All-Star Revival Tower 2019 Decklists/Setups (More in comment section)

OngoingGuide

Hello ! Welcome to the guide.
Here I will do something different this guide due to the mass involvement of
events here, hence a reunion tower event of most of the past tower events of 2019.
Here I will discuss the future banlists of this year considering this one has a lot less:
+Supremes/Ultimate Heroes
+Seafloat
+Legend Jobs

The current banlist will only apply to this tower event, not the future tower events (September, October, November, and maybe December), therefore I will have cards back on the banlist starting next month, which the FFVIII ForceCards will be added to that list and also other cards depending on schedule.
Hence, this tower I will climb with almost everything I got, feel free to check the Player Contact tab below if you have any questions.
Here is the Battle Tower with enemy line ups of all 5 coils within this event. https://altema.jp/ffmobius/arutepariyuniontawa
Reminder: For the coils such as I vs I, Meia vs Meia, and Sarah vs Sarah, you can use that character for this coil, example, you can only use Wol jobs for I vs I, hence also only Meia jobs for Meia vs Meia. Cephalopod's Concoction also is restricted by only being able to use Graff & Sophie.


#Cephalopod Concoction notes
Neslug is the main boss in this event, while Ultros is the Cheerleader or Sideliner:

  • Neslug is immune to stun & slow.
  • Last action (The A icon the enemy turn dots) of Ultros, Ultros will buff a random single enemy at a time.
  • Neslug will retreat into its shell once you use a debuff on it to then follow up with 3 atk/abilities on it OR 4 abilities/atks used on it.

#I vs I notes
Wol vs Wol event and only Wol is allowed to battle Wol.

  • Shorn One will convert from FIRE (Breaker) to LIGHT (Attacker).
  • SkySeer will convert from WIND (Supporter) to LIGHT (Attacker).
  • Gambler will convert from DARK (Breaker) to WATER (Attacker).
  • Ascetic will convert from WIND (Defender) to EARTH (Attacker).
  • Red Agent will convert from FIRE (Attacker) to DARK (Breaker).
  • The enemy EX Jobs/Red Agent will have their ultimate gauge start off exactly as much as you have when entering the 3rd battle.
  • During Break or during Mobius Zone, using elements will take away the alternate element that the EX Job/Red Agent boss will have. Example: using water abilities will take away Shorn One's fire orbs depending on how many orbs you used it will take away a certain amount.
  • The Ultimate Gauge of the enemy Ex Jobs/Red Agent all fill at 99. Once it's at 99, they will use their ultimate.
  • SkySeer has Clutch Wall, so this is an opportunity to put him to sleep to then break him again after this happens.
  • If you enter the battle against Gambler with a full ultimate gauge, Gambler will use his ultimate then gain Perfect Defense immediately so that counterattack will not kill him, which means the counterattack strategy no longer works.

#Ultimate Party Notes

  • The ultimate heroes (except Cloud) and Sephiroth are immune to stun.
  • Odin and Valefor are originally immune to stun but here they are not and instead are immune to slow.
  • Gilgamesh is a friend here and will buff you depending on the element you used on him right before his upcoming action:
    FIRE: Brave+Faith+Boost+Snipe (10 turns each)
    WATER: Ultimate Gauge up MAX + Charge Act (9 Turns)
    WIND: Action Gauge Up
    EARTH: Barrier+Wall (each 10 turns) + All-Element Resist (3 each)
    DARK: All-Element Enhance II (4 turns)
    LIGHT: Divine Shield (2)
    NEUTRAL: All Trance + Prismatic Shift
  • Lightning and Gabranth are immune to slow.
  • Against Sephiroth and Cloud, you'll have to enter the battle with Divine Shield (2) in order to survive both of their preemptives or else you'll die at higher floors. An exception can be made, if you enter this battle at exactly 1 HP (can be done by Gambler), then Heartless Angel will not damage your perfect shield therefore you'll still have 1 perfect shield available.
  • The Dark Flan is significantly faster than the other flans.
  • Guard Scorpion will use a jump atk and convert to EARTH.
  • The 3rd Wave bosses all have the ulti-gauge box.

#Pretender of the Throne notes

  • Sarah vs Sarah, only Sarah must fight Sarah.
  • All the Sarahs that you battle will will shift elements once it's (or after) 3 turns in the battle, here I will list them:
    Nachtflug: Light --> Dark
    Albedo Hunter: Fire --> Earth
    Proud Cygnus: Wind --> Light
    Magitek Heroine: Fire --> Light
    Cacciatrice: Earth --> Light
  • All the Sarahs have clutch wall, except Al Bhed Huntress, which means you can take advantage of this and put them to sleep when needed.

