For the love of God, please add a failsafe to prevent accidential death from twist

OPINION

When playing on mobile, it is so easy to accidentally twist a one health unit when I intend to attack. Why the hell is there not a warning message so I can reverse an accidential twist death?

Posted Jul 24, 2019, 7:08 AM UTC

013
daspi•

Because the game assumes a certain level of control from the players. If every action required a modal confirmation it would be a very tedious affair.

If the unit is on a single health, be careful.

19
AxulusOP•

How about just super critical actions where mistakes are not uncommon? Not everyone plays on desktop where the precision of a mouse means almost no mistakes will occur. They give players waaaaaaaaay too much time for their turn already (something which I think should also be changed, half the time but allow player the option for extra time 3 times per match). In fact, it causes me to take a lot more time each turn just to make sure I don't make any fuck ups with my fingers being a millimeter off or forgetting that there is a damn twist ability on my one health unit that maybe I just wanted to re-read the text on it to remeber its abilities (after the attack phase) without accidentally triggering the twist.

Does one extra second to prevent a game losing mistake really affect things that much? I've had to of made the mistake at least 5 out of my last 75 games or so. Congrats on being mister perfect.

-4
FafaPapa•

Well, there's no warning pop-up after you clicked Concede so I don't expect it to be displayed anywhere else ;)

5
AxulusOP•

Concede is a very deliberate action where zero mistakes occur since I have to click far away from the game board into the settings and then click again on the concede button.

-5
FafaPapa•

Not that deliberate when your objective is to turn the sound on or off... And when the concede button is the biggest most visible one in the menu.

But I understand your frustration, I also play on mobile and had the same issue as you mentioned. The thing is, I blame myself when it happens, not the game. I don't want too many friction when playing the game, so I'd rather be more cautious then have a warning pop-up.

6
Oatmeal7127•

Hah, I've definitely gone in to change audio and conceded by reflex before. My opponent was probably a little confused.

3
Titanik14•

I have actually done that more times than I have killed my own unit by Twisting, haha.

3
[deleted]•

I'm sympathetic because I'm constantly having to hit cancel because I'm declaring attackers to quickly and hitting "ability" instead of attack, or more often having to live with the consequence of being out the cost of an activated ultimate that turn.

​

But, no. God, please no. Turns take long enough with too long animations with out adding a confirm Twist or even a confirm fatal twist button to the mix.

5
Titanik14•

There is a warning if you tap a unit with Twist before combat, it will ask you if you want to twist or attack. Your unit also glows red when it has 1 health and a Twist ability. If you can't remember if you're pre or post combat by all the exhausted units and twist glow it sounds like you need to pay more attention.

4
troglodyte•

They just need to move attack and ability buttons to the top and bottom of the unit rather than left and right and this problem is fixed.

For now, it's a critical habit on mobile to choose your attackers from RIGHT to LEFT. This is a workaround because the current ability placement is empirically bad design, but if you make it a habit it solves this in every situation where you have more than one unit attacking.

1
jSpazzoid•

Dug up this thread because this has happened to me a few too many times. The "Attack" and "Ability" buttons are too close to each other. For other binary decisions in Eternal (decimate, shift) the choices are spaced far from each other to opposite sides of the screen. I don't mind that there is no confirmation or undo - I just want to minimize the chance of pressing one when I intend to do the other.

1
scrabbledude•

Or a failsafe to prevent torching myself in the face? That's something that's been happening to me over and over since I started playing, and can often lead to a loss.

0

Drag the torch over to the cancle button.

3
scrabbledude•

Yes. I know the solution. It still doesn’t prevent me from occasionally just trying to put it back in my hand.

1