After watching a lot of videos, what I think you all need to know in preparation for the final boss of the SoM collab boss.

Hello, I'm one of you guys that prepared a Zekus thinking that magic would be enough for quite a long time... We were wrong. So, after watching around 3hours of different LC videos about the collab, there is what I learned so far that we should get ready for the final boss.

First of all, Magic is HORRIBLE for this boss, not only it is resisted by 75 but it's also countered by the boss with a thunder skill that basically nukes all units in the map for around 7k HP, this means that all mages should have their magics unequipped and that Popoi by definition is not useful in the fight.

Other interesting aspect of the boss basic passive stuff is that it casts Dark, light, fire and thunder skills and that it is God type.

Shin is basically the best unit to prepare for this fight, followed by Sevia and Robin (just because he is neutral Phy DPS) and of course Randi when released, Randi is the best by a LONG shot but not OP enough to consider Shin useless. Sevia is quite strong too, she only has one elemental Skill, so the rest of her kit is useful and her special is quite important.

Mostly people clear this fight by using a composition of 2 Physical Dpsers, one Healer/Buffer and a Physical Support. That means that in an Ideal world you would use Randi + Shin, Any Healer and Sevia/Prim (Yes Prim).

The how and why:

For Physical Dpsers, they mostly use 3 Arks: one with a pink tree that we still didn't get, so no point in explaining it, The Skyship and God Slayer Ark. The reason for this is that those 2 Arks, give 20-25% damage reduction to the damage dealers while boosting Damage in the same scenario (Skyship by 25% on neutral element attack and the God slayer ark when hit with a light attack, which is common in the fight). If using, Shin, you only need Crit Phaser (the all team Crit buff), some use Auto regen and ANYTHING that boosts Phy DPS, like Crit, sTR or Impact skills. For Randi, Kaito and Sevia, they need to lear the God Slayer/killer skills and damage boosting ones, Randi has a huge adventage here because he has a heal that works quite fine for 30MP that heals around 2k,

The healer uses the March of saint SSR Ark (the one that negates cancellation of magic when using healing spells) and has Grand Regeneration, Grand Protection (most of the important damage in the fight is physical), some heal and cure all, some also cast Str or Mag debuff on the boss, but never both, I think it is because it also could activate the anti magic counter if done too much.

The physical helper is basically there to reduce damage, Sevia is quite self explanatory, she needs Dual Weild to cast her special faster and she could use the STR/Int debuff on the boss. Prim is actually quite powerful in this fight, she has a special ability that prolongs buffs and debuffs she casts by 25%, this combined with the Ark that was released with Lukiel, gives an auto regen buff that lasts most of the fight, she also can block all physical DPS with her special, so using DW on her to spam her special faster could be an option too. The physical support uses mostly 2 Arks: The Sacred Tree from the SoM collab (for the 25%HP boost, also Randi and Shin could also use this on the main slot but they lose the other reductions of damage) and Ark that was released with Lukiel..

The fight itself is quite simple, you first get hit by an AoE physical fire skill, then by a neutral physical one that you can't evade, then fight the boss and there seems to be some kind of DPS check, after some time, the boss will leave and deal additional extra physical damage, most people heal when boss leaves, then boss does damage, then people heal AGAIN (with Grand regen this time) and then the fight repeats, fire physical AoE, Neutral Physical AoE, Fire magic, Dark, Light and sometimes thunder.

I hope this helps people that don't know what get ready for the fight. Basically if you have Shin, prepare him with crit buff and skyship. If using Sevia or Robin, Learn the skills form the God Slayer Ark, and use it too if needed. Prepare a Healer for Grand Regen, Heal, Grand Protection and STR debuff. If you don't want to provide 2 main Physical DPsers, you can use Sevia or Prim to boost the stats of your main DPS and a friends DPS.

There is also a 3 bosses version of this fight but it is only 10 stars vs the 13 of the last one, The bosses in there are a slime(thunder skills), an undead (dark skills) and the God type final boss but weaker (and doesn't punish magic).

