r/archeage•
Emfx

The ArchePass should have been an attendance reward

Discussion

I know people are not in favor of attendance reward systems but my god would it be a massive improvement from this system.

Posted Oct 19, 2019, 5:19 PM UTC

15352
Cloudy-Cloud•

I dont understand how they thought 17 extra dailies on top of all the rest we already had was a good idea.

77
[deleted]•

[deleted]

52
MonkeyFritz•

Only way to get a lot of things, and it's a huge gold faucet on top.

15
iAmTho•

Yea the amount of money you make from them has me worried. The main source of income should be the open world sandbox/trading aspect of this game. Otherwise it's just another themepark dailyfest mmo with farming slapped on top of it.

24
MonkeyFritz•

It's more money for my time to do the archepass than it is to run a trade pack.And that's without the exploit, I'm only lvl 35.

14
Vald-Tegor•

Meanwhile cross sea trading looks like this:

  • Buy packs for 26g each
  • Spend 250 labor per pack to deliver them
  • Get 13 Onyx Essence per pack
  • Sell Onyx for 2g each
  • Pay a 10% market sale tax
  • Profit??????
10
WetwithSharp•

The main source of income should be the open world sandbox/trading aspect of this game. Otherwise it's just another themepark dailyfest mmo with farming slapped on top of it.

This is literally what everyone was trying to warn returning players about.

Modern ArcheAge is way different than 1.0 archeage, even if they remove the ArchePass.

Modern ArcheAge is a dailies grinding game, even without the pass.

5
RandomDesign•

They should just remove the gold and make the rewards diligence coins.

22
[deleted]•

[deleted]

8
Alabugin•

GOLD should never have been injected from dailies, period.

Inflation is so difficult to keep in check in games like this, and all avenues to prevent it should be taken.

3
[deleted]•

[deleted]

4
heeroyuy79•

its apparently going to change so you get your weeks (months?) allotment of quests all at once so you can spend a day or two grinding most if not all of them out

1
TheRealFaptality•

Yeah cant wait to get 84 quests at once.

3
Kinami_•

source on that?

2
lordkabal26•

It's in one of the streams they did during the PTS leading up to release, they're waiting on XL to convert it to a weekly system, though I'd much rather the xp be accrued passively regardless of what you're doing so that you don't have to split off from something you're already working on just to get your required progress done.

2
heeroyuy79•

fairly certain they mentioned it on one of the livestreams and then later on the discord said they couldn't do it so the increased the daily limit until they can change it

1
Kinami_•

i use basic pass, no inventory expansion, which one should i choose?

I also dont seem to get dillergence(?) coins

1
tsujiku•

The specific passes (e.g. vocation) have diligence coins and expansion scrolls.

1
gael_the_druid•

In my opinion, they just should give more sources of gildas, than dailies. Like old good system with trade packs.

1
MonkeyFritz•

I would vastly prefer it just leveled based on XP gained. Period. It should happen passively while doing whatever you want in game.

52
See_Double_YouTyrenos Cleric•

This is a good point

7
TheTool90•

This would be perfect

2
hugony•

That would be amazing!

2
Qu1etMan•

Archepass is personally the worst iteration of the system i've seen in a game so far. I just want to have more options to level it up, I dont care if they limit it to an extent but I just want other things to do aside from farming mobs, world bosses, honor, and vocation points. I'm no fan of Fortnite BR mode, played it a handful of times but I always thought the variety of mission types to complete their pass was at least interesting.

33
LeClassyGentDefiler•

As much hate as Fortnite gets, the game is extremely polished and a lot of games could learn from them.

12
Abedeus•

Personally I like how Epic Seven, a mobile game, did their "passes". Free version for everyone, pay with in-game currency (which is easily gathered in large amounts without paying real money) to unlock Premium. Doing basically anything that costs resources, be it energy or "tickets" for other content (including PvP) gives points towards levels. Each level gives some consumable, or gear etc.

2
lifebreak123•

i think half of the quests should be something social that even the newest player understands like using emotes / some cheap consumables things on other players, like snowballs in WoW or something. this way the game will be more lively, more interaction between players, without making it too complicated.

put another gameplay related quests for the rest to make it balanced.

​

and i believe that there are alot of people with 200IQ ideas here. so lets share it. maybe they will listen and make the pass better.

27
Zerokx•

Something like the family quests would be nice that you could do with anyone.

4
Griffith_was_right•

Excellent idea, if you can try posting this in the forums. Thats where they listen mostly.

1
Hoshee•

I don't necessarily agree with the casualization of the system. Please don't bring WoW practices to AA.

0
Baconwich•

The Destiny 2 system where everything that grants XP slowly fills your season pass bar feels more rewarding than what we've got currently.

21
vitor210:archery: Archery•

This ! And this is what I initially thought the Archepass would be. I really like Destiny 2's season pass

5
Vald-Tegor•

I think the reasoning was to not let people log on an alt, labor burn for exp in a short period of time and get all the rewards with low effort.

While I understand and agree with that goal in spirit, the implementation is painful at best. DailyAge is out of control as it is. How are we supposed to have fun interactions in the game with other players, when they are all locked in with their personal daily treadmill? I miss the open world game it once was.

A start would be to get rid of the whole quests idea as a shifting task. Instead of giving credit towards a rng quest you need to complete, have monster kills, dungeon/ world bosses, honor, vocation give direct xp towards completing the pass.

