r/Kappa•
46HS

GBVS New Build Footage

Posted Nov 13, 2019, 2:05 PM UTC

1030
GOODBYE_JOJO-•

someone in arcsys has a hate boner for oki

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[deleted]•

[deleted]

4†
poke133•

GG Xrd snowballed so much in the corner, but shhh.. don't go against the narrative

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[deleted]•

[deleted]

5
poke133•

yep, a lot of matches were just trading places getting washed in the corner.. and people here (who don't actually play the game) toot their horn about the defensive options in GG

yeah, they're good if you can block the first hit on a 3-way mixup.. good luck with that!

5
Lui421•

i wouldnt say XRD was a snoozefest if the opposing player had godlike defense, but the nature of guilty gear rewards players with amazing offense that people disregard playing defensive either ways :v

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[deleted]•

[deleted]

1
longagoinyer•

DBFZ is a good balance

1
WhoopsILostIt•

If you think oki are primarily guessing games, you're either bad or you play exclusively ranked where only some people go for the rematch.

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[deleted]•

[deleted]

4
WhoopsILostIt•

That's what I call being bad. Playing in sets lets you figure out player preferences for oki. Being good at blocking and knowledge of character preferences gives you a damn good chance at not getting blender'd from the first knockdown.

Game theory sure as hell doesn't call it guessing.

-2†
DTGG•

Don't like that change at all to be honest. GBVS played fine and the oki wasn't oppressive at all, I'm getting real sick of all games having quick tech. We haven't seen it yet but I bet they limited the combo potential after a grounded CH on an airborne opponent too.

14
Dud3lord•

Weird how Arc suddenly hates oki so much. Game will probably be incredible boring but who cares thanks to the power of JP netcode it will be unplayable online anyway. Easy pass.

14
tekon3•

Looks like guilty gear with no soul or creativity

11
soft_knee•

That's what I said about the new guilty gear

26
DTGG•

I'd laugh but I feel like crying.

17
[deleted]•

I'd cry, but I don't feel anything anymore

9
46HSOP•

This twitter post by the official account showcases what seems to be a set of core system changes - the first thing that pops out is that almost all knockdowns now result in an immediate tech, identical to that of the GG2020 beta.

I think it's interesting that ASW is doubling down on kneecapping oki in their new releases, but I'm not sure how well it'll play with the range of Ferry (and perhaps Vaseraga when he drops).

10
DingoManDingo•

Why even play gg2020?

10
plexiklas•

LOL I ain't playing that

5
Derpdude1•

Knockdown is reserved for sweeps, ex moves and supers from what I've seen/ read. Makes gauge recovery more relevant and speeds up matches

5
46HSOP•

I'd assume it's going to start slowing down matches when Ferry gets back in the mix - the game was slow enough when you could knock her down and run a mix after working your way in, but now that you need to spend bar or send the Dhalsim equivalent back to their optimal range it looks like it'll be an even harder MU to get rolling in.

1
paperplasticrock•

Oh dear..

3
[deleted]•

[removed]

1†
Ratoblade•

Walk/Run speed still seems a little slow, wonder how it will be to open someone up that is just turtling.

0