r/BattlefieldV•
DLVittorio

This subreddit is continuously crying for game balancer, but you're all the same people that one year ago were bitching that DICE was manipulating the games and made the "comeback mechanic" removed.

Discussion

Games were A LOT more balanced before they removed the comeback mechanic.

I clearly remember games to be tense until the last 100 tickets, but in the end the better team always won the game.

The losing team was able to cap back in a few seconds a flag if no one was defending it, allowing to quickly provide a way to rebalance games that now are always ending in spawntrap.

I really hope they can bring this feature back as a game balancer accounting player skill and/or big player numbers seems seems something they struggle to create this late in the game lifecycle.

Posted Dec 1, 2019, 1:18 PM UTC

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