r/HellLetLoose•
Arfman2

New player, want to do this the right way

See title.

I have been a life long Battlefield player but BFV doesn't scratch my itch anymore. I stumbled across the JackFrags video from a few days ago on YouTube and thought "this is it!".

I bought HLL and played my first match a few days ago and was blown away by almost everyone using voice comms, using tactics, staying together as a squad (or unit, I should say). It really felt I was in a war.

But, I felt pretty useless. I really had no idea where to go, what to do, what role to pick, etc. I want to be part of a team and contribute to it. What are some general gameplay tips? Are there any good YouTubers out there that explain the basics? I tried Googling but came up pretty empty-handed and figured this place would be a good spot to start.

Thanks in advance and hopefully I'll see you on the battlefield!

EDIT: you guys/girls(?) are awesome. I learned a lot and I'm going to try to put all that in effect the next time I play :)

Posted Nov 7, 2019, 8:49 AM UTC · edited

4556
colin70000•

We need players like you. Here are some decent first steps:

  1. Join a Hell Let Loose community. This game is more fun with friends, and even more fun with people who know how to play. I play/admin for Team Dixx. You're more than welcome to join our discord at TeamDixx.com

  2. Pick a role and learn it. Get a feel for it. Learn how it's supposed to work. When you feel confident in a role, start learning another one. KNOWLEDGE is the greatest weapon in Hell Let Loose. The SMARTEST players win at this game.

  3. Communication is key in this game! Silent teams are destined to lose! Talk to your squad mates often, and be as helpful as you can! Reliable teammates are invaluable.

  4. You will learn this quickly, but I'll say it since you're new. This game is not, under any circumstances, an arcade shooter. Going Rambo is well rewarded in Battlefield and Call of Duty. But that play-style doesn't work in HLL. It is all about teamwork, and how you can help your team win the game. Play selflessly and you will be greatly rewarded and respected here.

David Allen Farrell (aka God-sSs-End) has a tutorial series for HLL that he's currently working on. He's a well respected member of the community and you can find his content in this YouTube link: https://youtu.be/b8Zvnu9V4dw

You are also more than welcome to ask me any questions about the game in the future. The best place to find me would be on the Team Dixx discord. You may find my YouTube channel resourceful as well, as I will be posting some HLL content on tactics and strategy in the weeks and months to come. https://youtu.be/9a5EbwHqwng

I hope you find this answer helpful and informative. This game needs more curious players like yourself.

  • Lt. Col. Soundboard
22
PSPistolero•

Can confirm. The Lt Col gets it done.

3
Arfman2OP•

This is awesome, thank you very much! I subscribed to both channels and I'm going to start watching those videos.

Also, what timezone are you in? I'm in the GMT +1 timezone.

1
colin70000•

US EST

2
PaulHutson•

If you’re looking for something in the Euro time zone the 75th have started up...

Tired of playing with a lot of random people in games? Craving some teamwork and an organisation to play with?

Then the 75th may be right up your street.

We're a semi-realistic group set up specifically for Hell Let Loose - run by a group of people with experience running other groups across multiple different games (example, the renowned 16AA from the ArmA world - www.16aa.net).

Are you someone:

  • Who wants to work in a team?
  • Is happy to train to ensure that the team will work effectively?
  • Likes a bit of realism in their game, but doesn't want an all-ecompassing real life experience (i.e. this is still a game!!)?
  • Has a mic and doesn't mind talking in game?
  • Is aged 17 or older?

Then please come on over to the 75th Discord when you get a chance!

https://discord.gg/KPCaJj3

2
Arfman2OP•

Cool, I'll give it a shot!

1
willytey•

You can join the WTH clan. We have our own server with awesome fellas - you will get mix of serious combat with hint of kawainess and shitposting stuff. Its awesome and we are making events with other clans.
https://discord.gg/Uswnpf

1
Elvesareop•

Firstly going to your gameplay settings and turn up all of your nameplate distances to 500m, this way you'll stop team killing by accident.

This is not a run and gun shooter, this is cover to cover combat that relies heavily on team coordination and communication. I recommend starting out as the support role, it's a heavily needed roll that is essentially Rifleman but with extra steps.

Let me go through and explain each role for you.

  • Commander: The Commander role is pretty self-explanatory, I recommend not touching this until you fully understand all functions of the game. The commander orders squads to certain locations to either attack or defend, and can also place down strafing and bombing runs, and can also drop supplies anywhere on the map. The commander can also lay down team markers, these markers are able to be seen by all players in the game.

  • Officer: The Officer class has the ability to communicate with other Squad leaders, and the commander. The officer's job is to lead the squad, and place down outposts and Garrison's. The officer will also have access to binoculars, that will lay down a total of 6 types of markers, only the commander can see these marks.

  • Rifleman: The Rifleman class is your standard soldier with no extra abilities other than the basic kit.

  • Assault: The Assault class is essentially The Rifleman class but has access to a different primary weapon. For the allies, you will be carrying an M1 Thompson, for the Axis you'll be carrying a Gewehr 43. I can't remember but I'm pretty sure that the assault class has a smoke grenade as well.

