The Chad civil War
TLDR for shocking conqadin truth at bottom
Alrighty guys the civil war is really starting to heat up.... who is the real chad? Conqueror tankkadin or electrocute ap Kassadin?
I’ve done the math, comparing full ap Kassadin at level 18 to Conqadin Kassadin at level 18 and let’s say it’s 30 minutes into the game which is reasonable considering you are full build and level 18 playing a late game champ.
I’ll assume no drakes , baron, or any kind of buff because your jungler sucks.
First let’s look at the builds and runes.
Since we are talking about chaddadin ap I am gonna go the dopa runepage Electrocute, ToB, ghost poor, rav hunter, secondary bone plating and overgrowth. Also double ap and one mr/armor shard.
If you somehow take gathering storm and transcendence while going Ap you have to be against an extremely free matchup like kat, vlad, or veigar , which the other person will most likely dodge or have banned kass in higher elo if they otp those champs or you are smurfing or a low elo player. Which in that case yes you will out damage Conqadin hard but after Like 800 why does it matter if you have more (you are going to one shot almost anyone anyways)
Items: RoA, archangel, zhonya, rabadon, lich bane and pen boots.
When I did these calculations let’s just pretend we don’t have pen boots and enemy has 0 mr, I’m just lazy Now you have just about 3400 max mana so seraphs gives 50+102 Ap, domination tree giving 30 from stacked ghost poro trick, and then the usual Ap from the other items to give a grand total of 805 AP!!! quite a lot once you get the wizard hat.
Your ult at max stack damage is 360 ( base) +204 (mana) and 644 ( ap) for a total of 1208 assuming 0 mr.
Your full REWQ combo damage is just about 4379 Dmg if you get electrocute on the whole combo plus the lich bane proc onW,assuming 0 mr.
Now to look at Conqadin.
Build: Abyssal, seraphs, frozen heart, rabadon, pen boots, lich bane
Runes: conq, Pom, legend tenacity, last stand (most effective imo) and secondary take gathering storm and transcendence. One adaptive ,double defense in mini runes.
Now a lot of the build is the same besides the two tank items. However you get lots of extra mana from POM and the two tank items, and cdr which gives you free ap if you get transcendence and build seraph.
From stacked conq you will get 50 Ap, 48 from gathering storm, 60 from transcendence, 177 from seraphs, 80 from lich bae, 120 40% extra total ap from rabadon and 9 starting Ap to give you 762 Ap. It is really not that much less than full Ap at 30 minutes.
Your ult at max stacks does MORE damage with this build. 360 (base) +254 (mana) and 610 (ap) ALONG WITH ABYSSAL 15 extra damage makes your ultimate do around 1407 damage assuming they have mr.
The full combo including lich bane proc AND SURPRISE THE 15% extra damage from abyssal makes your REwq combo do About 4475 damage which OUT DAMAGES Ap Kassadin.
The Q, E, and W do more damage going Ap Kassadin obviously but just barely . The damage is already so high in either build that the difference is irrelevant. However your ultimate does do a little bit more noticeable damage going Conqadin.
Basically, Conqadin IS stronger than electro/ insecure fleet players. Not only does it slightly outdamage (mainly due to abyssal and transcendence/gathering storm) it also provides any Ap damage dealer in your aura to do damage, as well as lower the enemy adc attack speed or any autoattacker. Build makes you very tanky as well while having literally as much damage as Ap Kassadin at 30 min and full build
Ok but why go tank instead of Ap if they do same damage??? It depends on your comp and enemy comp. If your comp has a really really squishy comp ( flora, lee sin, Ezreal, lulu) and they have a tanky or strong teamfighing comp, the usual bop the adc,zhonya, then hope your team can follow up by the time you get out of zhonya doesn’t always work.
Kassadin also needs a primary engage especially if he has no flash up. Any smart adc stays at least the distance of 2 riftwalks away from frontline while grouped so you need someone to take the aggro so you can close the gap. For example that comp I listed above will have a very hard time to get a sold engage unless the other team are monkeys.
This build is designed to let you be the engage while also providing insane amounts of damage the closer you get to 30 minutes. In essence, it’s meant to be a pure 1v9 hard carry if your team is severely underfed since you control the whole fight... you aren’t limited by the assassin hop over the wall and hop back playstyle.
However, if your team already has strong engage and teamfighting just go full Ap. Easier laning phase since you get to use taste of blood ,ravenous and fleet, if insecure. Conq has a much harder laning phase but gives you more options later on in terms of how you fight.
TLDR; If you see that their comp destroys you in teamfights or just counters your comp somehow, you can have more agency in the game by going Conqadin due to being tanky and surprisingly having pretty much the same damage as Ap kass at 30 min.
Posted Dec 1, 2019, 1:58 PM UTC