r/oculus•
hex_rx

In Death actions lagging? (Rift S)

When I perform actions in the game 'In Death' via steam my actions are lagging or studdering.

For example when I draw the bow, the hands start to studder and jump until the bow releases. However I am not getting a frame rate drop, and the PC isn't maxing out any performance aspect (I am hovering around 50% cpu, 30% gpu, 40% ram, and 5% disk usage).

This only occurs when I draw the bow back, movement is not impleaded or delayed at all.

My rig is Ryzen 5 2600X, RTX 2060 6gb, 16gb RAM, 500gb Samsung SSD

Anyone have any idea what this could be?

Posted Aug 11, 2019, 5:41 AM UTC

31
Drivenby•

I have no issues myself with in death on rift s/ steam version.

Have you tried using oculus mode?

2