  • Heavy Gunner: The Heavy Gunner class is also essentially The Rifleman class, but just has a different primary weapon. For the Allies you will be carrying a BAR, and for the Axis you will be carrying the STG 44.

  • Medic: The Medic class is one of the most important roles on the field, your primary concern while playing the medic is to resurrect and heal fallen soldier's. Something I should mention is to not waste all of your bandages on everyone you res, if they have the time to heal themselves, leave it up to them.

  • Machine Gunner: the Machine Gunner class is also incredibly important, with this role you will focus on suppression. It's the MG's job to lay down supporting/suppressing fire on enemy positions to give your team time to move in. The MG is also very helpful for clearing out enemy nests.

  • Anti Tank: The Anti Tank class is probably the most important role in the entire game, without the AT role, teams would get completely decimated by tanks. Using Bazookas is incredibly difficult in this game, it's just trial and error, a tip is to be aiming for the back of the tank, and it's treads.

  • Support: The Support class is a role that most people don't take because they don't quite understand it, it's essentially Rifleman with extra steps like I said before. You have a wrench in your inventory, you use this to build supplies, supplies are necessary for building anything in the game, except for outposts. Supplies are probably the most needed thing next to munitions nodes.

  • Engineer: The Engineer class can place down a variety of traps and nodes, when playing engineer you have to work with your support to place down resource nodes. Munitions nodes are super important, not only does your team need it for artillery and air support, the commander needs it to place down supply drops on Target locations.

20
PaulHutson•

The officer will also have access to binoculars, that will lay down a total of 6 types of markers, only the commander can see these marks.

Just as a side note, your own squad can also see these markers too.

15
Elvesareop•

Yeah I forgot to mention that I wrote this just before I went to bed.

4
Lunacyx•

You forgot to mention that the rifleman plays a very important part in a game of HLL, they carry extra ammo.

​

My bad if that has already been mentioned, at work so just going through shit fast. Lol.

7
Elvesareop•

I know, two others have already mentioned this.

0
garlicdeath•

Should just edit your comment then

0
Elvesareop•

or.... orrrrrrrr..... just hear me out

They can just read the sub-comments, it's already stated twice and I've acknowledged it in each.

Also I wasn't attacking you when I said my other comment, I was acknowledging what you said, that it had veen mentioned before.

0
Elvesareop•

Something I should mention is that any class that has a wrench in their inventory, can repair tanks.

3
Sosaille•

support cant

3
Elvesareop•

Anyone with a wrench can.

1
Akincomer•

unfortunately, the support can't. Dont know why, but wrench near a damaged tank gives no option to do so. AT and Engi can tho.

4
willytey•

Support cant repair for some reason.

1
ArturPolskiNoob•

Rifleman can place ammo

AT can fix friendly tanks

3
Elvesareop•

Yeah I mentioned that anyone with a wrench can repair tanks, in another comment and I forgot to mention that Rifleman can place ammo.

1
Arfman2OP•

Thank you!

2
SirAzalot•

Lol op ignore this thread 🤣

1
wheredidyoustood•

Always grab support if it is open and then stick with the squad leader. If you are a rifleman remember to drop your ammo.

5
Vanguard_JonnoCommunity Manager•

Welcome!!

4
MixmixMcFatcat•

Quickest and dirtiest tip: Press M for map, look at the top left number next to the bullet icon, if it's not above 10/min, go engineer and build Munition Nodes :D

3
ArturPolskiNoob•

Are you getting 10/min?? I only get 4/min!

3
colin70000•

The deeper you build nodes, the more resources they generate. Build them at your own HQ, they are worth nothing. Build them at your opponent's HQ, and they generate 20/min each. The middle of the map is 10/min.

8
ArturPolskiNoob•

It was a joke.

My team usually doesn't even place them and my squad has no support/eingineer.

5
colin70000•

My mistake then. There are so many players who don't know about nodes yet, I took you comment seriously. My bad lol.

7
Razzie88•

If you place a node and then die and respawn as another role does the node stay?

1
Bolsilludo•

yes

1
Arfman2OP•

What does that number mean?

1
MixmixMcFatcat•

It's the munitions, manpower and fuel the team gets (from left to right). They are used for the airstrikes etc the commander has access to. Munitions are also required to fire the artillery guns.

2
Arfman2OP•

OK. Say I want to build nodes, I go engineer, and then what? Press a certain key and place a node? Does the location of the node matter?

I'm a complete noob if you hadn't already guessed :D Thanks for helping!

1
MixmixMcFatcat•

Pick a spawnpoint that is as far from your HQ as possible, then pull out your wrench and scroll the list to get the Munition Node. Important: you need supplies to build it. These are provided by a Support player or via an air drop by the commander. Look for the box icon on the map.

2
Akincomer•

You have to be Engineer to build the nodes (the Wrench is accessed by pressing '3' or scrolling to it). However, you have to build them near Supplies (dropped by Support class or called in by Commander with an Airdrop).

Nodes can only be built in UNLOCKED sectors. So, the sectors you control and their sector that is unlocked and is the current objective being attacked by your team.

The farther the Node is from your HQ, the more points the team gets per minute.

