r/DotA2•
igits

Predicted changes for 7.23

Discussion

I'm calling it:

  • There will be +16/18/20% movement speed talents, whose bonus do not stack with any of the ten boots

  • Recipe changes to Holy Locket and Solar Crest

  • One more source of mute added to the game

  • There will be swaps between some Aghs Upgrades and lvl 20/25 talents

  • Some of the effects of the "yet to be former" Aghs Upgrades will be added to base skills or to talents

  • A QoL change to Tiny's toss, likely something involving vector targeting, making it easier for people to toss allies and enemies to one specific direction, prioritizing buildings, then controlled heroes, then non-hero controlled units, and finally non-controlled units

Finally, many lvl 20 and lvl 25 talents are gonna change to have some form of synergy with Aghs' upgrades . For example:

  • Lifestealer's lvl 25 talent +1% Feast Damage/Lifesteal is gonna change to "Can use items with Infest/Assimilate"

  • Legion Commander lvl 15 talent +30 Attack Speed is replaced by "Moment of Courage forces Legion to attack whenever it procs"

  • Lich's 20 talent +200 Cast Range is replaced by "Frost Shield cast when Lich dies"

  • Doom's doom is gonna get some form of cooldown reduction at lvl 25

  • Dark seer lvl 10 talent +90 damage replaced by +15% Wall of Replica Illusion damage dealt, while his Aghanim is reworked, to increase the attack range of Wall of Replica's illusions

  • Ancient Apparition's level 10 talent "10% Spell Amplification is replaced by "+275 Ice Blast Min Explosion Radius"

Posted Nov 24, 2019, 5:23 AM UTC

03
froz_lord•

wtf?

1
glassarmdota:underlord:•

They're going to ruin the game.

-1
rhett_ad:teamsecret:•

Some people said the new matchmaking changes and report systems will ruin the game.....well they were right xD

0