Need help creating a team for a draft league
I've never been very good at competitive Pokemon, but I joined a draft tournament and I just want someone else to take a look at the team I've made and if there are any obvious improvements I can make.
I've drafted
Hoopa Unbound
Ferrothorn
Kyurem
Blissey
Raichu-Alola
Steelix
Mega Charizard X
Siucune
Silvally
Serperior
Dhelmise
and have come up with this roster:
Guantanamo (Ferrothorn) @ Leftovers
Ability: Iron Barbs
Shiny: Yes
EVs: 252 HP / 24 Def / 232 SpD
Serious Nature
IVs: 0 Spe
- Stealth Rock
- Knock Off
- Gyro Ball
- Leech Seed
Bruh Charizard (Charizard-Mega-X) @ Charizardite X
Ability: Tough Claws
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Earthquake
- Thunder Punch
- Dragon Dance
- Flare Blitz
Fidel Castro (Hoopa-Unbound) @ Choice Band
Ability: Magician
EVs: 32 HP / 224 Atk / 2 Def / 252 Spe
Jolly Nature
- Fire Punch
- Hyperspace Fury
- Drain Punch
- Gunk Shot
Pajama Time (Kyurem) @ Life Orb
Ability: Pressure
Shiny: Yes
EVs: 56 HP / 196 Atk / 4 Def / 252 Spe
Timid Nature
IVs: 0 Atk
- Roost
- Ice Beam
- Earth Power
- Substitute
Chode (Blissey) @ Leftovers
Ability: Natural Cure
Shiny: Yes
EVs: 252 HP / 252 Def / 4 SpD
Bold Nature
- Toxic
- Soft-Boiled
- Aromatherapy
- Seismic Toss
PortMiami (Dhelmise) @ Steelium Z
Ability: Steelworker
EVs: 52 HP / 252 Atk / 204 Spe
Adamant Nature
- Power Whip
- Anchor Shot
- Rapid Spin
- Synthesis
Posted Aug 6, 2019, 12:12 AM UTC
Alright, so you are battling head to head right? The team looks pretty good, I would suggest running wish on Blissey instead, others might disagree but with the lack of healing on other mons, Charizard X can only fire off a few flare blitzes before he is basically useless. Also, a solid build may look great on paper, but without knowledge of the team you are facing against this team may look good but fail completely. For example, we need to know what the 2/4 defense is for (2 def does nothin) and what the 50ish hp investments are for.