There is 3 kinds of nodes: Manpower, Munitions, Fuel. You can build 1 of each kind. The TEAM can have a Maximum of 2 of each kind.

Nodes are not wiped if you lose the sector. They can only be dismantled to be removed (you or the enemy can dismantle).

2
HazMama•

And as someone said to me: "where the hell are going? Press T you imbecil".

1
Borste5000•

also Engineer:

- buildable Sandbags limited to 2

- default Loadout: AP-Mines (2), AT-Mines (1). Refilling your ammunition gives you AP-Mines (6) and AT-Mines (6)

1
sandster1•

Point the gun and shoot. That’s the best advice.

Here’s some less important stuff:

  • Find a squad with a good, communicative leader. They’ll take care of you, give you instructions, and make sure you’re doing the right thing.
  • At the first whizz of enemy fire, get your head down. Even if you don’t know where it’s coming from.
  • Maximise you’re fps.
3
mrgrif04•

Follow the Squad Lead - offer your role support or let it be known its available.

2
Timewarp76•

Saving this thread. Very useful information here. Thanks to the OP and to the posters

2
2_of_5pades•

Thanks for actually wanting to learn. The others have posted good resources, but i just wanted to stop in and say that.

2
willytey•

Right now I have 107 hours ingame and still dont know how the whole "supplies" system works. :D So dont worry and just play some role and listen to your Squad leader.

2
immigratingishard•

If you're really lost don't be afraid to ask your squad! Everyone I have met doesn't care if you are new, so long as you just follow orders, perform your roll and don't play the game likes it call of duty. Just do your best, and ask for tips in game and you can pick up a ton quick!

2
TheProfezzorZ•

First off - I had the same experience in my first game: Great unit, and SL told the squad that the commander was brilliant, so all pieces basically fell into place. However, there'll be plenty of times you get into a match where there's barely any comms (sometimes none, while that very same guy is using his V chat all the time - so they obviously have a mic and can talk. This is so frustrating)

If you get a good SL, he'll be happy to tell you what to do, just ask! I'm pretty self sufficient when my SL is busy doing other stuff - I'll put down supplies, redeploy as engineer (either on-demand or when I die defending from an outpost), put resources and sandbags up, switch again when required (ammo, smoke, medic, ...) and I've noticed this considerably helping the team to turn the tide at times - but I've only started doing this because after a few dozen hours into this game into different roles and actually working together,asking what to do, ... , I now understand many of the mechanics in the game.

Also, get an understanding of how capturing points works in this game. The circle is only a small part of a bigger story.

I've found these videos to be a tremendous help being a squad lead or commander, but also as 'normal' infantry it helps to understand what command/SL is trying to do.

2
rubsn•

Everything the other guy said is good advice! I just add my two cents ontop of it:

​

Listen to your Squadleader (SL), stick with him, and use your voice. Call out enemies with directions (you see the direction at the bottom of your HUD), call out tanks (most important) and enemy air drops (Germans: red parachute carrying a kind of cigare; US: grey parachute carrying a kind of teabag).

​

And most important: Join a Squad and tell them you are new nad need to be shown the robes. I play SL a lot and I am upset if ppl don't answer or follow commands, but if they tell me they need help/adive/are new, it's fine, I'll explain.

​

As a new player I found the community super friendly towards newbies (maybe changed a bit after the free-weekend-kids-from-bf-invasion, though :P ). Just tell 'em!

​

I was asked to to commander in my second week and was super anxious about it. I told the command chat and they encouraged me to do it and helped me and supported me. In the end, they said I did a great job for a newbie and nobody was upset with me for being slow or taking the wrong action in the heat of battle :)

​

Have a nice weekend, enjoy and if you happen to be German-speaking, visit the 91.PzG-Server :)

2
Arfman2OP•

Good points!

I actually played on your server last night but tbh, there wasn't much communication and I'm not fluent enough in German to really talk :)

1
rubsn•

Sorry to hear that. Look for squads lead by my clan-mates or by me "91.PzG| Rubie". Just say that you don't speak German and I'll translate =)

1
Arfman2OP•

Roger!

1
SirAzalot•

I got a few tips that are a lil unorthodox.

  1. Everyone tells you to turn your tags up to 500m. Don’t. Your screen gets cluttered with UI. Set it to 200 or 250m

  2. It seems counterintuitive in an FPS but it’s often best to not fire unless fired upon. Surprise is everything especially when a new garrison goes up.

  3. Don’t be afraid to play squad leader. Just let your squad know your new to it and there’s most likely someone in your squad who will be able to answer any questions. Once you get a hang of SL don’t be afraid of jumping into command role. Same deal. People will help you.

Anyway welcome!

2
Arfman2OP•

Thanks! I turned it up to 500 but I saw a lot of icons indeed. I'll try 250.

1
theironkoob•

Any tips for playing on pc? I came from battlefield from Xbox

1
onux•

I found binding the map to a mouse button pretty useful, as you can view it while moving.

2
theironkoob•

Can this game support controllers? It doesn’t seem as intense as arma

1
onux•

That I am not sure, still in early access so may be a bit limited there. Might be able to get something working with some controller emulator software or similar though.

1