top 2v2 on US servers - 9/10 have 1 zerg
sc2ranks.com/ranks/us/diamond/2Posted Sep 14, 2010, 3:14 PM UTC
Posted Sep 14, 2010, 3:14 PM UTC
ya but 10/10 have at least one not zerg
Dang that sorcery guy is on there a lot :)
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Cheesing becomes more and more viable the more people are in on it (team games). :(
Pretty good win % too...
5. 1,327 pts 120 / 16 (88.24%)
7. 1,320 pts 197 / 54 (78.49%)
25. 1,173 pts 58 / 5 (92.06%)
71. 1,064 pts 47 / 11 (81.03%)
I play zerg, so this makes me a bit happy.
I wish I could see their strategies.
mass ling rush is my guess. Zealot/ling just rapes all the way to diamond, seriously.
Zerg can ling rush, and keep pressure on to slow down enemies, while the other player on the team get get ahead of the enemy in tech/army size for the push. It's effective.
Also Archon/Xog deserve a cookie for being #17 as R/R
or vice versa, the other player can spam low tier units to pressure or wall off shared bases to allow the zerg to easily FE and power drone so they can roll mid game
As a zerg, I think this option is much more powerful
A 6 pool onto a zerg opponent will devastate people. Even if it is scouted it allows a well timed attack and expand from your partner to put your team in an amazing position. We have lost to really terrible players (we looked at their macro in replays) who had a good timing in the early game with this.
6 pool streaming zerglings backed up by a early marine push can be devastating.
I rarely lose to a 6 pool in 1v1 play and the 2v2 maps are usually larger.
SCV and Probe! That's adorable.
My friend changed his name in HoN to girls and he always plays with his friend who changed his name to boys.
But-but-but Reddit always says Zerg is underpowered.
Nerf zerg. But in all seriousness, zerg is does really well in 2v2.
Yeah, zerg has very stable synergies with most races even at the most basic macro level, since given a wall zerg can macro insanely. And even aside from that you can use things like muta/medivac, etc. which work very well, and I dont think theres a single strategy besides don't let it happen that can stop thor/broodlord.
Unfortunately, the game isnt balanced around 2v2...
I dont play 2v2s but wouldn't mass void rays destroy thor/broodlord?
Ok, ran the numbers... without brood lords acting as damage absorption, equal food thors/void rays, thors win pretty solidly after a critical mass of between 5 and 10. 5 loses, 10 wins pretty evenly, so its probably a little less. Keep in mind that terran will only spend 2/3 of the resources that the Protoss will on the same amount of supply.
Here's where it gets crazy, since it's a ZT vs assuming PP for mass VR, the terran will only have ~1/2 to 2/3 of the void rays that the enemy has in terms of food. On this field, 30 void rays win against 10 thors pretty convincingly, as in, go kill the armory convincingly. But 2 more thors on top of that topples the void rays like paper cups. 30 void rays, or 7500/4500/90, loses to 3900/2600/72, which is a huuuuuuuuge resource disparity.
Now, Upgrades! (I spent too much time on this.) And this is a doozy, even on autoattack flux vanes completely flips the battle with the same number of units. Thor air upgrades, because of splash, eat through VRs like hellions eat drones. 3/3/3, 3/3 with flux vanes, void rays win.
Lastly, this is at 30VR, 13 Thor. Pushing this to a maxed army, assuming 160/160 fully upgraded both sides, P spent 13500/8100, T spent 8100/5400, 3/3/3, 3/3, with flux vanes, thors lose pretty heavily. But P has to spend nearly twice as many resources to pull it off.
LASTLY I PROMISE! Spending equal resources, no air upgrades for corruptors, a giant ball of corruptor, brood lord, and thor absolutely dominate void rays.
I lied - Lastly lastly, magic boxing void rays should be illegal. If you have some free time, and don't like terran, it's cathartic to magic box a ball of void rays into some thors.
The only one I recognize there is drewbie.
I have seen the horrors of facing off against double zerg in 2v2
All those random's count for 1/3 zerg as well!
That's how it was in sc1. I don't think anyone did 2v2 without a zerg in pro play, back when they even had 2v2.
Check out Strife and Axslav's points.
Do any of you play high level 2s? It's gay as fuck. Zerg's only role is to all-in zergling and either transition into banelings or mutalisks.
It's gay as fuck
Sounds awesome.
There you go again with that fag talk!
I like the novelty team. A terran named SCV and a protoss named probe.
It would be cool if teams could come up with an actual "Team Name" instead of just the account names. :P