Melee instant death

Hoping someone can help me understand what's been happening. I've noticed on several occasions when I go in swinging with my hammer that sometimes I just randomly die. At first I assumed maybe the enemy I fought exploded or maybe I just got a huge amount of burst damage on me, but it was neither. I reloaded right before the fights just to make sure. I also tested out different difficulties from easy to hard. It seems I die randomly when I'm swinging at enemies. I assume it's either something to do with them blocking when I don't notice, maybe it causes me to hurt myself or something (which still wouldn't make sense because it's a 200+ attack weapon versus my 1000+ health) or maybe it's something about the weapon malfunctioning or something and exploding in my face, if that's even a thing.

Posted Nov 1, 2019, 5:48 AM UTC

13
ironangel2k3•

This is happening to me too. Its bizarre.

2
SecondChanceSlothOP•

It's still happening. It seems to happen whether the enemy is a humanoid or creature, but very specifically only when I use melee. It doesn't happen during sneak attacks as far as I can tell so I assume it has something to do with whatever the enemies are doing. I used all the different kinds of melee I can find from weak to strong and they all cause an instant death at some point. It's even happened against a low level enemy that had no other allies around so I know I wasn't flanked or anything without knowing it. It's very frustrating.

1
ironangel2k3•

My current theory is that, since the game uses a physics engine, maybe when you hit an enemy hard enough and dismember them their pieces rocket off at high velocity. Corpses don't have collision, but what if there is a single frame where these high-velocity giblets don't have their collision removed yet, so while you are standing right next to them when they explode, that one frame of ultra-high-velocity giblets hitting you does enough damage to kill you?

I've never seen any other moving objects harm the player but I honestly don't have any other theories at this point.

2