Quick questions
What do you like about the game so much?
Is the multiplayer at all a part of it?
Which is your favorite and why?
I played deserts of kharak and cataclysm, I played cataclysm first and couldn't beat the last mission without cheats (I think it was on normal) and reloaded a lot especially when I got raped by the cruise missiles taking my best ships. In deserts I beat it pretty easily except the isolated mission I reloaded once and beat it in 2 days. How is the difficulty for you? Have you even beaten it on hard and what's the hardest one to you? Any similar games to this, I like AoE2 and SC but love how this is a 3D RTS and the scale is amazing! For a game made in 1999 it still uses way less processing power and has way better features and was a much better game than DoK.
Posted Aug 26, 2019, 6:11 PM UTC
Multiplayer is definitely a big part of it but what really sold me on the original was the amazing storyline. I think Homeworld always did a good job of knowing it was cool, rather then shoving it in your face and trying to prove how cool they were like modern titles tend to do. This sort of "understated awesomeness" has become what I always look for, and rarely find, in games and movies.
Can you give some examples?
It's just all over really, not being overdone like most titles are. Like you know how in most modern FPS games whenever you get shot all this... fecal matter or something sprays up on to your hud? Or how the animations are bordering on goofy and robotic to show off how cool they are? The way they do an insufferable amount of close-ups and cinematic sequences on the thing you're supposed to notice is really cool about the game?
Sure we get a nice fly by of the Mothership in mission one of Homeworld but after that it's just kind of there with you, they don't need to have it freaking glowing and doing space donuts or something to get you to realize it. Ion cannons are cool but they don't have these huge lens flares to get you to pay attention. No fecal matter. I mean I guess it's a bit hard to describe but you know it when you see it; some games feel they need to show off, some games know that they've already got you.
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RM is still active but DOK gets more attention usually. That's the one I play, I think it's amazing.