#The Bewitching Hour notes

  • Meia vs Meia, Only Meia can duel Meia.
  • All the Meias you battle in this tower event will shift elements once it's (or after) 3 turns in the battle, here I will list them:
    Primeval Witch: Wind --> Dark
    Glam Vamp: Fire --> Light
    Vesna Krasna: Water --> Wind
    Nightwalker: Dark --> Earth
    Mellow Mermaid: Water --> Fire
  • In this tower event, Adrammelech does NOT have perfect defense in this tower event.
  • Arcangelis is the winged fiend with a halo, Gaunt has feathery head wings and wings, and Dryad has horns.
  • Gaunt is the fastest of the 3.
  • Just like in the tower event 'I vs I', the ultimate gauges of the Meias will equate based on how much ulti-gauge you ended the previous fight with.
  • Each Boss Meia will have their own set of element/life orbs based on their jobs that they are.
  • This tower event features all six 2nd gen sicarius.

#Player Contact
For the players who DON'T have the majority the cards/jobs/weapons I listed, PM me or comment in the section based on what you DO have, so that I can work through the list can give suggestions based on that.
Also, if you want, you could PM me a video or recording of an attempted run so that I can give you my evaluation and advice on what to replace, to switch, or do differently.

#Concluding the Intro
This concludes the intro, I will begin this tower event from the Neslug coil and work my way in order based on the coils listed.
Anymore questions regarding this tower event, feel free to ask.

Posted Aug 22, 2019, 4:54 PM UTC · edited

4235
extrumcreatorOP•

This took me quite a while to put together (more than a week). The formatting of this was to separate them one by one because I could not put them all in 1 comment (and also would not fit in the guide). I will try to at least record 1 or 2 full lap runs of each coil if possible.
Sorry for the massive amounts of comments.

20
Sourmoar•

This is awesome, thanks! And don't worry about the wall of text, those who have the patience to read are those who have the patience to plod through all the towers.

The formatting is nicely done, I can read it on mobile easily, so kudos for that! <3
It's always fun to go through your guides and benefit from their wisdom. ^I ^salute ^you, ^brave ^Echo ^Cid ^WoL

4
Irishluckjdesq•

Easy to read on my mobile and greatly appreciated! Even if I've done these towers before, it's so easy to forget a lot of this stuff, so your work is greatly appreciated!

2
extrumcreatorOP•

I will start by listing each of following decks closely to what they resembled in their original events, but most decks, I cannot fully replicate my endgame decklists due to tower restrictions therefore the replacements will be in quotation marks.
starting with the Cephalopod Concoction coil.
#Cephalopod's Concoction Coil
Node 1:
Main Deck: "Wild Rider" > Artemis X, "Jenova SYNTHESIS: FFVII", "Korpokkur", "Moogle X"
Sub Deck: "Gardien" > "Bismarck: FFXIV", Noctis: FFXV, "Ultima Weapon: FFVII", Nemesis
Weapons(Mods): TurboDriver (5star); Ultimate Lance (MaxMod-12)


Node 2: Was the Wall
Main Deck: "Gardien" > "Bismarck: FFXIV," "Noctis: FFXV", "Lancelot X", Moogle X
Sub Deck: "Toreador" > "Nemesis", "Artemis X", Jenova DEATH: FFVII, "Tatsuhime"
Weapons(Mods): Fervuer (5star); Ultimate Lance (5star)


Node 3:
Main Deck: "Toreador" > Simurgh: FFX, "Yunalesca: FFX-2", "Hypnos", Moogle X
Sub Deck: "Gardien" > "Bismarck: FFXV", "Noctis: FFXV", Nemesis, Lancelot X
Weapons(Mods): Fervuer (5star); Ultimate Lance (5star)


Node 4:
Main Deck: "Gardien" > Noctis: FFXV, "Bismarck: FFXIV", Stolas, Moogle X
Sub Deck: "Jet Stunner" > "Artemis X", "MidSummer's Daydream", Tengu, "Lancelot X"
Weapons(Mods): Ultimate Lance (MaxMod-12); TurboDriver (5star)


Node 5:
Main Deck: "Jet Stunner" > "The Runes' Guidance", "Bismarck: FFXIV", Artemis X, "Omega Weapon: FFVII"
Sub Deck: "Toreador" > Hypnos, Noctis: FFXV, Nemesis, Lancelot X
Weapons(Mods): TurboDriver (5star); Ultimate Lance (MaxMod-12)

16
extrumcreatorOP•

#I vs I Coil
Node 1:
Main Deck: Gambler ^Attacker > Devil Ride: FFVII, Shadow Creeper, "Each-siurge", Pixie
Sub Deck: "Ninja" > Garuda: FFXIV, "Demonolith: FFX", "Mastema", Afanc
Weapons(Mods): "Double-Cross" (5star); "Orichalcum" (MaxMod-34)