Also, the "lowest" possible average party level was around lvl 60 with 3 awakenings. But there is also, Sevia, Randi and Prim solos, the reason for them is that all of them have some for of healing, or damage reduction, this is why Shin as solo is weaker. For thos solos, usually they were lvl 90-100 and had around 55 skill points with maxed God Slayer ark.

Edit: I forgot to mention that all SoM units get 2x AP and ExP, so they are easy to prepare and that the story is VEEEEEEEEEEEEERY long, so there is a good amount of crysts. Also, the point rewards are capped at 600k and give 5 star mats like dragon eye (only one), the shop has clusters (only 1 Iirc) and some special equips, there is one that when combined with a ring, turns the unit into "Beast" type, which means that the unit can be boosted by the dog fiend unit that boosts atk by 50%, that is quite useful on Randi to nuke waves and also to activate the SoM tree SSR ability that needs to have 1 man, woman and beast type unit in the party.

Posted Nov 24, 2019, 1:47 AM UTC · edited

5536
CrasherEDtwitch.tv/deusffbegaming•

This all sounds pretty tough, maybe it will be toned down since we got it early.

18
GarconclOP•

Iirc, the event last 3 weeks and I just learned that SoM units get 3X exp AND AP, which makes this easier to do, Randi/Prim can solo the event, like even without DW and you can turn your Zekus into a mana bank to spam buffs. It's really doable but it'll still be a reality check for the people that went the magic way only.

Also, 2 of the popular mages can be used as support, Zekus is a great buffer and breaker, Lilah is a healer, the problem is Dyne that has 0 support.

4
CrasherEDtwitch.tv/deusffbegaming•

Good thing Shin is my strongest character:D he's level 58 right now, my mages are only in the 40s as well as my healer.

1
TacticalTrout•

I hope they do, these new bosses could catch a lot of people off guard.

I was using a 1 physical DPS 2 sorcerer team, now I've started levelling a 2nd physical DPS unit.

3
Takurannyan•

Kyle is actually pretty decent for it too.
His regular attack is light due to Star Force, but his regular isn't exactly good to begin with so most of his dmg not gonna be from there anyway.

Crimson Ride is fire, rip.

But the rest is Neutral, hit hard enough, and he has built-in Gods Slayer as well.

6
Noctis_the_King•

It would be kind of shitty if they brought over the event bosses without scaling them down to a somewhat appropriate level for Global. You can't really bring content that was meant to be months out this early and expect the majority of players to stand a chance at beating it. I would expect a small nerf to the overall difficulty myself, but we'll just have to wait and see.

As for me, I think I'll be solid either way. My SR Melza is pretty much built to take full advantage of her normal attack, so I'll just have to change her weapon to something non-elemental and she should be set. Her sustain is already good with her innate traits and the build I've given her, and I've got a strong Leena on my friends list so I'm thinking SR Melza will be doing the majority of the work here with great support from Leena. Sevia and Goroth will be there as well. I'm a little more prepared for this since the only units I've built are all physical in nature, so I think I'll be okay.

6
blightpaw•

If she is fully Enhanced (SR Melza) you can build her for Int and use her as a hybrid dps/healer. Since her attacks scale with int with her hidden ability Phase Changer (which is also the level 10 Val=de=Org Ability).

1
HeroponKoe•

Int doesn't effect heals though, so there's no point in building INT.

1
blightpaw•

Your more likely to find MND on INT gear as opposed to Attack gear.

1
jhadescries1•

well ill just make my dyne as a healer LOL

6
willidragonSu•

Yeah rip, my main is dyne too and that makes me sad. Do you know if Melza works as a substitute Phys dps since I ain’t got no Sevia or Shin?

2
HeroponKoe•

All her skills are light, so no.

Your options are:

Shin, Sevia, Robin, Gorm, Goroth, Lilebette, or Gravein.

2
willidragonSu•

But if you spam the shit out of her auto? Or is that not enough ?

1
HeroponKoe•

It won't be enough if the content is not nerfed, based on videos I've seen.

