Trouble Locking Missiles on In 3.6
As the post title suggests I appear to be unable to lock up targets with my missiles at the moment. It was working grand a few days ago but last night & today my ship just refused to lock on despite being fully stocked. I even switched the stock missiles out for other ones to see if it would help but alas nothing changed.
Any ideas as to what the deal could be or has anyone had similar experiences?
Thanks!
Posted Aug 14, 2019, 6:17 PM UTC
This bug has crept up on 3.6.1 but there is a workaround. As you get closer to enemy ,scan them [Tab and hold Left mouse] You will be able to lock and fire missiles after the scan. Its not the greatest workaround but it works. The other bug which contributes to this is rearm is not resupplying missiles for some ships atm. If you do have missiles the above workaround works 100%.
I’ll give that a shot next time round, thanks man!