Node 2:
Main Deck: Gambler ^Breaker > Jenova BIRTH: FFVII, Devil Ride: FFVII, Afanc, Garuda: FFXIV
Sub Deck: SkySeer ^Supporter > "The Illusion of Hope", "Lancelot X", Tengu, "Korpokkur"
Weapons(Mods): Orichalcum (MaxMod-34); "Amatsumikaboshi" (5star)


Node 3:
Main Deck: Shorn One ^Attacker > Devil Ride: FFVII, Jenova DEATH: FFVII, Brynhildr, Pollensalta
Sub Deck: Ascetic ^Defender > Neo Bahamut, "Twilight Tryst", Stolas, Hypnos
Weapons(Mods): "Kotetsu" (5star); Taiji (5star)


Node 4: Was the Wall
Main Deck: "Sage" ^Master ^Sage > "Jade Weapon: FFVII", "An Illusion Called Hope", "A Moment's Respite", "Moogle X"
Sub Deck: "Kampfer" ^Defender > "Korpokkur", "Cleopatra", "Lunafreya: FFXV", "The Yellow Ribbon"
Weapons(Mods): "Amatsumikaboshi" (5star); "Taiji" (5star)


Node 5:
Main Deck: "Scharfricter" ^Defender > "Aranea: FFXV", "Unforgettable Vacation", "Artemis X", "Moogle X"
Sub Deck: "Sword Saint" ^God ^of ^Steel^ > "Nemesis", "Noctis: FFXV", "The Yellow Ribbon", "Lancelot X"
Weapons(Mods): "Kotetsu" (5star); Gunblade (5star)

10
extrumcreatorOP•

#Ultimate Party Coil
Node 1: Was the Wall
Main Deck: Proud Cygnus > "Stolas", Treant: FFXII, Hypnos, KotR
Sub Deck: "Sage" > Devil Ride: FFVII, "Jenova LIFE: FFVII", "A Moment's Respite", "Moogle X"
Weapons(Mods): Septen Trio (5star); Amatsumikaboshi (5star)


Node 2:
Main Deck: Shorn One ^Attacker > One-Winged Angel, "Jade Weapon: FFVII", "Fortuna", Pollensalta
Sub Deck: "Cacciatrice" > Hypnos, "Summer Sunset", "Scariglione", "Lancelot X"
Weapons(Mods): "Kotetsu" (5star); Septen Trio (5star)


Node 3:
Main Deck: "SkySeer" ^Attacker > "Jenova LIFE: FFVII", "Bismarck: FFXIV", "Dante", "Artemis X"
Sub Deck: NightWalker > "Seaside Vacance", "Moogle X", "Lancelot X", "Omega Weapon"
Weapons(Mods): "Amatsumikaboshi" (5star); Sventovit (5star)


Node 4:
Main Deck: Gambler ^Breaker > True Training, Hraesvelgr, Devil Ride: FFVII, Garuda: FFXIV
Sub Deck: Prima Donna > Hypnos, ProudClad: FFVII, "Caladrius", "Lancelot X"
Weapons(Mods): Orichalcum (MaxMod-34); Septen Trio (5star)

11
extrumcreatorOP•

#Pretender to the Throne Coil
Node 1:
Main Deck: Proud Cygnus > True Training, "Yunalesca: FFX-2", Artemis X, Moogle X
Sub Deck: "Nachtflug" > "Bismarck: FFXIV", Hypnos, Demonolith: FFX, "Fortuna"
Weapons(Mods): "Artemis Bow" (5star); Septen Trio (5star)


Node 2:Was the Wall
Main Deck: "Prima Donna" > "Treant: FFXII", "Caladrius", "Hypnos", "Moogle X"
Sub Deck: "Cacciatrice" > "Scarmiglione", "Summer Sunset", Ipiria, "Lancelot X"
Weapons(Mods): Septen Trios (5star)


Node 3:
Main Deck: "Cacciatrice" > "Summer Sunset", "Scarmiglione", "Hypnos", "Moogle X"
Sub Deck: "Nachtflug" > "Artemis X", "Bismarck: FFXIV, "Demonolith: FFX", "Omega Weapon: FFVII"
Weapons(Mods): Septen Trios (5star)


Node 4:
Main Deck: "Cacciatrice" > "Summer Sunset", "Scarmiglione", "Ipiria", "Moogle X"
Sub Deck: "Cacciatrice" > "Artemis X", "Gil Snapper: FFXII", "Hypnos", "Lancelot X"
Weapons(Mods): Artemis Bow (5star); Septen Trio (5star)


