For the "reset augments" endeavor, you can save rupies by only adding 1 point

Discussion

Just noticed this and thought I should mention it - after clearing chapter 9 endeavors will be added for augmenting your characters and wyrmprints and for resetting augments. The cost of resetting augments is 20k rupies per point removed, but if you've already added multiple points you have to pay for all of them at once.

So, the first thing you should do after clearing chapter 9 is add a single point of augmentation to one character and one wyrmprint and then reset it. That way you only pay 20k instead of the 200k you'd have to pay if you used all 10 you are given. After that you can go ahead and add the full 10 to your favorite character and/or wyrmprint and leave them there, or just save them for later if you wish.

Posted Jul 15, 2019, 8:03 AM UTC · edited

15619
rongpanda•

I added a STR augment to Sarisse and tried to reset it, but it won't let me. It's says she hasn't been augmented at all; she's completely grayed out. It worked with a TSO wyrmprint tho. I wonder if anyone else has this same issue.

EDIT

It looks like I had it set to sort HP augments, but after switching to STR, she's still grayed out. I guess resetting only works with HP augments?

EDIT 2

Yea, you can reset HP, but cannot reset STR. So proceed with caution if you aren't 100% sure. Please let me know if anyone was able to reset the STR augments.

EDIT 3

Looks like there's an option to tab over. Thanks everyone for pointing that out.

28
W4tsup•

Look up top, there's a menu to reset hp and str augments separately.

12
Updootably•

I submitted a bug report about the same problem (accidentally on purpose) but had to look again because it was such a crazy oversight. Then I saw the tabs and face palmed. I'm glad I'm not the only one that missed it

3
DePhaRy•

I’m stuck as well. Idk what to do. Placed an str boost on Marth

Edit: NVRM

2
ProtonRageMissleGala Mym•

So just a question, if you reset the augments do you get the items back then? Because that seems to be the case based on what you wrote at least.

17
rongpanda•

I can confirm you get the items back, just like dismantling weapons. See my comment before you augment if you plan on resetting.

30
Updootably•

I also think it's worth noting that all 10 need to go onto a single adventurer. It is not "use 10 augments."

9
OmetiaMikoto•

About these augments: it said we can only add 50, right? 50 for strength and 50 for hp, or 50 total, anyone know?

6
phranq•

I believe 50 each stat

6
Terroristics•

Want to know how people already have +40 augments

3
chronobartuc•

The endeavours from beating chapter 9 let you do that. 10 HP and STR for adventurer, 10 STR for weapon, 10 HP for wyrmprint.

5
Terroristics•

Ahhhhhhh. Ty

2
SmithPoint•

I didn’t get these endeavors. I completed the chapter though.

Anyone know what’s going on?

2
Terroristics•

In the normal tab

4
KingVendrick•

IDGI, am I not gonna be charged the second time I move aug points or what?

2
omnigenoElisanne•

Yeah.. I don't get the point of adding them just to remove them. I must be missing something.

EDIT: Nevermind.. realized this is for the endeavor you earn when resetting augments.. so in order to get this endeavor, you have to reset augments. OP is telling us how to do this w/o spending as many rupies.

1
MiyuuCupcake•

How do you reset an augmentation?

2
MattMamba•

thanks for the tip! 😁

1
WindnCloud•

A true PSA

1