Systems that focus on Companions
Looking for inspiration for a game I am trying to work on. As is, I'm shooting toward a Videogame. But before you can develop (without a bunch of Revision and Balance) you need a solid concept, and some kinda playtest. So I may try to get a couple friends together to help make it into a tabletop and mess around with ideas. Surely I don't need to tell you, Some of the Best TTRPG's make equally great VG's. The Also has been done in vice versa.
My main 2 focuses on the game is
- To make it simple to learn, but very expansive. Spanning Sci Fi and Fantasy.
The first thing that pops into my head is Rifts, which I am very aware of. Deffinitly looking more into that. But outside of Robots, I am having difficulty finding what I am looking for. Which leads me to....
- Companions. The other main focus is to have a companion to reflect/enhance your skills or broaden them where your character can't.
So far I have 3 major options besides the obvious other 2 options (Going solo or with another pc/npc)
-Robots: Ranging from little utility droids, to Mech-Armor
-Spirits: From familiars and critters, to Dead rockstars. Even Gods
-Creatures: Think Pokemon, but you also fight. Also passive creatures for farming or utilities
Posted Jul 18, 2019, 11:40 PM UTC