Node 5: Main Deck: "Proud Cygnus" > "Jenova BIRTH: FFVII", "Jade Weapon: FFVII", "Fortuna," "KotR"
Sub Deck: "Prima Donna" > "Hypnos", "Treant: FFXII", "Caladrius", "Lancelot X"
Weapons(Mods): Septen Trios (5star)

11
extrumcreatorOP•

#The Witching Hour Coil
Node 1:
Main Deck: "Amalthea" ^OB ^32 > "Morrigan", "Nemesis", "Artemis X", "Moogle X"
Sub Deck: "Fauviste" ^OB ^32 > "Jade Weapon: FFVII", "Bismarck: FFXIV", "Jenova LIFE: FFVII", "Lancelot X"
Weapons(Mods): Tishtrya (5star); Sventovit (5star)


Node 2:
Main Deck: Nightwalker > "Seaside Vacance", "Fortuna", "Lancelot X", Moogle X
Sub Deck: "Santa Lucia" > "Jade Weapon: FFVII", Tengu, Hellsgate, Omega Weapon: FFVII
Weapons(Mods): Tishtrya (5star); Chaos Crescent (5star)


Node 3:
Main Deck: Glam Vamp > Hypnos, Tengu, Lunafreya: FFXV, Garuda: FFXIV
Sub Deck: Santa Lucia > Christopher & Gighee: FFVII, "Bahamut: FFXIV", Moogle X, "Lancelot X"
**Weapons(Mods): Cornucopia (MaxMod-47); Sventovit (5star)


Node 4:
Main Deck: "Esmeralda" > Hypnos, A Moment's Respite, Tengu, Moogle X
Sub Deck: "Amalthea" ^OB ^32 > "Bismarck: FFXIV", "Deathscythe: FFXII", "Nemesis", "Lancelot X"
Weapons(Mods): Tishtryas (5star)


Node 5: Was the Wall
Main Deck: "Amalthea" ^OB ^32 > "Artemis X", "MaelSpike: FFX", "Mannan Mac Lir", Moogle X
Sub Deck: "Fauviste" ^OB ^32 > "Jade Weapon: FFVII", "Christopher & Gighee: FFVII", "Tengu", "Bahamut: FFXIV"
Weapons(Mods): Tishtrya (5star); Sventovit (5star)

10
NepoDumaop•

Thanks. I skipped 1v1 so this is helpful.

2
Irishluckjdesq•

Thank you so much for putting this together you are da man!

3
extrumcreatorOP•

#Record for 8/24/2019


Ultros Marks: 28


**Node 1:**https://youtu.be/OTuYnMP5iTI
**Main Deck:**Wild Rider > Artemis X, Jenova SYNTHESIS: FFVII, Moomba: FFVIII, Moogle X
**Sub Deck:**Gardien > Bismarck: FFXIV, Noctis: FFXV, Ultima Weapon: FFVII, Nemesis
Weapons(Mods): Ultimate Arm (MaxMod-12); Ultimate Lance (MaxMod-12)
Notes: Against the Neslug, this is where sleep applies since I could not break Neslug with Mobius therefore I build up my ultimate to break him once I get it charged, since getting rid of Neslug is priority over Mind Flayer.


**Node 2:**https://youtu.be/RJUfD_WoXNQ
Main Deck: Gardien > Moogle X, Noctis: FFXV, Lancelot X, Jade Weapon: FFVII
Sub Deck: Toreador > Nemesis, Jenova DEATH: FFVII, Bahamut: FFVIII, Omega Weapon: FFVII
Weapons(Mods): Ultimate Lance (MaxMod-12); Fervuer (5star)
Notes: The substrikes here are extremely important to counter Blizzard Dragon's rime breath (which inflicts curse) and to gain lightforce for Gardien.


**Node 3:**https://youtu.be/qqEF-v4lpXc
Main Deck: Toreador > Yunalesca: FFX-2, Simurgh: FFX, Emerald Weapon: FFVII, Moogle X
Sub Deck: Gardien > Bismarck: FFXIV, Noctis: FFXV, Alexander: FFXIV, Ultima Weapon: FFVII
Weapons(Mods): Ultimate Lances (MaxMod-12)
Notes: This node requires a lot of stalling for the 3rd battle, therefore I used square stun - hex stun-slow into sleep to deal with Giga Worm. The idea here is to give Giga Worm very little chances to act so that you won't have to take too many debuffs from slow+debrave.


