r/blender•7 yr. agoMaxPlaySomething similar got posted here lately and I wanted to try it myselfPosted Jul 12, 2019, 8:01 PM UTC73ShareSave
This is cool. How did you pull this off? Two separate renders and some masking?
I did align the vertices for the cut area from the cameras perspective and added an inner wall, so the reflections don't mess up.
It is all about perspective. No masking or multiple renders needed.
That is very cool. The perfect shadows and reflections are impressive - I think I understand your method now. Thank you for explaining!