Setting requests/signals based on missing construction materials
Is there a way that I can set a signal based on missing construction materials, aka the flashing cog alert notification? A bit of googling turned up this mod: https://mods.factorio.com/mod/GhostScanner, does anyone have any experience with it?
I want to create some flashy looking concrete along my borders and I want a concrete train to deliver materials. At first I'll need a LOT, but over time this will diminish and I'd rather not end up with 20k concrete sitting in boxes at my outer perimeter. If I could link this into to the system that already know how much concrete is missing, I can use this to set filters/disable train stops along the way.
Posted Oct 17, 2019, 2:06 AM UTC
Ghost Scanner works great. Give it a try. (There’s even a setting to have it send negative values for easy LTN integration)