**Node 4:**https://youtu.be/bDMXx65jKtY
Main Deck: Gardien > Jade Weapon: FFVII, Noctis: FFXV, Nemesis, Moogle X
Sub Deck: Jet Stunner > Artemis X, Midsummer's Daydream, Aggregate Aggression, Leviathan: FFVIII
Weapons(Mods): Ultimate Lance (MaxMod-12); TurboDriver (5star)
Notes: I use Jet Stunner to deal with the Hounds 1st because they end up becoming the biggest threat here if not taken care. I go ahead and tank Neslug until I'm able to access Mobius Zone to then finish off Neslug.


Node 5: https://youtu.be/dB5dB-aC1ac (21+ Minutes)
Main Deck: JetStunner > Jade Weapon: FFVII, The Runes' Guidance, Artemis X, Moogle X
Sub Deck: Gardien > Hypnos, Noctis: FFXV, Nemesis, Lancelot X
Weapons(Mods): Vigorous Fang (33); Fervuer (5star)
Notes: I had to switch jobs constantly to control the Mobius Gauge + Light Drive in the first 2 battles. Against Neslug, I dispatch the light enemies so that I can fully focus on neslug and dark drive without worrying about the light enemies attacking. I used Fervuer for the extra piercing break to break Neslug during sleep to then finish this battle.


Rotate?: Yes, I'll do the first 2 coils of each different coil then move onto the Wol vs Wol coil and focus on climbing that. I may come back to this coil, but it depends if I have time after climbing high in all 5 coils.

3
extrumcreatorOP•

#Record for 8/29/2019


Ultros Marks: 28
Wol Marks: 28
Supreme Marks: 27
Sarah Marks: 28
Meia Marks: 28


Node 1: https://youtu.be/MTuzm59SowI
Main Deck: Amalthea ^OB ^32 > Jenova LIFE: FFVII, Nemesis, Artemis X, Moogle X
Sub Deck: Esmeralda > Bismarck: FFXIV, Ariadne, Moomba: FFVIII, Echo Stage Left!
Weapons(Mods): Tishtrya (5star); Sventovit (5star)
Notes: Amalthea here is used for breaking and damaging all the enemies in battles 1 & 2. The constant use of the substrike helps to build up a full ulti-gauge until safe to job change back to main deck and finish Bahamut off. Against Primeval Witch, I nuke as much as her yellow gauge as possible while filling up my Mobius Gauge without ruining flash break. Once I activate Mobius Zone, I then proceed to nuke with Esmeralda with 8x actions to then break and then finish the fight nuking her broken.


Node 2: https://youtu.be/zaLJAKKKRNs
Main Deck: NightWalker > Seaside Vacance, Fortuna, Artemis X, Moogle X
Sub Deck: Fauviste ^OB ^32 > Bismarck: FFXIV, Charybdis, Leviathan: FFVIII, Tengu
Weapons(Mods): Tishtrya (5star); Sventovit (5star)
Notes: I will replace Fortuna and Artemis X because there was no need to attempt any breaks on any of the enemies here. This is the most straightforward battle out of the 5 so the most notable thing to do is watch the mobius gauge before entering the 3rd battle. Against Glam Vamp, I activate Mobius Zone to then nuke her with Fauviste until she dies.


Node 3: https://youtu.be/XmX3bpSw7uI
Main Deck: Glam Vamp > Tengu, Hypnos, LunaFreya: FFXV, Moogle X
Sub Deck: Santa Lucia > Gighee & Christopher: FFVII, Bahamut: FFVIII, Rubicante, Lancelot X
Weapon(Mods): Cornucopia (MaxMod-47); Sventovit (5star)
Notes: I nuke all the enemies here unbroken with Santa Lucia while tanking and nuking Adrammelech with her. Against Vesna Krasna, this is where I use Mobius Zone for nuking her and continuously doing so until she drops dead.


Node 4: https://youtu.be/cOr_N2M4gmk
Main Deck: Esmeralda > Bismarck: FFXIV, A Moment's Respite, Echo Stage Left!, Omega Weapon: FFVII
Sub Deck: Amalthea ^OB ^32 > Chocobo Squad, DeathScythe: FFXII, Diamond Weapon: FFVII, Artemis X
**Weapons(Mods):**Tishtrya (5star); Sventovit (5star) Notes: I deal with the first 2 battles with the Main Deck while switching when I need to break Hecatoncheir for more mobius gauge charging and damage. Against NightWalker, doing damage against her was diminished due to her inherently high critical resist therefore I could not land many critical hits against her. My needed a 2nd break against her in order to kill her due to this.


