We Are Hitmen, And Summoned Heroes are Our Targets
I was thinking about guards or NPCs in tabletop D&D games after watching a video about the flaws of RPG leveling systems. Especially with abstract stuff like HP, high level player-characters are basically super heroes compared to low-level civilians. If the game doesn't somehow cheat like by giving free levels to town guards, some players will choose to act like a roving murder hobo.
So yeah, isekai can do something sharing the basic "super heroes are dicks" idea in the comic/show The Boys. What would be the best plot?
Posted Aug 19, 2019, 7:06 AM UTC
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Something like The Dirty Way to Deal with the Goddess's Heroes then. It shares more or less the same premise except that the main character is summoned by the Demon Lord instead, who wants him to somehow drive the immortal heroes who can freaking respawn indefinitely away. (Little note: Reincarnation magic is commonplace in this world except you need a perfect corpse to perform the magic. The heroes, on the other hand, can revive from literally nothing.)