3
RisingStep•

Hmm, this should be fun. I been running 2 phy dps and a mage ;)

3
LowBudgetGigolo•

same

1
blightpaw•

I kind of expect them to nerf the difficulty, from what I saw that fight also rewards 7k points for one run if that carries over. The collab units only get double xp/ap in the event stages however, similar the Melza now.

3
warofexodus•

well this will be a good challenge. all those complaining the game is too easy and have nothing to do since they are 'too OP' now will have something to look forward too i guess? in before complaints about it being too hard.

3
VvBebovV•

Thx! I wasn’t being “efficient” with lvling my units, so my Sevia isn’t horrendously under lvled if I focused on only mages so this info helps a lot so I know how to finish prepping her for collab.

1
_CryoUr_Sevia•

Is it worth it to invest on Leena for this fight? She is lvl 9 and has no crystal unlocked passives. I was sticking with Melza+Healing Wind and Sevia+Heal because that was beeing kind of...enough for what I've been doing xd

1
GarconclOP•

Not really, you could just learn Grand Regen on another unit and just try to do better DPS with a stacked Shin/Randi, basically nuke the fight before it becomes a problem, which is possible.

2
_CryoUr_Sevia•

But based on this, I think I'd still have to invest on another char (because my main party is WKMelza, Sevia and Zekus) right? Also hace Robin, but it's level 31 and several of his crystal passives are locked, SRMelza is the same. And other of my notable units I was thinking to pull ot is Gorm (unleveled and uncrystalled, too xD)

1
GarconclOP•

Not really, some people removed ALL offensive magic from Zeku, and used him as a buffer/breaker, basically you learn Grand Protection, Regen and even heal on him, and use Ice wall to survive the magic counter the boss uses, they used an ARK that boosts special filling on him to use his Atk boost, but I don't think we have that yet, remember Zekus is a bank of Mana, so he can basically do what healers can, just not that well, but since Regen is important in the fight, he doesn't have to be doing 7k heals...

1
_CryoUr_Sevia•

Got it. I'll have to research which arks I need to level or have to learn those skills though. Thanks for the tips

1
Vulking•

So you are telling me I basically can't kill the event boss because my only P.DPS is a Robin I can't limit brake beyond lvl60 due to horrible transcendent gate luck? and my other leveled units are a lvl80 Zekus, lvl60 Lenna and lvl60 Lukiel.

1
[deleted]•

Ugh I'm in the same boat. I have Dyne, Zekus, Leena, Lilah, Melza, Lukiel and Doura. My main Doura should be fine... I guess I can try building a DPS Lukiel?

1
CarbunkleFlux•

Sounds like Lukiel, Robin and Leena could be an acceptable comp for this.

1
warofexodus•

just get a friend pdps and your lenna can support?

1
AkidrytRandi flair when•

Neat, I was going to grind shin this week anyway

1
LowBudgetGigolo•

so glad shin is my strongest most powered up character along with my gorm

1
Hermit__IX•

Meh,I will just use my friend's lvl 100 shin and support it with healing/debuff.

0
willidragonSu•

But the problem is you can use your friends support once per day, so after that you’d still have to find a way to fight the boss

2
Hermit__IX•

I don't think that you will need to constantly farm boss to get all the prizes. Probably will be same as with other events: clear once to get prizes, then farm easier stages.

2
EsBonBon89•

I think aidis should not tune down the difficulty for this event. why?

It will statisfy the harcore player who complain about how easy current content to their roaster, and try what they can do.

But don't lock any good reward (*like ether,etc) behind hardest boss, so casual player didn't fell they must be complete that stage.

-1†
M33tm3onmarsBi-furry-ous•

FFBE did this and now just nobody does content because there's no reason to. There's a catch 22 for any way that Aidis could do this.

4
blightpaw•

The game will have been out just about 2 months by the time the event ends, as opposed to almost 7 in JP. I think its fair to assume it won't be as difficult as JP given we don't have some major phy dps units like Vaan & Romel (who are granted both Fire based but still very strong) either.

7