Node 5: https://youtu.be/llN4t2imLbM
Main Deck: Santa Lucia > Tengu, The Slumbering Warriors, Lunafreya: FFXV, Moogle X
Sub Deck: Fauviste ^OB ^32 > Jade Weapon: FFVII, Charybdis, Bahamut: FFVIII, Gighee & Christopher: FFVII
Weapons(Mods): Chaos Crescent (5star); Tishtrya (5star)
Notes: The timing of the buffs/debuffs are crucial here due to the need of killing them fast since the sicarius are immune to stun. I used Fauviste with both elements because I needed to have a tank focused on Belias and Famfrit. I used Jade Weapon mainly as a source of Curse/Debrave. I nuke them all unbroken because breaking take too many casts as well as being immune to stun.


Rotate?: No, I plan to climb as much as I can until I cannot or if I hit my wall, once I do, I plan to revisit the Wol coil. As for records, I may put out some more if I have builds completely different from what I've used.

3
[deleted]•

[deleted]

2
extrumcreatorOP•

You're Welcome. Edited
Thanks for reminding me.

2
vulcanfury12•

This tower is why I didn't do a primer. So many coils!

2
Rjs-mal•

Damn bro, good stuff as always, really fun to do this tower I think I can go hard this time and try and get in the higher ranks again.

Good luck to everyone

2
extrumcreatorOP•

Thanks ! Good luck to you too !
Good to see you back, it has been awhile.

3
Rjs-mal•

Your more then welcome, you always bring in excellent info, thank you got of on a bad start didnt have time yet to climb but it will be ok. Its been awhile for real im still here not so active cause of kids and work but MFF will be in my life till the server shuts down and that 100% for sure ^ ^

2
extrumcreatorOP•

#Record for 8/25/2019


Ultros Marks: 28
I vs I: 28


**Node 1:**https://youtu.be/yN2GvcAWUPs
Main Deck: Ninja > Moogle X, Demonolith: FFX, Bismarck: FFXIV, Fortuna
Sub Deck: Shorn One ^Breaker > Lancelot X, Tsukuyomi, Sapphire Weapon: FFVII, Leviathan: FFVIII
Weapons(Mods): Double-Cross (5star); Fatalitat (5star)
Notes: I use the main deck to deal with the 1st battle while killing Behemoth in the 2nd battle for me to then switch to sub deck to kill off Idol Head. Against Shorn One, this is where I activate Mobius Zone. My setup for my sub deck comes to play and I'm able to get a countdown of 12 during break to nuke and kill Shorn One.


**Node 2:**https://youtu.be/1ukba_7mLP0
**Main Deck:**Gambler > Jenova BIRTH: FFVII, Mobile Type 8: FFVIII, Odin: FFVIII, Moogle X
**Sub Deck:**SkySeer > Hypnos, The Illusion Called "Hope", Moomba: FFVIII, Tengu
Weapons(Mods): Orichalcum (MaxMod-12); Amatsumikaboshi (5star)
Notes: I expanded the break power of the jobs here so that I would be able to break SkySeer in 1 turn. During the 2nd battle, it was important to damage the yellow gauges 1st of Enlil and then use my ultimate after the roar to then inflict the debuffs from the Main Deck. Against SkySeer, Mobius Zone was used and that the subdeck was used to handle him for breaking and also nuking him in 1 turn.


Node 3: https://youtu.be/GIMoaWq_aT8
Main Deck: Shorn One ^Attacker > Jade Weapon: FFVII, Jenova DEATH: FFVII, Bahamut: FFVIII, Moogle X
Sub Deck: Gambler ^Breaker > Lancelot X, True Training, Chocobo Squad, Alexander: FFXIV
Weapons (Mods): Kotetsu (5star); Double-Cross (5star)
Notes: The Main Deck was used to get rid of the angels and Blizzard Dragon while being used to damage to red gauge immensely against Gambler so that my sub deck would finish him off.


**Node 4:**https://youtu.be/yFf2S5weagE
Main Deck: Sage ^Supporter > Jade Weapon: FFVII, A Moment's Respite, The Illusion Called "Hope", Moogle X
Sub Deck: Kampfer ^Defender > Moomba: FFVIII, Jenova SYNTHESIS: FFVII, Lancelot X, The Yellow Ribbon
Weapons(Mods): Amatsumikaboshi (5star); One Against Many (5star)
Notes: These setups were heavily prismatic return reliant therefore it took multiple tries to get this done properly. The Subdeck would semi-tank therefore I used Yellow Ribbon to avoid the mass amounts of debuffs from Ascetic.


Node 5: https://youtu.be/wFCLzEJVKg8
Main Deck: Scharfricter ^Defender > Aranea: FFXV, Unforgettable Vacation, Artemis X, Moogle X
Sub Deck: Sword Saint ^Defender > Noctis: FFXV, Lunafreya: FFXV, The Yellow Ribbon, Lancelot X
Weapons(Mods): Gunblade (5star); Curtana (5star)
**Notes:**Tanking for both decks was extremely important so I had both of them deal with the enemies while setting up the buffs and gradually killing the enemies. I initially used Paladin for fire drives, but I replaced him to use Sword Saint to deal damage against the Takshakas + Iron Giant. The battle against Agent of Woe was slow due to him using a lot of dispels from his atks, especially his ultimate. I break him as quickly as I can once he changed back to fire to then nuke him and win.


