How bad is FOMO going to be now?

Discussion

I'm concerned about a comment made by Bungie that suggested that elements of each season will go away at the end of the season, so they can play on the "I was there when..." factor.

As a somewhat casual player, maybe 15-21 hours a week, I wasn't overly concerned, but it really does depend on what WONT be available at the end of the season.

I realise Season tracks will disappear, but that catch up mechanics will be in place before the end of the season, but what else will be gone? Collection badges? Titles? Vex invasions?

With everything I have seen in collections, triumphs and seals, I am legit worried that Destiny will become a second job for me - I have 60 something days in the season to do everything before.. what exactly?

Do we know whats going away at the end of the season? If not - we need to.

Posted Oct 3, 2019, 8:53 AM UTC

1029
AGoodBouy•

15-21 hours a casual(?) ....Heck I wonder what that makes me then hahah

21
Sanso14OP:V: Vanguard's Loyal•

Well, that's probably the upper end of the scale :)

1
Kubera-372•

For an entire week is pretty low

1
InterSeven•

2-3 hours a day is low?

2
Shadynasties•

I’d honestly say outside of a launch week 2-3 hours is pretty normal for a majority of players, there will always be players like myself and many of you that put 6-14 hours in a day

2
InterSeven•

2-3 hours every day seems high for a casual player, especially since they probably don't even play every day. 6-14 hours per day is a bit much, especially on that higher end. I could be mistaken, but at that rate wouldn't you have to be unemployed and/or skirting your responsibilities and/or sleep.

4
blakeavon:GB: Gambit Classic•

Given how virtually everything has been handed to us in just the first two days, and so far everything (even pinnacle weapons) seem to be pegged at casual users, I seriously have my doubts how epic the grinds are going to be heading forward from here.

I look forward to be proven wrong but it certainly feels like they arent catering to those who want to work for things.

As for FOMO, as much as I love Destiny, everything, all of it, are just digital items which are going to meaningless in a while, I made peace ages ago that 100% the game continually is simply not achievable, so instead I pick my 'fights'. EG got all my pvp weapons but mountain top, which i decided wasnt worth the effort. At first sure there was a bit of FOMO, now, its just a thing, something I wont directly go after.once i did that, for that one thing, I now do it a lot. My love for the game isnt any less. And real life is more healthy because the game still brings me pleasure but its doesnt own me.

5
Oojimmy•

Well realistically this game has always been catered significantly to casual gamers. Look at every nerf to any pvp related quest, or when black armory launched.

2
Sanso14OP:V: Vanguard's Loyal•

Wise words, and I do take your advice on board.

My problem is I cant 'pick my fights' because I don't know what is going at the end of the season and what isn't.

0
detro1•

I think they were referring to cosmetics, so certain ghost shells, ships and sparrows will be locked. although they'll probably come back in an event/engram.

3
LionSin-Escanor•

I think the only thing going away at the end of the season is the Vex invasion and the battle pass thing obviously

5
Sanso14OP:V: Vanguard's Loyal•

That would be great, but the comment below yours states more is going away - including the triumph seal...

... and that's my point, there's confusion over whats going and whats staying.

1
HeroOfClinton•

Because the triumph seal is for Vex invasion. So if it goes away you cant complete the triumphs.

2
IMiizoHey, uh... *whispers* Take me with you.•

Things going away that i can think of:

-Activity: Vex Offensive

-Seasonal Triumphs (worth points)

-Triumph Seal (Title)

-Season Ranks + the Ornaments

-A bunch of cosmetics such as emblems, shaders

4
AellaRiven:D: Drifter's Crew // Ding!•

I'm not smart, 'FOMO'?

3
Sanso14OP:V: Vanguard's Loyal•

Sorry - "Fear Of Missing Out", it refers to Bungie putting time limits on achievements and players playing more then they would normally in order to not miss out on them.

It has its pros and cons.

4
AellaRiven:D: Drifter's Crew // Ding!•

The only pro I can think of is getting people to continue playing the game for the whole season.

2
Kubera-372•

And the only con is missing out.

6
Oojimmy•

I in a sense enjoy it. It gives veteran players stuff to brag/show off. Like in warframe I had special emblems from events and witnessed the destruction of the first relay, and the political fracture between alliances. But on the other hand, I just deployed and I could possibly miss really cool stuff during the next 9 months.

3
Vaathos_•

But 15-20 hours per week should be enough to max out the pass

3
Asami97•

All MMOs do what you are describing, most games in general do it in someway.

If you miss out on whatever happens at the end of the season that's your problem, not Bungie's.

2
Imuncontainable•

I was pretty worried about this when they talked about it. Really seemed like they were committing big time to FOMO with the way a lot of the new content works. It's only 2 days into the season so no REAL conclusions yet, but the season pass isnt terribly difficult to level up as long as you do bounties every day. But i still worry the fomo by the end of the season is gonna be worse than ever

1
neurocturnalblinks•

That's the main reason I don't want this season. Easier to make peace without fomo. But unfortunately I have to wait for shadowkeep another season then. Got downvoted for this though because people didn't understand why I wouldn't want "free content".

1
M0RD3CA1•

Short answer is, as bad as you let it be. FOMO is a personal thing at the end of the day.,

1