Sam uses Aloy's animations

Just an observation. When I was climbing a very steep snowy mountain Sam started using his hands to "walk" on all four limbs exactly how Aloy does in HZD. Then I realized the way Sam jumps between small rocks, one foot to the next, is also what Aloy does. There is a lot of game DNA shared besides the graphics engine, or maybe the animations are part it too?

Posted Dec 17, 2019, 8:28 PM UTC

57
Keo_Okami•

That’s because their character models both run on the same game engine. A lot of Sam’s movements are similar to Aloy’s

4
PARA-doja•

How else would you climb a really steep mountain?

3
Beam3fob•

It’s great he got help with being handed an engine to start with. It’s a shame he can’t use the one he created while with Konami; or chose not to, that would make perfect sense too. Or else it would’ve taken maybe another two years to create one.

So I believe he cut a few small corners to save money and resources wherever possible. He even said they made their own teasers instead of outsourcing and shelling out millions. He knew it would be divisive and just went for it.

2
trannick•

The Fox engine would've been amazing! 60 FPS Death Stranding!

3
Beam3fob•

My thoughts exactly. But hey, he may work on making a new engine for his next project. Only time will tell

2
Sneeze_a_Haiku•

Did you happen to see the Tallneck near Mountain Knot City?

Or collect any of the “Stranded” items in HZD?

1
Rakmarok•

A hologram tallneck?

2