Rotate?: Yes, for now, but if I have time, I will come back to this coil once I climbed the other coils to 28 marks. The next one I will climb will be the Ultimate Party Coil.

2
extrumcreatorOP•

#Record for 8/27/2019


Ultros Marks: 28
I vs I Marks: 28
Ultimate Party Marks: 27


**Node 1:**https://youtu.be/WEBd9D5DMK8
Main Deck: Prima Donna > Emerald Weapon: FFVII, Treant: FFXII, Hypnos, Moogle X
Sub Deck: Proud Cygnus > Bismarck: FFXIV, True Training, Chocobo Squad, Lancelot X
**Weapons(Mods):**Septen Trios (5star)
Notes: Prima Donna's single target aspect deals with Giga Worm without waking any of them up until I need to nuke them.
Against Gabranth, I keep them asleep for as long as I can until the drives wear down so that I can then fully utilize my break and Mobius when the time came to then wipe out the enemies.


Node 2: https://youtu.be/5jPRT6vRa-A
Main Deck: Scharfricter ^Defender > One-Winged Angel, Bismarck: FFXIV, Odin: FFXIV, Moogle X
Sub Deck: Cacciatrice > Artemis X, Summer Sunset, Scarmiglione, Lancelot X
Weapons(Mods): Kotetsu (5star); Septen Trio (5star)
Notes: This battle, I basically killed off the worms while going for the storm dragon and keeping my buffs refreshed and also my mobius gauge intact. Against Lightning and Odin, I didn't want to use the Main Deck's ultimate just yet until I could get Odin overwhelmed while I was using nuking Lightning. From there, I was able to finish off odin before he got his turn.


**Node 3:**https://youtu.be/YPgyptFdYE4
Main Deck: SkySeer ^Attacker > Bismarck: FFXIV, Jenova LIFE: FFVII, Lancelot X, Artemis X
Sub Deck: Amalthea ^OB ^32 > Erinyes, Seaside Vacance, Odin: FFVIII, Moogle X
Weapons(Mods): Amatsumikaboshi (5star); Sventovit (5star)
Notes: I used the Main Deck to deal with the Dark Flan as quickly as possible so that I can use the Sub Deck to kill off the other 2 flans. Against Tidus and Valefor, this is where I prioritize in breaking Tidus due to being immune to stun.


Node 4: https://youtu.be/5AjIPuYaIyI
Main Deck: Gambler ^Breaker > Moogle X, Hypnos, Lilith X, True Training
Sub Deck: Scharfricter ^Defender > Artemis X, Simurgh: FFX, Emerald Weapon: FFVII, Fat Chocobo X
Weapons(Mods): Double-Cross (5star); Fatalitat (5star)
Notes: I had to switch it up against the scorpion so that I could break him without dying. I was switching between the 2 decks in order to take down the scorpion.
Against Sephiroth and Cloud, I deal with both them at the same time while prioritizing to get rid of Cloud. I timed my Mobius Zone so that I would have it during break against Cloud so that I Can immediately follow up to break & nuke Sephiroth with Gambler.


Rotate?: Yes, but this depends if I have time after trying to get 28 marks from the last 2 coils, Meia and Sarah. With this said, I am going to the Sarah coil next. Not sure whether or not I want to grind on Mobius Day or just continue the tower event on that day. So far, I've drank 3 elixirs during this event.

2
extrumcreatorOP•

#Record for 8/29/2019


Ultros Marks: 28
Wol Marks: 28:
Supreme Marks: 27
Sarah Marks: 28


Node 1: https://youtu.be/QH1d_Gd9U_g
Main Deck: Proud Cygnus > True Training, Mobile Type 8: FFVIII, Artemis X, Moogle X
Sub Deck: Nachtflug > Bismarck: FFXIV, Demonolith: FFX, Odin: FFVIII, A Quiet Moment
Weapons(Mods): Artemis Bow (5star); Septen Trio (5star)
Notes: Proud Cygnus deals with the dark enemies and breaking while Nachtflug deals damage against Nachtflug and Enlil. Nachtflug can tank a hit or two against Iron Giant while using Proud Cygnus to finish him off.
Against Nachtflug, I'm able to kill off Nachtflug in 1 break while after using Mobius Zone.


