What you should do.
I see people are fairly frustrated with their first 1 or 2 hours. I understand that, at first I was disappointed too. But there is more to the game than you think.
I believe we all have not seen enough to form a real opinion on the game.
Again, not discrediting your experiences, but! don't stop playing.
Here is some general advice to break the death loop:
- collect everything you see, go into caves, get materials
- look at the map and try to find something that looks like a collection of treestumps and go there(thats the town)
- use the initial crafting recipes and craft the basic gear
Gl out there.
Posted Sep 23, 2019, 11:24 AM UTC
Yes lad thank you for the advice, I have been following what you said but I have not had fun doing it.
I know that unless I get "+" gear then all my progression is just going to be lost when I change regions. So then I get my ass kicked all over again. The early game is punishing and not fun, and you have to do it over and over again if you change lands.
There are player levels, so I assume getting our asses kicked isn't the main point, maybe we just missed something.
I for my part am not giving up on the game yet and want to find out what all of this means.
May I suggest you to come back to this sub in a few days and see if anything changed/has been found?
Thats what I was thinking about doing but the thing is, a lot of the problems people are talking about arent little tweaks. People are talking about reverting core game mechanics. Which would require a total overhaul of the game, which cant be done in the week between now and release.
I think people forget how hard the early levels of alpha were when we first started, or how nobody really knew how anything worked. My prediction is that the region locking keeps the game from being so stale after you power up. I haven't played enough to be certain, work gets in the way :(