Limbo recreated in LittleBigPlanet. The puzzles and the greyscale aesthetic are recreated wonderfully.
Posted Jul 31, 2010, 12:34 AM UTC
Posted Jul 31, 2010, 12:34 AM UTC
LBP proves yet again to be an engine with which to make floaty platforming renditions of other games.
It would've been kinda hard to make a non-platforming recreation of Limbo since it's...you know, a platformer.
was anyone else expecting something from inception?
yep.
That is a great level within itself but it's nothing like Limbo.
Limbo is quiet... tense and then it shocks you suddenly. Then your engulfed in quiet once again.
beautiful and actually a fun challenge looks like
For others who have never heard of it: Limbo
I liked Limbo when I first saw the trailer. Too bad I'm a PC gamer :(
That's pretty damn good.
This is exactly the type of thing I'd like to see in more console games. This gave me the same feeling as watching some of the recreations of certain games/pop culture references that I see all the time in the Source engine.
This is definitely one of the first games I will purchase, if I ever buy a PS3.
Unbelievable. I NEED LBP2 (everything from LBP carries over, so I'll just play this when I get it)
nice in-game username.
I cant believe there was no spider. Cool level and this was so predictable but still, no spider?
limbo needs to be on the ps3 properly...love lbp
Only thing missing is that the entire level isn't just one giant beginner's trap that punishes you for not knowing exactly what to do, and that the level's bare bones plot only works if the creator lies to you about it.
That's right I said it. Fuck Limbo.
Every time you died, you spawned right before the puzzle. I wouldn't really consider that much of a punishment. And I highly doubt that save for the handful of times you were tricked into your death, anyone would have made it through that game on their first try unscathed anyway. There are no lives that you have to worry about, and there are frequent checkpoints, so I don't really understand how people can be frustrated by the few times the game outright kills you.
That's one of the things I loved about the game. The complete surprise of getting annihilated by a bear trap for the first time.
Looks nice, but Limbo deserves far more attention. Class game.
maybe if it was available on PC =(
Wait six to eight months. I'm not sure how long Microsoft's exclusivity agreement is but that around how long it too for Braid to be released on other platforms.
Im still waiting for Alien Hominid/Castle Crashers =(
I thought Alien Hominid was already on Newgrounds?
It's published by MGS, you won't be seeing it on other platforms, Braid had an independent publisher.
I just played this for the first time tonight. Got home to find this sweet little remake. Amazing game. Wish I had an Xbox just for the XBL Arcade games.
I've heard aside from the visuals, it's a very straight forward and uninteresting platformer. What makes it special?
It's incredibly immersive, you forget your surroundings and are completely in tune with your character, it sounds exaggerated but Limbo has a quality of holding your undivided attention. For example dying is excruciating, it tingles your spine but only because of how immersed you are.
Where Braid is warm, Limbo is cold, very cold.
I've got to say, that told me all of nothing.
Best way to find out is to play the demo or read the many reviews. Giantbomb had a QL and a 5 star review.
The atmosphere is incredibly strange and creates a sense of curisity that drives you from puzzle to puzzle. The sense of wonder and curiosity is what drives the game. It is also what get's lost halfway through the game.
And while I expect to be downvoted for this, while it is a good, intriguing game, don't be fooled, the puzzles are generally very straight forward (save two or three exceptions), but too many rely on simple trial and error, and not on genuine ingenuity to be solved. For all of the illusion of depth the amazing atmosphere grant, the game is very shallow in the sense that there is no real story, no real driving force other than curiosity and the desire to complete the game.
Still, worth a play through, if only because the first half of the game really is cool.