All-Star Revival Tower 2019 Decklists/Setups (More in comment section)
Hello ! Welcome to the guide.
Here I will do something different this guide due to the mass involvement of
events here, hence a reunion tower event of most of the past tower events of 2019.
Here I will discuss the future banlists of this year considering this one has a lot less:
+Supremes/Ultimate Heroes
+Seafloat
+Legend Jobs
The current banlist will only apply to this tower event, not the future tower events (September, October, November, and maybe December), therefore I will have cards back on the banlist starting next month, which the FFVIII ForceCards will be added to that list and also other cards depending on schedule.
Hence, this tower I will climb with almost everything I got, feel free to check the Player Contact tab below if you have any questions.
Here is the Battle Tower with enemy line ups of all 5 coils within this event. https://altema.jp/ffmobius/arutepariyuniontawa
Reminder: For the coils such as I vs I, Meia vs Meia, and Sarah vs Sarah, you can use that character for this coil,
example, you can only use Wol jobs for I vs I, hence also only Meia jobs for Meia vs Meia. Cephalopod's Concoction also is restricted by only being able to use Graff & Sophie.
#Cephalopod Concoction notes
Neslug is the main boss in this event, while Ultros is the Cheerleader or Sideliner:
- Neslug is immune to stun & slow.
- Last action (The A icon the enemy turn dots) of Ultros, Ultros will buff a random single enemy at a time.
- Neslug will retreat into its shell once you use a debuff on it to then follow up with 3 atk/abilities on it OR 4 abilities/atks used on it.
#I vs I notes
Wol vs Wol event and only Wol is allowed to battle Wol.
- Shorn One will convert from FIRE (Breaker) to LIGHT (Attacker).
- SkySeer will convert from WIND (Supporter) to LIGHT (Attacker).
- Gambler will convert from DARK (Breaker) to WATER (Attacker).
- Ascetic will convert from WIND (Defender) to EARTH (Attacker).
- Red Agent will convert from FIRE (Attacker) to DARK (Breaker).
- The enemy EX Jobs/Red Agent will have their ultimate gauge start off exactly as much as you have when entering the 3rd battle.
- During Break or during Mobius Zone, using elements will take away the alternate element that the EX Job/Red Agent boss will have. Example: using water abilities will take away Shorn One's fire orbs depending on how many orbs you used it will take away a certain amount.
- The Ultimate Gauge of the enemy Ex Jobs/Red Agent all fill at 99. Once it's at 99, they will use their ultimate.
- SkySeer has Clutch Wall, so this is an opportunity to put him to sleep to then break him again after this happens.
- If you enter the battle against Gambler with a full ultimate gauge, Gambler will use his ultimate then gain Perfect Defense immediately so that counterattack will not kill him, which means the counterattack strategy no longer works.
#Ultimate Party Notes
- The ultimate heroes (except Cloud) and Sephiroth are immune to stun.
- Odin and Valefor are originally immune to stun but here they are not and instead are immune to slow.
- Gilgamesh is a friend here and will buff you depending on the element you used on him right before his upcoming action:
FIRE: Brave+Faith+Boost+Snipe (10 turns each)
WATER: Ultimate Gauge up MAX + Charge Act (9 Turns)
WIND: Action Gauge Up
EARTH: Barrier+Wall (each 10 turns) + All-Element Resist (3 each)
DARK: All-Element Enhance II (4 turns)
LIGHT: Divine Shield (2)
NEUTRAL: All Trance + Prismatic Shift - Lightning and Gabranth are immune to slow.
- Against Sephiroth and Cloud, you'll have to enter the battle with Divine Shield (2) in order to survive both of their preemptives or else you'll die at higher floors. An exception can be made, if you enter this battle at exactly 1 HP (can be done by Gambler), then Heartless Angel will not damage your perfect shield therefore you'll still have 1 perfect shield available.
- The Dark Flan is significantly faster than the other flans.
- Guard Scorpion will use a jump atk and convert to EARTH.
- The 3rd Wave bosses all have the ulti-gauge box.
#Pretender of the Throne notes
- Sarah vs Sarah, only Sarah must fight Sarah.
- All the Sarahs that you battle will will shift elements once it's (or after) 3 turns in the battle, here I will list them:
Nachtflug: Light --> Dark
Albedo Hunter: Fire --> Earth
Proud Cygnus: Wind --> Light
Magitek Heroine: Fire --> Light
Cacciatrice: Earth --> Light - All the Sarahs have clutch wall, except Al Bhed Huntress, which means you can take advantage of this and put them to sleep when needed.
#The Bewitching Hour notes
- Meia vs Meia, Only Meia can duel Meia.
- All the Meias you battle in this tower event will shift elements once it's (or after) 3 turns in the battle, here I will list them:
Primeval Witch: Wind --> Dark
Glam Vamp: Fire --> Light
Vesna Krasna: Water --> Wind
Nightwalker: Dark --> Earth
Mellow Mermaid: Water --> Fire - In this tower event, Adrammelech does NOT have perfect defense in this tower event.
- Arcangelis is the winged fiend with a halo, Gaunt has feathery head wings and wings, and Dryad has horns.
- Gaunt is the fastest of the 3.
- Just like in the tower event 'I vs I', the ultimate gauges of the Meias will equate based on how much ulti-gauge you ended the previous fight with.
- Each Boss Meia will have their own set of element/life orbs based on their jobs that they are.
- This tower event features all six 2nd gen sicarius.
#Player Contact
For the players who DON'T have the majority the cards/jobs/weapons I listed, PM me or comment in the section based on what you DO have, so that I can work through the list can give suggestions based on that.
Also, if you want, you could PM me a video or recording of an attempted run so that I can give you my evaluation and advice on what to replace, to switch, or do differently.
#Concluding the Intro
This concludes the intro, I will begin this tower event from the Neslug coil and work my way in order based on the coils listed.
Anymore questions regarding this tower event, feel free to ask.
Posted Aug 22, 2019, 4:54 PM UTC · edited
This took me quite a while to put together (more than a week). The formatting of this was to separate them one by one because I could not put them all in 1 comment (and also would not fit in the guide). I will try to at least record 1 or 2 full lap runs of each coil if possible.
Sorry for the massive amounts of comments.
This is awesome, thanks! And don't worry about the wall of text, those who have the patience to read are those who have the patience to plod through all the towers.
The formatting is nicely done, I can read it on mobile easily, so kudos for that! <3
It's always fun to go through your guides and benefit from their wisdom. ^I ^salute ^you, ^brave ^
Echo^Cid^WoLEasy to read on my mobile and greatly appreciated! Even if I've done these towers before, it's so easy to forget a lot of this stuff, so your work is greatly appreciated!