel compared other Eternal formats and allows non-green decks to exist in the format. Mono-red, for example, cannot exist without these cards. It does benefit blue decks considerably, but green decks still have more varied ramp options and are generally faster overall than non-green decks.

So again, problematic game play pattern in casual but generally healthy interactions in competitive. Banning these cards may promote a more diverse meta at casual tables and lead to less frustration but it would likely hurt competitive diversity while introducing the same variance problem it tries to eliminate in casual by making it more likely for a single player to end up with a large mana advantage. I cannot think of a deck that would become competitively viable with less fast mana in the format, but many current strategies would become nonviable.


I think it is important for the Rules Committee to consider both sides of the equation when they make ban decisions. Cards that intersect positively in one group and negatively in another should be a lower priority to interact with than cards that cause troubles in one group and see little to no play in the other.

For example, Craterhoof Behemoth would be a far less troublesome ban than Cyclonic Rift. Almost every downside that could be applied to one can be applied to the other, but Craterhoof is not a core card to the competitive scene while Cyclonic Rift arguably serves an important and healthy role for the competitive meta.

From the other direction, consider Thrasios and Flash. Thrasios is a healthy card in casual play and serves an important role in allowing a wider variety of 4C deck options, but in competitive he pushes out many other meaningful strategies and even entire color combinations by simply being a near strictly superior option for an infinite mana outlet. This makes him a card that would be a divisive and problematic ban. Flash, on the other hand, isn't played in casual and is simply too fast compared to other win conditions. Flash Hulk's introduction to the format has been the largest factor in pushing the fundamental turn of the format up by nearly a full turn, which pushes out diverse combo strategies in favor of a small set of equally fast options.

1
cardboard-cutout•

Sol ring and Mana Crypt could def use a ban.

They have something like 100 deck penetration for top decks, and are basically the first card you can add to any deck when you are building it.

When building a deck means selecting 97 cards because 2 cards are auto includes before you even decide on a commander or archtype...those cards need a ban.

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short_bus_special•

Basic lands would like to argue with you.

5
AmbitiousApathy•

I think that banning Sol Ring and Mana Crypt is moronic, but that being said, they are in every deck that I have and I can't say the same for basic lands :p

2
short_bus_special•

Mainly a quip on the fact that mono color decks are popular amongst beginner and casual tables, thus making basics "auto-includes", which OP thinks need bans. Not whether or not your Vial-Smasher/Thrasios 4C ExpensiveStuff deck runs the best available cheap mana rocks

1
cardboard-cutout•

It's funny, Sol ring is in more decks than any given basic land.

I'd wager there are even decks that run Sol ring and Mana crypt that don't run any basic lands.

That means that Sol ring and Mana crypt are run in more decks than all the basic lands combined.

1
short_bus_special•

In paper? Or just in 70tix tappedout decklists where crypt is 2.20? Because I dont play MTGO, and I don't particularly care to balance bans around cards that are automatically gated by price. If a person wants to be truly spikey and "invest" 200 bucks in a paper Mana Crypt to keep in a staples binder for their decks, fine. They've signed up for a different game than maybe 80% of decks I've come across in my years of playing EDH in stores.

1
cardboard-cutout•

That's a great argument for it being legal in casual edh.

1
AmbitiousApathy•

When building a deck means selecting 97 cards because 2 cards are auto includes before you even decide on a commander or archtype

But it's a slippery slope. If Sol Ring and Mana Crypt were banned then some other cards would just get bumped up to be auto-includes. Every deck would run Chrome Mox / Grim Monolith / Mana Vault. Etc, etc.

It doesn't matter how many cards you ban, eventually people will figure out what the next best card is and then everybody will play that.

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cardboard-cutout•

When building a deck means selecting 97 cards because 2 cards are auto includes before you even decide on a commander or archtype

But it's a slippery slope. If Sol Ring and Mana Crypt were banned then some other cards would just get bumped up to be auto-includes. Every deck would run Chrome Mox / Grim Monolith / Mana Vault. Etc, etc.

Not really.

I can think of several decks that wouldn't run grim monolith, or Mana vault, although vault might also need a ban.

It doesn't matter how many cards you ban, eventually people will figure out what the next best card is and then everybody will play that.

So black lotus should be legal? Because it doesn't matter what you ban after all.

-1
AmbitiousApathy•

Black Lotus should be banned because it's too powerful, not because it's an auto-include.

Should Command Tower be banned?

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cardboard-cutout•

So black lotus should be banned because it's too powerful, but not Sol ring...

Really?

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-43
TheTwoFourThreeOP•

The only cEDH person that I saw in the video was Cameron from Lab Maniacs and he recommended that the starting life be changed from 40 to 30.

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FRANKN8ERThat Graveyard Player•

Some footage from the Spike feeders is in at the end

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Mango2Mango•

And the playing with power guys

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[deleted]•

[removed]

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HaonDestiny_01•

Terri-bads? Maybe I’m just not to invested but what does that mean. I will like it go on to say while I would like to have more cEDH players present for this I’m glad at least one is up there. Maybe it’s just bc I still enjoy less competitive games as well but this format isn’t just for casuals or competitive players it for all magic players.

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BeatusnoxFCP, Godo-Helm, Teysa.•

There is an extremely vast difference between being casual and being bad. Many "bad" players or players that play "bad" decks hide behind being "casual" to cover that they are bad. I also enjoy less competitive games and have decks built specifically for casual tables, but at the end of the day I'm also not playing entirely uncastable cards that some other card lets me cheat into play and that is the only way the deck works. Or I'm not playing a pile of cards that don't do anything or even worse turn each other off.

-11
HaonDestiny_01•

Um okay so you are saying all of them are bad players? While I cant say for every one of then but I would say most of Josh and Jimmys decks seem fairly well put together some are version 1 so they may not be optional but I would call them at least competent players. Now I don’t watch the spike feeders but last I knew they where a competitive channel but I could be wrong on that.

9
KateMetalBard•

Salt levels reaching critical levels over here.

1
gawagPlaying Yisan since before it was cool •

Maybe you should watch the video before calling people names because you've made up some straw man that they enjoy a different style of magic than you.

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