1
BraveDude8_1•

There should be attendance rewards, but generally the missions need to be much more general. They should be things you naturally complete. 20 kills in Area A should be 50 kills of monsters (maybe lock it to ones that you aren't overlevelled for), using labor for leathercraft should just be a general crafting one, dungeon kills should be for ANY dungeon, etc.

Also you shouldn't have to do two thousand of them to max the pass out, christ.

15
ChainUnchained•

This pass might be fine in a game like fortnite. WHERE IT'S THE ONLY QUESTS YOU HAVE.

Not in an mmorpg where you already have a full day of stuff u can do and several hours of dailies.

11
LeClassyGentDefiler•

That's what they initially explained it as. Something simple that you can do in 30 mins and get on with your day. But no, it's several hours worth of dailies, which means that most people are going to fall behind.

I don't have a lot of complaints with the game but the Archepass has been a serious fuck up in all aspects.

8
skilliard7•

+1

game was already awful with dailies. Then they pile on 2-3 hours more worth of dailies.

They did it for monetization purposes though. The battle pass system makes a ton of money in other games. The idea is to get you invested in the pass so that you want to buy the premium to claim the rewards you've "earned".

I'd rather they add more variety/choice to missions so that you earn them by playing rather than it dictating what you must do.

8
KusoGameCustom Text•

They did it for monetization purposes though. The battle pass system makes a ton of money in other games. The idea is to get you invested in the pass so that you want to buy the premium to claim the rewards you've "earned".

I don't know if it works, because I just skip most of it as it's more annoying than anything. I stop the kill quests as soon as it asks me to go out of my way to some random area I don't need to go to or have to use hereafter stones (the cost piles up and once the real gear grind starts, I'm pretty sure RIP GOLD).

Most of crafting/vocation quests I skip too, either because not the right one for me or I just can't complete it (100 vocation badge when I have something else to do than plant 100 potato seeds on my farm or roam the map randomly for those).

ArchePass has become something I do whenever I feel like doing and if it's not bothering me, once it gets annoying I just stop at once. So as far as "investment" goes, I'm completely out.

1
BikestMan•

I think it should be like a second leveling bar and get XP for actually doing whatever you want in the game. XP for mobs you are killing, from vocation, gathering, crafting. No daily quests, just little chips for living life in the game. That would have been far more enjoyable.

7
Zerokx•

Agreed, this whole archepass system has been screwing me over so hard.

Wasted SO many gildas on this shit.

How are they thinking anyone will buy a premium version of this when it's just bugged AF.

Sorry I mean "intended design" that you need 15 gildas per day to do it? (????)

5
SettleTV•

Only do 16/17 and the quests wont relock

4
Zerokx•

Yeah thanks too bad I already lost a bunch, including all trust in this shitty thing. I was thinking about getting the premium pass for the skins but not like this.

-1
danieln1212•

Just do 16 instead of all 17

3
nadav158•

Let’s tell them to make it a daily attendacne!

3
Luzion•

I feel caught in a loop that I have to do the AP dailies for gold so I can pay for gilda dailies and hereafter stones. If I fall behind on AP dailies, it means I don't have enough gold to pay for the rest and... I hate gameplay that loops you around and makes you feel like you can't do anything else. With the server fresh and most things locked behind diligence, I feel forced to do this to get any footing.

Lots of important stuff is locked behind the APass: Inventory, diligence coins, labor.

I feel burnt out.

3
See_Double_YouTyrenos Cleric•

Seriously. Maybe add a loyalty shop like classic. Five loyalty a day and maybe convert x loyalty to y diligence or something. God I need bag expansions!

2
Indigo_Shade•

I wholeheartedly agree. I especially hate how it incentivizes alt-ing for shared labor pots, vocation badges that your main can benefit from etc. because I really don't feel like juggling dailies on multiple characters; I just want to enjoy the damn game.

2
KusoGameCustom Text•

Archepass needs a serious rework. Kill quest asking me to leave Auroria for Halcyona Gulf (or any "protect [Sea]" quest) when I only have a rowboat, LMAO Wat. 30 kills quest rewards the same passpoint as 10 kills. Lol wat. Honestly, the kill quests should be basic things like "kill X mobs" regardless of region. That would be a somewhat decent start (basically you'll complete the kill quest passively as you're farming whatever).

Same goes for other mission types, much more general and be completed passively as you play the game and do what you want.

Remove gold from Archepass and put dilligence so we can increase our inventory/warehouse,

Worst battlepass system ever ? (I don't have much exp on these but even so I find it terrible as fuck).

2
TheAlcaeus•

Can someone fill me on what this archepass is? Or what it does I'm pretty new

1
jsewell92•

Yeah, I'm really not a fan of this system at ALL

1
Shiyo•

This system is horrible, it's the worst designed thing I've ever seen in 15 years of MMORPGs.

​

First off you get random ones, so you're punished for playing with a friend or SO.

Second, this is already a game with a million dailies per day and not enough time in the day to do them all, so they decide to give us another 8 hours of dailies?

​

They expect their revenue to be based on people paying $10/month to GRIND for 10 hours a day? lol. good luck with that.

1
IssyNox•

Not only is it a bad system but also bug ridden (boss mission exploits and having to spend gilda to unlock the missions again if you complete all 17). And I really feel like these level up waaaaaay too slow. It will take forever to get any decent rewards and as you are unable to work on more than one path per day you're also stuck on a certain type of rewards.

1