Node 2: https://youtu.be/8XfHz0IaKjw
Main Deck: Prima Donna > Bismarck: FFXIV, Treant: FFXII, Hypnos, Moogle X
Sub Deck: Cacciatrice > Caladrius, Leviathan: FFVIII, Gil Snapper: FFXII, Lancelot X
Weapons(Mods): Septen Trios (5star)
Notes: I stalled the enemies in the 1st battle to build up my Mobius Gauge for as long as I could to then deal with Sand Worm after killing the Buffalo. Fenrir was priority to deal with so that I could build up my Mobius Gauge and my Ultimate tackling Bone Dragon.
Against Al Bhed Huntress, I'm able to defeat her after using Mobius Zone to setup breaking her.


Node 3: https://youtu.be/V6lx7HMGZfE
Main Deck: Cacciatrice > Summer Sunset, Scarmiglione, Hypnos, Moogle X
Sub Deck: Nachtflug > Artemis X, Bismarck: FFXIV, Demonolith: FFX, Fortuna
Weapons(Mods): Septen Trios (5star)
Notes: The Main Deck was able to take care of the 2nd battle while I used the Sub Deck to kill Enlil and build up my Mobius Gauge + Ultimate against Cockatrice to then kill it.
Against Proud Cygnus, I use my Sub Deck to inflict the debuffs while using the Main Deck defeat her.


Node 4: https://youtu.be/-K1-TNqvMjk
Main Deck: Cacciatrice > Gil Snapper: FFXII, Leviathan: FFVIII, Phoenix: FFVIII, Moogle X
Sub Deck: Crimson Archer > Artemis X, Dream within a Dream, Bahamut: FFVIII, Ipiria
Weapons(Mods): Septen Trios (5star)
Notes: These are my most unorthodox builds throughout this entire tower event. The Main Deck deals with the fire enemies while the Sub Deck dealt with Behemoth.


Node 5: https://youtu.be/ibn4i1_TNiQ
Main Deck: Proud Cygnus > Demonolith: FFX, Bismarck: FFXIV, Odin: FFVIII, Moogle X
Sub Deck: Prima Donna > Hypnos, Treant: FFXII, Caladrius, Lancelot X
Weapons(Mods): Artemis Bow (5star); Septen Trio (5star)
Notes: In the 1st battle, I optimize my ulti-charging by consecutively tap attacking as much as I can after depleting the yellow gauge so that I can deal with the Enlil without giving it a chance to act. 2nd battle, I use Mobius Zone to prioritize in getting rid of Enlil so that I can rebuild my Mobius Gauge against Bone Dragon. Against Cacciatrice, I do as much damage as I can with Mobius Zone, then I break to then finish the battle.


Rotate?: Yes, but I will come back to this coil when I have to time, after the Wol Coil. Next, I plan to climb the Meia Coil and get 28 marks on that one.

2
MurakkumoMeia is Waifu. Meia is Best Girl. Meia is... Life.•

Good Job dude, great writeup.

1
extrumcreatorOP•

Thanks !

2
mhyrria•

That nightmare glam vamp again.

1
felgamar•

No pressure but hope to see you at top! I won't be anywhere near lol but I'm still hoping you will be. :)

1
extrumcreatorOP•

Thanks ! Good luck to you !

1
[deleted]•

[deleted]

1
MagiManeDay 1 | All UHs | 101 Jobs | 10 Supremes :doge:•

What is interesting is now after maintenance, "Disable Status Bonuses" is now available on the titles screen. Why one would use it is beyond me but SE put it there

1
LupusNoxFleuret20ee - 9f08 - 263a (WoL FF1)•

Some enemies like Takshakas (the Dark bats) behave differently if you have Improved Criticals. There used to be a strategy where you could bring in a job that has no innate Improved Crits (like Crimson Archer) so that the bats won't cast their Crit Resist Up. If you wanted to use this strategy you would need to disable those bonuses from titles.

Not a big deal anymore since most new jobs have Improved Crits nowadays, but it's nice that they didn't forget about this strategy.

3
extrumcreatorOP•

Wow didn't know, it's still an odd addition to the game.
Thanks for pointing that out.

1
Even_Adder•

Will you be using titles?

-1
extrumcreatorOP•

Yes

4
TheLordKimbo•

Titles should be on the ban list smh

3
Even_Adder•

I can agree with that. They add a huge amount of power and some aren't all that accessible.

2
extrumcreatorOP•

I gave this time to think about and looked through all the titles decided that Titles will not be banned mainly due to the ease most of them are to retrieve which means titles will still be collected as this game goes.

2
Even_Adder•

What's your stats page look like?

1
extrumcreatorOP•
2
Even_Adder•

That's a lot of Stats. That would have been good to put in the OP.

-5